After 6.Qe2 Qe7 is usual. If they push on the f6 knight, it goes to d5
Qe7 blocks the bishop though.
After 6.Qe2 Qe7 is usual. If they push on the f6 knight, it goes to d5
Qe7 blocks the bishop though.
After 6.Qe2 Qe7 is usual. If they push on the f6 knight, it goes to d5
Qe7 blocks the bishop though.
At some point, Black can lift Qe6 or play g6 and Bg7. White's B is blocked too, and after the continuation 7.e5 Nd5 8. c4 play usually follows with either Ba6 or Nb6. Ba6 puts the White Q in an awkward spot, though this is hardly the end of the line.
You may want to invest in a book on the Scotch.
After 6.Qe2 Qe7 is usual. If they push on the f6 knight, it goes to d5
Qe7 blocks the bishop though.
At some point, Black can lift Qe6 or play g6 and Bg7. White's B is blocked too, and after the continuation 7.e5 Nd5 8. c4 play usually follows with either Ba6 or Nb6. Ba6 puts the White Q in an awkward spot, though this is hardly the end of the line.
You may want to invest in a book on the Scotch.
In my opinion, there is no significant difference between d6 and Qe7. If Qe7 is better it is not by much and small opening mistakes don't decide the game. Also, d6 seems to be better because it developes the light-squared bishop.
Also, move 8 was mostly forced. However, 7...Be7 may be better because it does not cause doubled isolated pawns as the knight can safely move away to d5 without allowing a discovered check.
Thank you for all that helped me with my games. I don't have any to share right now, but I might find one eventually. In the meantime, i'm going to take all of you advice.
4... Pf6: I personally favour a system with Ne7. This weakens the move e5, and also protects the knight of c6, so that the knight can recapture. This prevents c5 from becoming weak.
9... f6: A bit early I think. You probably should have castled in advance, in order to protect the king a bit more before breaking up your center.
11... Qb6: The move seems quite pointless to me. It may have helped you getting rid of the weak double pawn, but this exchange gave white another attacking space at the a line. Furthermore, the queen will probably be necessary to force counterplay, which, with the white king on h1 should not come from the queen's side.
15... Ba6: IMO a weak move. Not only does e6 become a lot weaker, it's also a fairly useless move. White replied with d3, but maybe Rf3-g3 would already give a strong attack. White can then calmly set up an attack, while 3 of black's pieces are on the wrong side of the board.
17... Bc8: Seems logical, but as you experienced later on in this game the bishop is very weak there. Qxe6 would have been more solid. Maybe Bd7-e8-f7 would be a good defensive reinforcement. It's already too late to set up a counter, so defending is what's necessary now.
19... Qb7: Probably the first decisive move in your disadvantage. Qd8, followed by Qe8 and a possible Qe7 would have been more solid in terms of defense.
21... Kh8: You'd probably found out by yourself already, but exposing your king at an open line, with queens and rooks still on the board, is not very helpful if you want to save the day. Rf7, followed by Qd7 would give you some decent chances to save the game, although your endgame would be far from easy.
A final note: keep in mind that I'm not a grandmaster whatsoever and that this analysis may be flawed or incomplete, but I do think these things would have helped saving the day.
4... Pf6: I personally favour a system with Ne7. This weakens the move e5, and also protects the knight of c6, so that the knight can recapture. This prevents c5 from becoming weak.
9... f6: A bit early I think. You probably should have castled in advance, in order to protect the king a bit more before breaking up your center.
11... Qb6: The move seems quite pointless to me. It may have helped you getting rid of the weak double pawn, but this exchange gave white another attacking space at the a line. Furthermore, the queen will probably be necessary to force counterplay, which, with the white king on h1 should not come from the queen's side.
15... Ba6: IMO a weak move. Not only does e6 become a lot weaker, it's also a fairly useless move. White replied with d3, but maybe Rf3-g3 would already give a strong attack. White can then calmly set up an attack, while 3 of black's pieces are on the wrong side of the board.
17... Bc8: Seems logical, but as you experienced later on in this game the bishop is very weak there. Qxe6 would have been more solid. Maybe Bd7-e8-f7 would be a good defensive reinforcement. It's already too late to set up a counter, so defending is what's necessary now.
19... Qb7: Probably the first decisive move in your disadvantage. Qd8, followed by Qe8 and a possible Qe7 would have been more solid in terms of defense.
21... Kh8: You'd probably found out by yourself already, but exposing your king at an open line, with queens and rooks still on the board, is not very helpful if you want to save the day. Rf7, followed by Qd7 would give you some decent chances to save the game, although your endgame would be far from easy.
A final note: keep in mind that I'm not a grandmaster whatsoever and that this analysis may be flawed or incomplete, but I do think these things would have helped saving the day.
Thanks. The analysis will help because your better than me.
After 6.Qe2 Qe7 is usual. If they push on the f6 knight, it goes to d5