Hi everyone,
How can I understand if the attack is premature and how can I calculate the tactic to implement it at the right time?
It often happens that I start an attack on the opponent's king and often it ends:
- with the enemy king running away
- a useless exchange of materials (ending other times for me losing material)
- after the exchange of the pieces (or escape of the opponent's king) I simply scattered my pieces without concluding anything, losing a solid position
How can I become a better planer in that situation? (Talking about middlegame and developement, not about learning opening trap attacks with 10 or less move patterns)
That is a problem that everyone faces. You play mostly 10 minute games. It is very hard to have enough time to calculate our multiple variations when the whole game lasts only 20 minutes. Are you relying on your gut feel assessment? You need to try to make some quick calculations. You can't do the same level as you would do in a slow game but you have enough time to at least make some basic calculations.
Do you find yourself running out of time? If not, perhaps you need to spend more time before you commit to a big attack.
You lost this game yesterday.
Hi everyone,
How can I understand if the attack is premature and how can I calculate the tactic to implement it at the right time?
It often happens that I start an attack on the opponent's king and often it ends:
- with the enemy king running away
- a useless exchange of materials (ending other times for me losing material)
- after the exchange of the pieces (or escape of the opponent's king) I simply scattered my pieces without concluding anything, losing a solid position
How can I become a better planer in that situation? (Talking about middlegame and developement, not about learning opening trap attacks with 10 or less move patterns)