Great analysis as always @Sean893 ! Thanks again for choosing one of my games to analyze, and sorry for the late response! I will give some further insight regarding some major mistakes made in the game when going over it again. Mistakes in orange, suggested moves in blue:
The first major mistake was 10... e6 when clearly white is building pressure on f5 with his awkwardly placed knight on h4 and bishop on d3. Here, the strange looking but necessary move 10... f5 helps to stop white from playing f5 himself, which would be devastating to my position. The following moves 11. Qe2 Qe7 12. O-O-O O-O-O 13. Qf3 Kb8 could all be considered mistakes, where both of us missed the crucial move f5.
Now 15... f5 comes too late, blundering 16. Nxf5 Qf6 17. Nxg7 Qxg7 taking advantage of my pinned queen and improving white's position, making it much easier to play, winning 2 tempi on the queen, and forcing my queen to an ineffective square. Note white has a lead in development, better pawn structure, and better placed pieces.
Funny enough, 18... Bxd4 is a huge mistake, blundering once again a pin on the queen when white plays 19. Nxf5 Qf6 20. Nxd4 Rxd4 21. Ne4 Rxd3 in a very tactical position! Note 22. Qxd3 is forced. 22. Nxf6 loses a rook!
After white plays 22. a4, white is now in big trouble, and remains in trouble until the end of the game. White has just weakened his king and given me another free move allowing me to build up pressure and exchange off pieces to enter a completely winning endgame.
I hope you get the chance to take another look at the game!!!
This is a 3 Min Blitz game of herecomestheboom versus RolloOrollo as Black, and now let's jump into it!
The game started off with the Scandinavian Defense variation, which was accepted by Black. Rollorollo, playing as Black took this risk to have his queen lose a tempo, however White played 3: d4 and decided not to go for the early 3: Nc3 which could kick the queen.
Black on the other hand, in my opinion should have left his queen in the center and develop a piece further into the game with 3: Nf6 for example, leaving the board with Black having two active pieces developed and White having no active minor pieces.
Up through Move 3 to Move 13, the board was solid for both sides and neither made a big blunder that could potentially cost them the game. Good clock management there, with each side averaging a use of 3 seconds per move.
I could surmise that on Move 17 onwards, both players would have to do a lot of thinking and planning on how to break open their enemy's territory.
On Move 19 however, things started to tilt toward Black's side when White performed 19: Ne3? This led to Black attacking with 19: Bxd4! , with a sure-fire to gain an extra pawn on the next move!
21: cxd3? White exposes his king to a possible attack for Black's queen through the c1-h6 diagonal check. I would say 21: Rxd3 is better.
22: a4? Again White exposes his king further, down to a positional disadvantage. Black's King is considerably more safe than White's king at this point. 23: Kb1 is the move I would make for king safety.
22: Nd5! When you are up in material, it's always good to exchange minor pieces! Bravo! White would be almost forced to accept the exchange somehow, because White's queen is also threatened for capture. Black has a rook on d8 to back him up, which justifies the knight hopping to d5 is an aggressive move!
26: Kb1? White keeps his king pinned by the Black queen, which is not a good idea. 26: Kd2 is better.
White playing 34: Qd2?? (see more in Chess Analysis game.)
From Move 37 onwards, it was all of a race of time with both sides under a minute left. RolloOrollo plays this patiently, showing an excellent ending play through a double-pawn promotion to a rook-queen checkmate towards the White king pushing it to Black's own back-rank line!
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After doing this analysis, in terms of learning something new directly to chess skill, I did not quite learn anything new. However, I get to maintain my use of knowledge of pins, simple endgame theories, and trading when up in material advantage.
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Last but not least I will move on to the final category: why do I add my moves in this chess game analysis here. Again, please take note that all the moves I proposed in the chess game (highlighted in blue) is based on a 3-min time controls situation. I am very well aware I have better moves in mind, but that would have to go for a longer-time control like Rapid 15 | 10. If anyone wishes to ask me to write down those moves, then please do so, and I will re-edit this forum post to write a new sub-category to propose my new moves under a longer time control, either by 10 min or 15 |10 Rapid accordingly.
For White,
3: Nc3. To try to kick Black's queen with tempo.
9: Bxg6 To exchange off Black's bishop since Black moves the bishop. In a 3 min game, this was all of the move I could think about. Although I am a reasonably fast player that is comfortable in 5 min games, I wouldn't want to spend too much time planning of the next move. So I would exchange off the pieces without hesitation to simplify the game further and look for a win from there.
10: Nxg6 Again, I wish to exchange off Black's bishop for the same reason i propose in Move 9.
16: g4 For 16: fxg4, 17: Qxg4. If Black doesn't capture the pawn, I would just simply do 17: gxf5. hoping for Black to do 17: exf5, 18: Rxe7!!
18: h4 I had no idea what I was doing there, honestly...Just wanted to save time.
21: Rxd3 Completing the rook exchange, and keeping White's King safe. It is a bad idea to recapture Black's rook using the pawn, for that will expose White's King.
24: g4? To let Black do 24: fxg4 of course...Pawn sac for no apparant reason!
For Black,
3: Nf6: To develop a minor piece and controls the center squares together with the Black queen on d5!
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This ends my analysis for RolloOrollo's 5th game which was played just today in April 20th, 2019! Good job, RolloOrollo! You were never in trouble!
~sean893~