Rooks are useless

Sort:
owendean1

So fellas, let's have a chat about rooks. I personally feel like they are a lot worse than every piece in the game. They are so sus and to be quite frank, weird. Why would I want a dumb corner piece that can move STRAIGHT when I can have an LGBTQIAPK+ supporting knight. It doesn't make much sense. I would love to hear your thoughts on the matter /srs

owendean1

Honestly yeah that makes a lot of sense.

Ubik42
Rooks are straight
ChampoftheBepoCamp

rooks vs queen

V3RD1CT

Queens are useless

Solmyr1234

Nice to meet you, my name is genie, I, am a rook-master:

https://www.chess.com/forum/view/game-showcase/oh-no-my-king-a-new-patent

 

ChampoftheBepoCamp
ActionVolt wrote:

Queens are useless

Amanda-Nunes-legit-banner.png

rutvikhjoshi

By the time I get to user over of them, the game is almost over. They're excellent end game supporters but as the name suggests, you can't hide them. Any strategy you plan with using the rooks isn't hard to foresee. Bishops are better.

DerekDHarvey

Rooks are like Knights - we have two of them so we can sacrifice one and still do the do.

DerekDHarvey

Unlike Bishops.

theoof11

people, he is memeing

Ubik42
Anyone who says “Bishops are better than rooks” please play me in a game
IsraeliGal

Ah yes classic useless post.

sleepingpuppy
norodneeded wrote:
owendean1 wrote:

So fellas, let's have a chat about rooks. I personally feel like they are a lot worse than every piece in the game. They are so sus and to be quite frank, weird. Why would I want a dumb corner piece that can move STRAIGHT when I can have an LGBTQIAPK+ supporting knight. It doesn't make much sense. I would love to hear your thoughts on the matter /srs

I agree. Also, 2 rooks can't stop 2 connected passed pawns passed the 6th rank?? WTF? I thought that rooks were worth 5 points and 2 pawns were worth 2????? Gary Chess should take a math class.

uhhh 2 rooks can?

Ubik42
Rooks can’t hop over pieces like knights and pawns
mpaetz

     A lone rook can checkmate, knights and bishops cannot. They are very useful in the endgame--rook endings are the most common (and therefore the most important) type of ending. Properly placing the rooks behind possible pawn breaks leads to many breakthroughs. Rooks on open files are very powerful, especially as they threaten to reach the seventh rank.

     Notice that in GM games, rooks are never traded for knights or bishops unless some significant advantage is gained by doing so.