I think that Rc8 was a "squeezing" move, taking away alternative moves available to the opponent, and if he ever plays Rd8 then Qxb7+, getting a free pawn and "still" winning att. I know that "safe" moves are good, but I was trying to get the best move, no matter what, because the Q and R are still on board, I try to use their power to my advantage...
I haven't run this game in an engine, but if you want, I can do it.
Yes, please though I agree with you that in retrospect, Rc8 forces #2 on the board but OTB, I failed to see the position for what it was (similar to the mate in 1 as opposed to the mate in 2 I saw in that previous game portrayed here.
I suspect the engine will find several inaccuracies through the course of that match but hopefully, the point emphasizes that sometimes safe is good, especially if you are rapidly moving due to time trouble. No doubt though, that move would have sealed the win immediately as none of Black's pieces could assist nor harass with checks.
Here is a knockout win in correspondence chess versus a 1630 or so player. 3 days/move.
Not my highest rated victory but I liked the way this played considering I was highly confused as to what in the heck to do here.
There's one game. We started playing at 4:30 am, so you should expect some strange moves! But I hope it's a nice one. If you find any better move, share it! :)
I played black. :)
Nice game but what has White got after 43. g3 if Black plays 43. ... Qf5? There still seems to be plenty of life for Black as this stops the threat of mate and makes a pawn race that Black should win if the Queens ever come off the board.
Not sure the time control but at a 2 pawns advantage, even with the doubled g pawns, it seems as though Black still maintains some advantage here.
gg as Black to draw though.
at first glance, I thought that white is winning (i.e black's vulnerable king, and cramped kings pawn structure), but as I ran it through, things are not so clear, and black had the advantage (at engine analysis)
@ vengence: I ran your game through the engine (against 1600) and it was crazy, some line I saw : 9.Qb3 was the best, with the following crazy line followed 9.Qb3! Nb6 10.d5!! Na5 11.dxe6!! Nxb3 12.exf7+ Kd8 13.Bxb3 h6 with white having a queen for 2 minor piece + a pawn (white actually had the advantage after Re1!)
at Qf7, even I wouldn't be able to resist the temptation of Rxe6! with Qxe6 Bxd5 Qxd5 Bxf6 getting material back !
Nf4?? was a blunder, Bxe6+ Nxe6 Qf5! (pins to king) if Re8 then d5! winning a piece!
bxc4 was best, Qxc4 was even worse after d5 from black.
When I saw Qh5 from you I thought black was winning, but after Nb1-d2, no attacks from black coming. And I think he did not think it through, as this is a 3 day/game, he had a "I am ****ed" syndrome and just had a meltdown.
Do the games have to come from chess.com?
I twice blundered a rook in the game, but opponent was so busy of making a draw that he overlooked it! :) This game is not from chess.com, in fact.
Here's another one, played just about 3 days later, 4:30 am ;)
I played white. An early draw due to sleepiness! ;)
MSC's Sicilian game up there........Qd7?? near the end hung the dang rook! Qxd7+, Kxd7 - Rxd5.
ya, just realised that as well, just Qxd7+ Kxd7 and rook is lost...
Yeah, we were looking just for a draw and it was nasty miss from me and white :) I think there was one more blunder...When Rxd5 I think, Qb3 and rook is pinned on king.
that's one of the variation I give I think, but without the Nc3 and Bh6 move...
anyhow, white got some advantage out of the middlegame and opening, but ruined it with g3 which I think kills the BSB
This is a game I really enjoyed, but my opponent probably hated.
It was a really easy game, but still, I like it.
In looking at your game, I am seeing some things that you can improve and will help you understand the plans you made through the game, their advantages and drawbacks.
First of all, White will play Bc4 to try to get into a Smith-Morra Gambit setup without the usual gambit on c3. This is listed on the site as the Bowlder Attack and though the 2. ... d6 move is fine, Black has better odds with 2. ... e6 and now, the Bishop is on the worst square possible. Looking into lines such as the Kan, Schevenigan, and Taimanov (the last being one of the easier ones to understand, will help you net quicker and better wins against 2. Bc4 lines.
In these lines the Bishop belongs really on b7 or even d7 and not e6. This just offers White a chance to get rid of his inactive Bishop and takes away a good piece for you and doubles the e pawns while leaving you open to checks on the d1-h5 diagonal later. I would play Bxe6 if given the chance here as White.
What you are really headed for is not a King's Indian/Sicilian mix here but rather either a Schevenigen or Dragon Defense in the Sicilian, both of which have some complex lines for both sides (many analyzed to move 30 and beyond). The King's Indian for Black is a positional game whereas the Sicilian is a counterattacking game from move 1. Trying to combine the two will cause a lot of confusion later, especially once you get into the 1200-1400 ratings areas as well.
6. ... Bg7 places no pressure on the Knight here at all as White can play Bd2, Qc1 and now if Bh6, take over the dark squares around the King. Were the c1 Bishop at say e3, then there might be pressure but really you would give up a powerful Bishop for a passive Knight, making things easier for White.
Qe2 in my opinion is the wrong square for White. Qd2 is better as now he has that battery on h6 I described. this was to prep for breaking the center if anything. 0-0-0 is a good idea here but only if White has f4 in mind at some point and he would need to waste 2 tempo to play it right from here. Never assume you know where your opponent is going to move. Look at the Board closely. If the center is opened, you will run over his Queen side. This makes 0-0 a lot safer.
Qd7 was needed in place of Rc8 to connect Rooks then you have moves such as a6 and b5 to pressure the Bishop and if Bxe6 then Qxe6 with a nice position.
12. ... cxb4 wins a pawn here.
Can you see after Rxc4 how the Queen side is vulnerable?
Continue to focus on the vulnerable side and good things will happen, especially if the inferior side trades his pieces off. Then you can focus on the King side later when you have advantage and eventually promote and win on the Queen side, a typically played strategy in a lot of Sicilian Defense structures.
Slow down a bit, understand WHY the pieces move where they do and when to ignore threats and when not to in attacking lines like this and your game will drastically improve as well.
damn it, I spend 30 mins writing to post a game, and it was some ****ing connection make it all dissapeared.
Try writing it in notepad or word then paste it at the forums.