Cat and Mouse?

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Avatar of Sambirder

Here is a game I played in a kid's camp on Monday. My opponent had lost a bishop in the opening, and I was ready t torture my opponent for ten moves. Here is the game.

The last few moves are for y
ou to figure out.
I thought I had played this game very well, so I was naturally surprised when a NM banged his head against the wall, saying that I wasn't capturing material when I had the chance. However, I argued that I could take the pawns whenever I wanted to, so I might as well have taken them at the best possible instance, trading off his more active pieces for my less active ones. My question is: Was I correct in hanging back on capturing until I improved my position? An answer would be greatly appreciated.
Avatar of Sambirder

Anyone?

Avatar of Gerik

wow, beautiful game.

Avatar of Sambirder
Gerik wrote:

wow, beautiful game.

I appreciate the compliment, however it doesn't answer my question. I really would like to know whether the "Water Torture" was correct, so I could use it, or avoid it in the future.


Avatar of Sambirder

So I can assume that every move I made here was brilliant, and I couldn't have improved on it, right?

Avatar of Conquistador

Cat and Mouse sounds like a piano piece I played by Aaron Copland.

Avatar of Unknownuser25

Conquiscador, thinking that exact same thing.  I think it was "The Cat and the Mouse"

Avatar of Sambirder

Cat and Mouse, according to IM Jeremy Silman is when your opponent is helpless, however, instead of going straight and breaking through his position, you hang back a while, slowly make additions to your advantages, and only when you have added the most advantages break in and perform the deadly tactic. It is supposed to be a better way too ahndle this sort of position.

Avatar of Sambirder

So, no one has any suggestions?