How to premove to victory in a K+Q vs K endgame?

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Marcus-101

Too many times I have drawn these basic endings with 3/4 seconds left. Is there an easy way, that the opponent cannot escape from, to premove to victory?

TheCatGod

Keep moving the queen so the queen is always a knight's distance away from the opponent king. When the king is in the corner, DON'T move a knight's distance, or you will stalemate it. Keep the queen there, and move your king up to block the other king, and move your queen to checkmate. I hope this helped!

TitanCG

If you are using an increment then the LEAST accurate way is easiest.



TitanCG

Oh LOL thats what cat was talking about.

Toadofsky

If you're reallygood, you can use advanced strategies since often your opponent doesn't play the best defense.  For example:

If you can predict your opponent's moves it becomes easy.

Marcus-101

Thanks for those comments, I like both of those ideas! Although DandyDan, I think I might try your plan when I have a bit more than 3/4 seconds on the clock.

TomOhio

DandyDanD:  Uhhhh... why not just 6.Qg5#   ?

Marcus-101

Its 7.Qg5#, and I thought that also, however the problem with 7.Qg5 is that you can't premove it, because Black might play 6...Kh6, whereas you can premove 7.Kf5 and still have a quick mate after Kh6 and Kh5

ajian
Marcus-101 wrote:

Too many times I have drawn these basic endings with 3/4 seconds left. Is there an easy way, that the opponent cannot escape from, to premove to victory?

Use the ways above but if it takes ten moves you'll draw anyway since each premove costs 0.1 seconds

Toadofsky

Thanks Marcus!  Practically speaking I usually don't premove unless zugzwang is obvious.  Often instead of premove I click-and-drag and only release the mouse button after seeing my opponent's move.

ilikeflags

i love a good "how to" thread

zborg

What a frightening waste of time is this thread.  "How to"...indeed.

GargleBlaster

I generally try and see if my opponent is fleeing towards the back rank, if he's low on time that's a very common way to reduce pre-moving into check - often the lone King runs in a sort of backwards scissors pattern as if dodging bullets.  Anyhow, if he's heading backwards, just move your King up (which also prevents ever hanging your own Q), and then just put the Q on the seventh rank as soon as he gets to the edge.

Marcus-101

I will try that, however most the time it is me who is down on time, my opponent usually has 20-30secs (in 3min blitzez - my favourite time control!)

TheCatGod
DandyDanD wrote:

If you're reallygood, you can use advanced strategies since often your opponent doesn't play the best defense.  For example:

 

If you can predict your opponent's moves it becomes easy.

Hmm...interesting, I'll have to remember that. However the knight's distance away rule is simpler for newbies, and I have never seen it done your way, but I suppose you could do that. Both work though, and I find it easier to remember the knight's distance away rule. You have to be very careful in a queen vs king ending however you play, or you might stalemate it.

ChessOfficial2016

Checkmate with a King and a Queen is easy and very obvious.

pauldrapier

Unfortunately, you can't premove king and queen.

The most straightforward, least-thinking way is to treat the queen like a rook to avoid checkmate.

llama47

You can premove almost all the moves, and in much the same way you do it with a rook: you keep the pieces touching each other.

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