2300+ rated bullet chess player can't stay out of time trouble in 30 min rapid chess. Advice?

Sort:
llama47

Yeah, I had that problem too haha happy.png The one with correspondence games meaning I could calculate forever.

In the past I also solved untimed puzzles a lot... which also contributed to the problem. These days I don't really play chess anymore, but I can relate to what you're saying.

mpaetz

     You have discovered the difference between blitz and "regular" chess. When your opponents have more time to think they will more often find unexpected good moves. Then you need to spend time re-evaluating the position, and you become more cautious, spending more time checking more possibilities. One solution might be to play even longer time controls, making the time spent on difficult decisions less of a factor.

     And remember, all those brilliant blitz games you see the top GMs play result from years of study mastering all aspects of chess play, and a repertoire of a few opening variations they have studied very deeply and thoroughly to minimize thinking time.

llama47
RALRAL3333 wrote:

And it is this that brings me to what I think is the only unanswered question left: why I used to not have time trouble when I played rapid chess years before, but now I do.

Practice creates your skill set. If you play speed games then you'll be good at speed games. Another way to say it is... if you stop practicing something, you stop being good at it.

If you play multiple time controls often, then you can be good at multiple time controls.

swarminglocusts

!por supuesto! Of Course!

tygxc

#20

"During time scrambles, both me and my opponent play inaccurately. In a rapid game where I have very little time and my opponent has much more, I get outplayed when I have no time to think." ++ In 15|10 you always have time: 10 seconds. That is more than when you play blitz. In 15|10 you never have any time scramble. Moreover, in 15|10 you can also think in opponents time, which you cannot in blitz. Many people get nervous when low on time, look more at the clock than at the board, make mistakes. As you are good at blitz and bullet, you should be confident in your ability to play a decent move in 10 seconds as you can even do it in 1 second.

"I mean that when in time trouble I end up blundering and losing that way because I didn't have enough time to calculate properly"
++ In 15|10 you always have 10 seconds, more than when you play blitz, so you never get in time trouble. Spend 2 seconds to check your intended move is no blunder.

I still think your problem is fatigue: playing blitz or bullet only requires concentration for like 10 minutes, 15|10 requires concentration up to 1 hour.
You may also be lacking in technique. In blitz or bullet you can win by flagging by just shuffling around, while in 15|10 you have to demonstrate the win or the draw on the board.

RALRAL3333
mpaetz wrote:

     You have discovered the difference between blitz and "regular" chess. When your opponents have more time to think they will more often find unexpected good moves. Then you need to spend time re-evaluating the position, and you become more cautious, spending more time checking more possibilities. One solution might be to play even longer time controls, making the time spent on difficult decisions less of a factor.

     And remember, all those brilliant blitz games you see the top GMs play result from years of study mastering all aspects of chess play, and a repertoire of a few opening variations they have studied very deeply and thoroughly to minimize thinking time.

Yes, I have played longer games although not as often. I should try to play 60 min and longer classical time controls

RALRAL3333
tygxc wrote:

#20

"During time scrambles, both me and my opponent play inaccurately. In a rapid game where I have very little time and my opponent has much more, I get outplayed when I have no time to think." ++ In 15|10 you always have time: 10 seconds. That is more than when you play blitz. In 15|10 you never have any time scramble. Moreover, in 15|10 you can also think in opponents time, which you cannot in blitz. Many people get nervous when low on time, look more at the clock than at the board, make mistakes. As you are good at blitz and bullet, you should be confident in your ability to play a decent move in 10 seconds as you can even do it in 1 second.

"I mean that when in time trouble I end up blundering and losing that way because I didn't have enough time to calculate properly"
++ In 15|10 you always have 10 seconds, more than when you play blitz, so you never get in time trouble. Spend 2 seconds to check your intended move is no blunder.

I still think your problem is fatigue: playing blitz or bullet only requires concentration for like 10 minutes, 15|10 requires concentration up to 1 hour.
You may also be lacking in technique. In blitz or bullet you can win by flagging by just shuffling around, while in 15|10 you have to demonstrate the win or the draw on the board.

I would also add it is sometimes harder to play and think quickly when the whole game you have been playing slowly (since its rapid). It could also be fatigue although I don't notice myself any more tired at the end of the game, but maybe blunders when low on time in 15|10 games could hint at that since I obviously can make at least fairly decent moves in bullet chess

swarminglocusts

One thing that really helped me was to find out how I lost. Did I lose to a blunder, a tactic, endgame mistake, etcl...?

 

pfren

Now is your chance to learn chess- because bullet isn't chess.

You need patience, and study.

In rapid, looking for the best possible move is not very practical. You just have to play logical moves not too slow, or too fast, and without bothering if there's something better on the board.

 

RALRAL3333
swarminglocusts wrote:

One thing that really helped me was to find out how I lost. Did I lose to a blunder, a tactic, endgame mistake, etcl...?

 

It is normally due to a blunder or I could not find a plan without any time and messed it up. Example of a blunder:

Example of not finding a plan:

 

RALRAL3333
pfren wrote:

Now is your chance to learn chess- because bullet isn't chess.

You need patience, and study.

In rapid, looking for the best possible move is not very practical. You just have to play logical moves not too slow, or too fast, and without bothering if there's something better on the board.

 

Perhaps the title of this forum post caused some misconceptions - I never said that I played only bullet or mainly bullet, I have always played rapid chess, I just used the bullet rating in the title of the post because I felt it was ironic that somebody who is in my opinion decent at bullet chess runs into time trouble in rapid chess which costs them the game. 

That being said I need to play more games of greater than 30 mins time control and to study more. Thanks for the advice!

RALRAL3333
RALRAL3333 wrote:
swarminglocusts wrote:

One thing that really helped me was to find out how I lost. Did I lose to a blunder, a tactic, endgame mistake, etcl...?

 

It is normally due to a blunder or I could not find a plan without any time and messed it up. Example of a blunder:


Example of not finding a plan:

Ok so for some reasons the diagrams I posted did not show up

Example of blunder: https://www.chess.com/game/live/30287382783 move 47 Qc2 was a blunder, Qc3 was what I would have played had I seen that Qc2 was a blunder

Example of not finding a plan: https://www.chess.com/game/live/30742819863 move 20. Bxh3 I had 25 seconds on the clock, couldn't find a good move and just sacrificed even though I had calculated it didn't work

rychessmaster1

If you are a bullet player time trouble shouldn’t bother you 

RALRAL3333
rychessmaster1 wrote:

If you are a bullet player time trouble shouldn’t bother you 

That's what I thought which is why I titled the post what I did because I found that to be very unexpected

rychessmaster1

I don’t even know the definition of time trouble 

In long classical time controls I’ve been in it like once in my life