Best Chess Opening For Beginners

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BSS_Wahab

As A Beginner I want to Know The Best Opening To Play To Overpower My Oponents. Any Suggestions?

Sensei-T

No opening will overpower your opponents. But some openings will make the start of the game easier for you. Try either the Queen's Gambit or the Italian for white.

ClickandMove

Try to play system openings or solid openings...

borovicka75

Follow opening principles: develop your pieces, fight for the centre, castle. And most important thing: don’t blunder checkmate and don’t blunder your pieces. Speaking about openings, you can try to study Vienna gambit or four knights Scotch.

DazzBao

Against overpower opponents, I think it's better to play simple openings, trade pieces early, and avoid sharp lines like the Sicilian or King's Indian. The Italian Game or London System might work better

borovicka75

Sharp lines are exactly what makes chess entertaining, especially for beginners. Teaching beginners to play openings like London is serious crime and such student will probably not become a really strong player.

KAMALANAYANAN
Try kings Indian attack
AssaultingChicken
KAMALANAYANAN wrote:
Try kings Indian attack

King’s Indian Attack is definitely one of my most favourite openings

marklovejoy

#7, Tigran Petrosian was a cautious player and the World Chess Champion for six years versus Fischer's and Spassky's three years apeice.

Abtectous
The King’s Indian is the best for under 600 players. Why? Yes, it goes against many standard opening principles and can be a difficult opening to play however a player under 600 only needs to focus on one thing NOT blundering, checkmating patterns, and the most beginner of tactics. Memorizing opening lines is a complete waste of time for them. I suggest the King’s Indian because they can play the first couple of moves blunder free and it’s an easy basic setup to memorize. Once they reach 600 they should learn opening principles and play something like the King’s Gambit, Scotch Gambit, or Blackmar
DazzBao
Abtectous wrote:
The King’s Indian is the best for under 600 players. Why? Yes, it goes against many standard opening principles and can be a difficult opening to play however a player under 600 only needs to focus on one thing NOT blundering, checkmating patterns, and the most beginner of tactics. Memorizing opening lines is a complete waste of time for them. I suggest the King’s Indian because they can play the first couple of moves blunder free and it’s an easy basic setup to memorize. Once they reach 600 they should learn opening principles and play something like the King’s Gambit, Scotch Gambit, or Blackmar

The King's Indian is a sharp opening, bro. It's not easy to play for beginners.
For beginners, they should follow these 3 rules:
1. Develop your pieces
2. Control the center
3. Protect your king
They can play any opening they feel comfortable with.
For players under 600 Elo, focus on practicing mate-in-1, capturing unprotected pieces, and defending attacked pieces

DazzBao

https://www.chess.com/openings/Kings-Indian-Defense

DazzBao

viktoryGM

Abtectous wrote: The King’s Indian is the best for under 600 players. Why? Yes, it goes against many standard opening principles and can be a difficult opening to play however a player under 600 only needs to focus on one thing NOT blundering, checkmating patterns, and the most beginner of tactics. Memorizing opening lines is a complete waste of time for them. I suggest the King’s Indian because they can play the first couple of moves blunder free and it’s an easy basic setup to memorize. Once they reach 600 they should learn opening principles and play something like the King’s Gambit, Scotch Gambit, or Blackmar

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I like the King's Gambit as a beginner's opening a lot more than the Italian Game. Lot's of action. Scotch Gambvit also better than the scotch for the same reason. Italian is dull and boring.

As an aside, when my father taught me the game in 72/73, It was king's gambit declined with 2...Bc5. The next day I went to the primary school library. Only one book, Reuben Fine's "A Teenage Chess Bookj". He advocated Guioco Piano with and later Bg5. I pretty quickly decided to play Be3 hoping to open the f-file. for the rook to get a little action.

I think the Queen's Gambit is as good as any. I don't buy it that it is not good for beginners because it is too positional. It offers clear-cut strategical plans for both sides. All you have to do is look at Irving Chernev's Logical Chess Move by Move for several excellent examples.

Perhaps beginners shouldn't limit themselves to one opening. Better to play your own game based on basic opening principles. After that, I wouldn't hesitate to recommend van der Sterren's "FCO: Fundamental Chess Openings". It's as good a survey book as there is, with clear explanations and not an overabundance of variations, or ddep lines to memorize. Take youyr time to find something that appeals to you.

I have doubts about the KID. White gets space advantage in the center. Sure it's easy to reach, that's what makes it so risky.

p.s. I have trouble with quoting, not sure why,.

viktoryGM

Interesting that the Caro-Kann gets a lot of mentions. I recall reading that Kasparov himself was critical of his early handlers in the Botvinnik School for starting him on the Caro-Kann, saying they should have had him on the Sicilian from the beginning. For whatever that is worth.

viktoryGM

As Black, why not just start with 1...e6, 2...d5. It works agaiunst everything. French and QGD.

viktoryGM

Some people say that an opening rich in theory is not good for beginner. The K.I.S.S. principle. But one would expect, at least on chess.com, that they will be playing mostly against players of similar ability, who will face the same problems. Also, by making it easier on yourself, you make nit easier on your opponent.

You don't have to learn a lot of theory as Black with QGD, just remember the standard tabiya five moves in, with the King safely tucked away.

1gladion

King's Indian is one of the most simplest and solid opening's for beginner's. It's not played as much in top level, but since not all of us are Magnus, we shan't worry about being destroyed. Good thing is, you can play the same setup for White & Black, it works the same. It's one of those openings in which the true chess element is present, cuz instead of sharp lines, you play with that inner chess in you that guides you. You have a solid opening setup and defense, easy middlegame and endgame. Hanging Pawns i will recommend for endgame and middlegame videos, best

Abtectous
#12, like I said- at the under 600 level it would be quickest for improvement to play the King’s Indian. It helped me get to 600 from just learning the game in a matter of weeks. (Around 3 to be precise). Opening principles is for players 600+, additionally the Italian Game is the WORST suggestion for any below 1000 player. The Italian game has so many lines of theory and players will be left without guidance since they have less opportunities to create threats in such a solid opening. Anyone under 1000 should be exploring tactics by playing risky gambits- they can get free wins off of opening traps and familiarize themselves with the tactics they learn in puzzles.
DazzBao
Abtectous wrote:
#12, like I said- at the under 600 level it would be quickest for improvement to play the King’s Indian. It helped me get to 600 from just learning the game in a matter of weeks. (Around 3 to be precise). Opening principles is for players 600+, additionally the Italian Game is the WORST suggestion for any below 1000 player. The Italian game has so many lines of theory and players will be left without guidance since they have less opportunities to create threats in such a solid opening. Anyone under 1000 should be exploring tactics by playing risky gambits- they can get free wins off of opening traps and familiarize themselves with the tactics they learn in puzzles.

I agree that for players under 600 Elo, one of the fastest ways to improve is by playing the King’s Indian Defense. It's a solid opening system that helps beginners reduce early blunders, and the fact that you practiced it and reached 600 Elo in just 3 weeks is truly admirable

I also agree that the Italian Opening involves a lot of theory. But in fact, every opening has plenty of theory if you dig deep enough – that's unavoidable


However, I’d like to offer a few counterpoints:

- Remember that players under 600 Elo are beginners – if you teach openings in a mechanical way, they will also apply them mechanically without understanding the purpose behind each move. This often leads to confusion after the opening phase: they won’t know what to do next, won’t understand the role of each piece, and will easily get lost

- For newcomers, they should understand the basic rules first – such as draw conditions, en passant, and castling rules. These are fundamental concepts that many 600 elo players still don’t fully know, so they should be a top priority
(Source: https://www.chess.com/lessons/playing-the-game)

- After learning the rules, they should study basic opening principles like controlling the center, developing minor pieces, castling early for safety... These principles help them understand why certain moves are made, rather than just memorizing them.
(Source: https://www.chess.com/lessons/opening-principles)

- In addition, they should learn basic checkmate patterns, understand piece value, practice both attacking and defensive tactics, and avoid leaving pieces hanging


About the Italian Opening:

It is considered one of the most beginner-friendly openings because its moves are VERY EASY to understand in terms of opening principles: DEVELOPING bishops and knights, CONTROLLING THE CENTER, opening lines for castling, and ENSURING KING SAFETY. That’s why it’s often used as a way to learn and apply opening principles.

Once the player has practiced enough and built a solid foundation, they can move on to more complex openings or explore styles that better suit their preferences


Furthermore, it's important to note:

Not everyone fits the “aggressive gambit” style. While this may work well for you, there are still many beginners who prefer solid, slow play and dislike chaotic positions. Forcing them into gambit-heavy lines to speed up their learning may backfire – they could feel overwhelmed and lose confidence


Lastly, about the King’s Indian Defense (my current main opening):

- When Black plays the KID, they don’t get to decide whether the game will be calm or sharp – that’s almost entirely up to White. White can choose highly unpleasant lines like the Sämisch Variation, where both sides get chances for violent attacks. A typical example:
https://i.postimg.cc/FFw2Rct3/image.png


Although the engine evaluates it as balanced, in real games – especially for beginners – this is a very sharp and risky position


Every opening has its pros and cons. What truly matters is choosing the one that fits the player’s level, personality, and learning goals