Hi All,
I ran across this blog comment by Urk from a long ago thread:
"... the most important training technique, which is this:
USE A PHYSICAL CHESS SET WITH REAL PIECES (preferably wooden) TO PLAY OVER HUNDREDS OF COMPLETE MASTER GAMES FROM BOOKS AND MAGAZINES.
This will burn the coordinate squares into your brain so that you can speak our chess language.
It also gives you openings, middlegames, endgames, tactics, and checkmates.
Play over lots of master level games at a rapid pace without dwelling on lots of sub-variations, and make sure you get a lot of old games 1850-1950, since they're much more clear and understandable than modern struggles between 2800 titans.
This is my old school approach."
This spurs the following question(s). I'm an old guy, and I remember back in the day that I was told to get an index card and cover up the moves after the opening has been played, and to "guess the move" by the master. This took a heckuva long time to go through a game, but the counsel was that it was a great way to go over the game and improve your chess skills.
Q: But if you do it this way, there's no way you can go over lots of GM games. So what's better? Long way (cover up and guess the move) or just go over lots of games and things come in through "osmosis"?
Q: A lot of advice given to absorbing chess pattern recognition. This argues for quantity, I would think. If so, then wouldn't it be better to click through lots of master games in a 2D format, and thus forget the slow, laborious "guess the GM move"?
Q: Or should a student do a blend of the two? If so, what's a recommended blend, roughly speaking?
Thanks in advance.
__________________________
We have talked about this before. If you have purchased ChessBase, the ChessBase games data base which contains 5 million + games which very likely will contain the game you are studying. The game will be built into your opening tree. Your training sessions in the opening and middle game visualization pattern memory banks will bring that particular game into your repetition exercises, if it contains a valuable position that you need to build into your visualization pattern memory bank.
Hi All,
I ran across this blog comment by Urk from a long ago thread:
"... the most important training technique, which is this:
USE A PHYSICAL CHESS SET WITH REAL PIECES (preferably wooden) TO PLAY OVER HUNDREDS OF COMPLETE MASTER GAMES FROM BOOKS AND MAGAZINES.
This will burn the coordinate squares into your brain so that you can speak our chess language.
It also gives you openings, middlegames, endgames, tactics, and checkmates.
Play over lots of master level games at a rapid pace without dwelling on lots of sub-variations, and make sure you get a lot of old games 1850-1950, since they're much more clear and understandable than modern struggles between 2800 titans.
This is my old school approach."
This spurs the following question(s). I'm an old guy, and I remember back in the day that I was told to get an index card and cover up the moves after the opening has been played, and to "guess the move" by the master. This took a heckuva long time to go through a game, but the counsel was that it was a great way to go over the game and improve your chess skills.
Q: But if you do it this way, there's no way you can go over lots of GM games. So what's better? Long way (cover up and guess the move) or just go over lots of games and things come in through "osmosis"?
Q: A lot of advice given to absorbing chess pattern recognition. This argues for quantity, I would think. If so, then wouldn't it be better to click through lots of master games in a 2D format, and thus forget the slow, laborious "guess the GM move"?
Q: Or should a student do a blend of the two? If so, what's a recommended blend, roughly speaking?
Thanks in advance.