Chess rating system
everyone starts at 1200. then as you play you get a new rating. it is all based on the Glicko ratings system :) check it out - it's a fun read!
Rating is a measure of how accurate and timely you are during any match but the truth remains that nobody is unbeaten! Therefore, none should be underrated or overrated. Its a time !
...i agree with you
Well I love chess.com, but I have to critizice one thing that has to do with ratings. The rating adjustment adjusts itself to the actual rating when you end the game, I believe it should be adjusted according to the rating players had when the game began.
You might wonder why?, well let's say I have 1200 rating and start a game against a 1500 player, while this game lasts I lose 5 games and decrease my rating to 900. Then I win against the 1500 guy and increase to 1300. That seems somehow unfair to me because the 1500 guy didn't expect to lose 400 rating points against a 1200. This also works the other way around, that is if the 1200 guy increases to 1600 and then wins his fisrt game against the 1500, then he will only gain a few points, when he should win more for having faced a much higher rank opponent at first.
The second thing is that many people, because of this, resign early from games they believe might lose, so that their rating decreases and then win another game against higher rated opponents and increase their ratings excessively.
I hope you understand my points, please get back to tell me what you think.
dbalanza2, there was a discussion of this a while back on this thread:
http://www.chess.com/forum/view/general/fast-rating-switch
The upshot is that computing the rating change with the most up to date rating leads to the most accurate ratings.
I have read many of the articles re ratings but none seem to addres the question of what percentile each raing falls into.
A table would be more precise, but the info is essentially there in the rating graph:
http://www.chess.com/echess/players.html
Well I love chess.com, but I have to critizice one thing that has to do with ratings. The rating adjustment adjusts itself to the actual rating when you end the game, I believe it should be adjusted according to the rating players had when the game began.
You might wonder why?, well let's say I have 1200 rating and start a game against a 1500 player, while this game lasts I lose 5 games and decrease my rating to 900. Then I win against the 1500 guy and increase to 1300. That seems somehow unfair to me because the 1500 guy didn't expect to lose 400 rating points against a 1200. This also works the other way around, that is if the 1200 guy increases to 1600 and then wins his fisrt game against the 1500, then he will only gain a few points, when he should win more for having faced a much higher rank opponent at first.
The second thing is that many people, because of this, resign early from games they believe might lose, so that their rating decreases and then win another game against higher rated opponents and increase their ratings excessively.
I hope you understand my points, please get back to tell me what you think.
I'm not really sure that what you said is right-no offense. But it does make sense.
we had it that way to start i believe, and then changed it. no matter which way we do it somebody will like it the other way :) i like it the way it is because a rating is an approximation of your strength, and the most RECENT rating is the most accurate. it isn't about managing your rating - it's about having an accurate rating.
turtle, the general points system followed is as follows:
pawn - 1pt.
knight/bishop - 3pts.
rook - 5pts.
queen - 10pts.
of course points are not everything... the position of your piece also matters.. for example you might not mind losing a bishop or rook to save a pawn on the 7th row.. and points dont have any bearing on the game result.. it is just a basic framework to help beginners understand the value of different pieces
actually queens are worth 9pts.