#3085
"10⁷ is the top of the proof tree, not the nodes searched; 10¹⁴ are the nodes searched."
++ Yes, I agree with that. My previous figure of 10^9 was from the elder paper by Schaeffer.
"The special meaning of "act of opposing" (a limited subset of the legal moves that an opponent can play) that you think is correct, is not shared by game theorists."
++ Van den Herik was/is one of the leading game theorists and approved using game knowledge to weakly solve a game as beneficial in his paper.
"known but unproven things"
If something is proven then it is true.
If something is not (yet) proven, then that does not mean it is not true.
There are things that are not yet proven but yet believed to be true based on available evidence.
Examples in mathematics are the Riemann Hypothesis and the Goldbach Conjecture and were Fermat's Last Theorem and the Four Color Theorem. Mathematicians work/worked on proving these, not on proving the contrary.
"The feasibility of a weak solution is already proven."
++ No, not formally. Strongly solving chess is possible, but not feasible. 10^44 nanoseconds and 10^44 bits of storage are not feasible with present technology. For weakly solving Sveshnikov said 5 years and I provided evidence that 5 years are plausible indeed.
"That's because your algorithm is supposed to cutoff lines on the basis of the "calculated" error rate per move"
++ Yes, to weakly solve chess it is essential to use game knowledge so as to reduce the number of nodes to be searched. 10^17 nodes is still a formidable number. Losing Chess needed 10^9 nodes, Checkers 10^14 nodes.
"On the other hand, if the solution proved that the game value is not a draw"
++ Nobody right in his mind believes chess to be a forced win. It would contradict all evidence.
A) AlphaZero autoplay with more draws with longer calculation time and even if stalemate is a win
B) ICCF WC with more draws in more recent years despite 7-men table base win claims > 50 moves without capture or pawn move allowed
C) Classical World Championships with nearly all draws in recent years
D) TCEC with high draw rate despite imposed unbalanced openings
E) Checkers (a draw) needing more nodes 10^14 than Losing Chess (a win) 10^9 despite being a simpler game.
"it's not just a matter of money."
++ It is a matter of money. 5 years to rent 3 cloud engines plus the assistants is a lot of money.
Nobody wasted money on false logic projects based on Sveshnikov saying something.
Figures. Anybody who has that kind of money for big projects knows how to manage it much better than that.
That's why they've got it.
And so with @tygxc doing the pushing with the false logic -
well this isn't personal but refers to his posts -
that money is Safe !!