@7257
"So what fraction of a point do you get out of it in your solution?"
++ There are only 3 outcomes of a Chess game: either draw, win, or loss.
A tempo up in the initial position is worth 1/3 pawn, as known from gambits.
It takes an advantage of 1 pawn or more to win a game of Chess.
That is also why 1 Na3 e5 2 Rb1 is still a draw: white can afford to lose 2 tempi.
@7245
"weak and strong solutions for solving games are defined by their outcomes and the application of results" ++ Yes, that is true.
'weakly solved means that for the initial position a strategy has been determined to achieve the game-theoretic value against any opposition'
'strongly solved is being used for a game for which such a strategy has been determined for all legal positions.'
The outcome is a strategy, i.e. a set of moves like Checkers, or a set of rules like Connect Four, or a combination, which is most likely.
"not by their methodology" ++ That is true too. The calculation of the time to either strongly or weakly solve Chess does not depend on how it is done. People here keep making the error of taking the time to strongly solve chess as the time to weakly solve chess.
I have not only calculated the time to weakly solve chess, i.e. 5 years,
but also presented a methodology of how to do it.