@9119
I calculated before: 15,000 desktop years = 15 cloud engine years.
The link above of 95 drawn perfect games represents a few desktop centuries.
I know (from this discussion) that you have very little understanding of uncertainty and its quantification, but consider the following situation:
There are two urns. One contains 1000 white balls. The other contains 999 white balls and one black ball. You take 95 balls out of one of the urns, without being aware which urn it is. All the balls are white.
Which urn was it?
When you can correctly answer that question you will understand what you can infer from 95 draws.
That gives a deceptive answer. We know that random chance can only be analysed or predicted statistically: i.e. via probability. However, you're implying that the game of chess MAY be subject to chance, whereas there's absolutely no reason to assume that may be so. Chance comes into chess via moves that players make but not via possible moves where the best moves only are being sought and considered.
Therefore your analogy with the white and black balls and the urn isn't applicable to a situation which we can be sure ISN'T dictated by chance.
Yes, tygxc is right. We worked out roughly how long it would take to analyse chess with a computer running at present speeds. The conservative answer is millions of years but it's probably billions. You can never really get to the end, either.
The "weak" solution is knowing chess is a draw by best play but it's unprovable unless heuristics are developed that can do what hasn't been done: identify critical points in chess and develop a series of equations (models) which depict the critical points, where games are won and lost, in all their varieties. Then put them together and you have a composite model of chess. I don't think it's anywhere near being done because chess is too dependent on specific tactics, which means specific pawn positions. You can develop models of parts of the board but unless there are fixed pawn chains, maybe there's no way to assume that those parts are isolated from other parts.