Chess will never be solved, here's why

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ardutgamersus

he is more of a clown than ronald mcdonald and more of a joker than joker

MEGACHE3SE
ardutgamersus wrote:

ik i’ve been here for quite a bit

what's your verdict, do you think tygxc believes what he's saying or do you think he's trolling

MEGACHE3SE

tygxc im still waiting on your response to the fact that i wasted my professors time to tell me what i already knew about your fallacies.

ardutgamersus
MEGACHE3SE wrote:
ardutgamersus wrote:

ik i’ve been here for quite a bit

what's your verdict, do you think tygxc believes what he's saying or do you think he's trolling

judging by his stuborness he might actually believe all that

utter buffoon behavior, admit when you’re wrong

ardutgamersus
Cirrin wrote:
MEGACHE3SE wrote:

tygxc im still waiting on your response to the fact that i wasted my professors time to tell me what i already knew about your fallacies.

He's online, he's not playing chess, he's not replying

Only one thing he's doing: downvoting

yeah he’s prob salty

DiogenesDue
Tkay8535 wrote:

Chess has not been solved and is unlikely to be solved with current technology, future advancements might change this. Chess2Play ( earn cash ) However, due to the game's immense complexity, it remains one of the most challenging puzzles in computational game theory.

Did you think you were going to just slip your ad in unnoticed?

Elroch

A cunning ploy... Well, ok, it wasn't.

DiogenesDue
llama_l wrote:
ardutgamersus wrote:

nah bro yall are ganging up an tygxc

Ganging up on someone in a social situation is not nice.

"Ganging up" on someone in terms of making claims about facts and evidence is a useful social function which can be compared to distributive computing i.e. different people come up with different ideas, and then the community rejects the bad ones. In such a situation it's not bad to be wrong since you were just doing your job. The failing here is that tygxc is either unwilling or unable to understand. In normal human communities he'd be ignored or kicked out, but chess.com forums are very lightly moderated meaning he's free to keep posting nonsense, and so others are constantly pointing out it's nonsense.

This is the crux of the problem...lax moderation with no structure and no community manager. Well, let me qualify that...these positions are in fact filled, but the people in them have been told to let the forums rot in favor of live chat, Discord, etc.

Thee_Ghostess_Lola

i devved some sw (w/a great big shoutout to reddit & github...sooo TY ! ) & got exactly 54,986,815,831,389 hard moves for the first 10-ply. i kinda expect #'s like under 10^43 to be way-way too dwarfy. this includes all mates in 2,3,4, & 5...all (14) en passants...K/Q-side castles...& all 5-move marchdowns to all (4) piece promos.

so im short...if smarter ppls calcs are right (69,352,859,712,417). im trusting they took in 'quick' mates. if not ?...it'd reduce their #'s.

RikLikesTacos
Thee_Ghostess_Lola wrote:

i devved some sw (w/a great big shoutout to reddit & github...sooo TY ! ) & got exactly 54,986,815,831,389 hard moves for the first 10-ply. i kinda expect #'s like under 10^43 to be way-way too dwarfy. this includes all mates in 2,3,4, & 5...all (14) en passants...K/Q-side castles...& all 5-move marchdowns to all (4) piece promos.

so im short...if smarter ppls calcs are right (69,352,859,712,417). im trusting they took in 'quick' mates. if not ?...it'd reduce their #'s a hobunch.

I'm so confused

BigChessplayer665
RikLikesTacos wrote:
Thee_Ghostess_Lola wrote:

i devved some sw (w/a great big shoutout to reddit & github...sooo TY ! ) & got exactly 54,986,815,831,389 hard moves for the first 10-ply. i kinda expect #'s like under 10^43 to be way-way too dwarfy. this includes all mates in 2,3,4, & 5...all (14) en passants...K/Q-side castles...& all 5-move marchdowns to all (4) piece promos.

so im short...if smarter ppls calcs are right (69,352,859,712,417). im trusting they took in 'quick' mates. if not ?...it'd reduce their #'s a hobunch.

I'm so confused

This is how to act smart and dumb at the same time

MEGACHE3SE
Thee_Ghostess_Lola wrote:

i devved some sw (w/a great big shoutout to reddit & github...sooo TY ! ) & got exactly 54,986,815,831,389 hard moves for the first 10-ply. i kinda expect #'s like under 10^43 to be way-way too dwarfy. this includes all mates in 2,3,4, & 5...all (14) en passants...K/Q-side castles...& all 5-move marchdowns to all (4) piece promos.

so im short...if smarter ppls calcs are right (69,352,859,712,417). im trusting they took in 'quick' mates. if not ?...it'd reduce their #'s.

idk we would have to see the rest of the calculations

Elroch

What exactly is your number meant to be, Ghostess? The same as below?

As you say, OEIS has the 26% higher number 69,352,859,712,417 for the number of possible 10 ply chess games (and is a very reliable source). On the other hand the number of _positions_ after 10 ply is surely much smaller due to transposition. And there are surely _not_ enough short mates to make up the difference. In fact _all_ of the games with 0 to 9 plys added together are only a few percent of the number of those with 10 plies. (See OEIS).

Even if your calculation is not working as intended, kudos for trying to do such a computationally demanding thing. Probably none of the others here have dared to try!

To try to determine the reason, I would suggest doing the same calculation for 1, 2, 3 ... ply.

MARattigan
shigshug wrote:

... since the number chess games is like 10^120 power according to mathematician Claude Shannon.

More misinformation.

Shannon never said that the number of possible chess games was 10¹²⁰ - read his paper.

The number of possible games under FIDE basic rules is infinite (ℵ₀ if you count only finite games, ב‎₁ if you count games of length ω).

The number of possible games under FIDE competition rules is estimated to be somewhere between 10²⁹²⁴¹ and 10³⁴⁰⁸² according to this paper.

MARattigan
tygxc wrote:

@12737

I did not compile the random sample of 10,000 (Tromp did), I only inspected and found (by big red telephone) none can result from optimal play by both sides. Tromp conjectured only 1 in 1,000,000 could qualify. (Sounds unlikely - where? Is this another of your made up quotes?)

That explains the reduction from 10^38 to 10^34 or 10^32 (but not why you should be starting with 10^38 in the first place nor what optimal play has to do with anything you've so far proposed as a non solution).

 

playerafar
MEGACHE3SE wrote:

@tygxc I really dont get how you can stomach KNOWING that you're wrong and deciding to purposefully mislead others anyways. Is it like what playerafar conjectures and you just want the attention? Or do you get a sick kick out of seeing people take your lies seriously?

there's also the possibility that you are just profoundly deluded and uneducated. but at the same time, if you were just uneducated, you would respond to people doing basic corrections to your claims, and I know that you've seen my retellings of how I've brought up your "logic" to math professors and got chided for even bothering with someone as stupid as you are. Do you think I just made it up?

Hi MEGA
when considering tygxc's motivations including the ones you and I have mentioned ...
such motivations are usually not exclusive of each other.
In other words and/or instead of just 'or'.
A or B. Or both.
And if more than two - possibly all.
It may seem that one might knock out another as a possibility ...
but with the internal psyche of those who don't care whether they believe themselves or not and thereby 'lose track' of that - there's typically internal oscillations and vacillations and cycles regarding how much they believe of their nonsense.
Its a transient situation.
And it shows as whoever trolling/disinforming moves around a clock face of different retorts and tactics.
Which can take weeks or days or even just minutes - to move around that dial.
----------------------------------
With tygxc though - while he's pushing his disinfo - he's never that far from the forum topic plus he's minimally personal.
O - that's @Optimissed - is much much worse.
tygxc's posts appear to reflect that he wants the discussions to be about the forum subject - even as he also obviously wants it to be about his disinformation regarding same.
whereas O basically wants the discussions to be about O personally and everyone else personally too especially those who disagree with or criticize O.
In other words O trolls constantly and in ways almost all members know to not do.
That is O's life's work.
---------------------------------------
O was 'badly damaged' (because of his fragile delicate nature) in a recent exchange in this forum a few days ago).
But instead of then getting himself muted by chess.com for a third recent time ..
(desperately and pathetically needing to go 'far over the top' in retorting)
this time he instead averted that and simply took a break for a few days.
Something he needs to learn to do regularly.
Something fester told him to do.

playerafar
Cirrin wrote:

On the second comment, @tygxc said that chess hasn't been solved yet

On the seventh, he said it's a draw

what?

Well spotted.
But then you'll see he tried to qualify it by posting different definitions of 'weakly solved' and that terminology is the gremlin at the center of much of the discussion here.
tygxc tries to maintain that 'perfect games' exist and that they resulted in a draw because they were 'perfect'.
That is Disinformation.
Bobby Fischer suggested publically to the effect that 'if nobody makes a mistake the game ends in a draw'
but that is misleading because 'if nobody makes a mistake' is an Abbreviation of the actual reality.
The actual reality is:
'If neither player makes a big enough mistake that is both detected and exploited sufficiently for a win by the opponent - or neither player makes a mistake that is otherwise sufficiently exploited for a win by the opponent or that otherwise leads to a loss for the player making the big enough mistake - then obviously the game ends in a draw Unless somebody's flag falling on their chess Clock also results in 'not a draw' too or instead'
That's the actual reality. Happens constantly all over the world.
-----------------------------------------------
And there's another Gremlin about terminology there too.
In that second case - word phrasing that is meant as an abbreviation resulting in saying something else and spreading disinformation.
The continuing improvement of engines indicates there aren't any known 'perfect' games because tomorrow's engines are finding wins (in other words 'mistakes') that yesterday's engines didn't find.
But tygxc will keep pushing his disinformation that there are 'known' perfect games and pretend that that 'proves' his Disinformation that 'chess is a draw with optimal play'.
Which would mislead beginner and novice players and other players.

tygxc

@12789

"I only inspected and found none can result from optimal play by both sides."
++ You can verify yourself. Here is the random sample file of 10,000 positions without promotions to pieces not previously captured. The file is raw, before legality check, i.e. contains illegal positions. The file is labelled 'noproms', meaning no promotions to pieces not previously captured, i.e. it contains only positions from 1 box of 32 chess men, but some positions have e.g. 2 dark-square bishops on one side. I inspected the positions and found none that could result from a reasonable, let alone perfect game with optimal play from both sides.
If you think one of these could, then try to come up with a reasonable game that leads to it.
You do not have to prove optimal play, only present reasonable play.

"but not why you should be starting with 10^38 in the first place"
++ The number of legal positions is (4.82 +- 0.03) * 10^44.
However, the 3 random samples shown cannot result from optimal play by both sides,
as both sides have multiple underpromotions to rooks and/or bishops,
and such underpromotions only make sense to avoid a draw by stalemate,
and it cannot be optimal play for both sides to avoid the draw.

Per Tromp the breakdown of raw position count before legality check is:
promotions: 0 positions: 19201527561695835455154058755564594798074
promotions: 1 positions: 382355871178268365234183218244670372695068
promotions: 2 positions: 3666683498600457464891752992187014354136188
promotions: 3 positions: 22267499667290257736558400874926183060238400
promotions: 4 positions: 95095065373967146179514528215894174339720228
promotions: 5 positions: 300571414300527313744528888013946849776424304
promotions: 6 positions: 721668497316402902485416452421325823057710432
promotions: 7 positions: 1329934072135692805837128923570048899100334756
promotions: 8 positions: 1874962044164806332602085236357597905810647344
promotions: 9 positions: 1980800128935921108339671872170042183548439128
promotions: 10 positions: 1492529839915108301878747832838229979840571492
promotions: 11 positions: 722080907452760073481816196266539169729817880
promotions: 12 positions: 175351843526979273665005184194531833618491680
promotions: 13 positions: 7338473695924787177946719990630518998574920
promotions: 14 positions: 45087168602668580254351850721788483191140
promotions: 15 positions: 55323182237139471340692375109727946960
promotions: 16 positions: 11716401834002951530424702440978260
Total: 8726713169886222032347729969256422370854716254

Promotions to pieces not previously captured occur in master games and in ICCF WC Finals draws, but positions with 9 promotions to pieces not previously captured make up the lion's share of the (4.82 +- 0.03) * 10^44 legal positions. That is why 10^44 is no good starting point.

A better starting point is 3.8521 * 10^37 from An upper bound for the number of chess diagrams without promotion.
'Without promotion' here is short for 'without promotion to pieces not previously captured'.
For some positions you can prove a piece is original, not promoted,
and for some positions you can prove a piece must be promoted, not original,
but generally you cannot tell from a position if it contains promoted pieces or not.
'Without promotion' means 'without promotion to pieces not previously captured',
or, in other words, positions possible from 1 box of 32 chess men.

The 10^37 is too restrictive, as positions with 3 or 4 queens do occur in master games,
and in perfect games with optimal play from both sides as we know from ICCF WC Finals draws.
I arbitrarily multiply by 10 to include such positions, leading to 10^38.
That is why starting from 10^38.

"what optimal play has to do with anything"
++ Weakly solving chess is about optimal play by both sides: positions that cannot result from optimal play by both sides are not relevant to weakly solving chess.
The 110 draws out of 110 games of the ongoing ICCF WC Finals are examples of optimal play by both sides and constitute at least part of a weak solution of Chess.
Moreover it is redundant, as it shows several strategies to achieve the game-theoretic value instead of the required one.

playerafar

tygxc not understanding that 'optimal play' hasn't been figured out yet and doesn't understand that there isn't 'optimal play' by saying there is.
Differences between a comment and a proof.
tygxc perhaps depending on an incidence of people making mistakes while rightly refuting and debunking his disinformation.

playerafar

Say a game began d4 d5 and then the two players agree to a draw.
Or - there's a flood or an earthquake and the game ends abruptly.
In both cases - as far as 'perfect game' is concerned - the game is incomplete.
Can be distinguished from 'perfect end result'.
If there's only two kings left - or there's a king and single minor piece against a lone king then those are perfect end results in both cases and are perfect draws in both cases.
When or where does 'perfect' begin to break down?
------------------------------------------
King and rook versus lone king. And the lone king isn't stalemated.
Is that a 'perfect win'?
Not if the rook side flag drops.
And if that side doesn't know how to mate there and doesn't get it right in time or goes over 50 moves or repeats the position three times - those become 'perfect draw results'.
So those still aren't perfect wins.
--------------------
A perfect win result only occurs if:
1) checkmate happens.
2) resign happens. Or a player forfeits somehow.
3) flag drops and the other player has sufficient mating material.
Those happen constantly.
But those are end results - not the games in their entireties.
----------------
now try 'perfect tablebase positions'
one side's up a rook.
There's no clock. No 50 move rule. No 3 fold repetition rule.
And its not stalemate.
Is such a position a 'perfectly won position from there'?
Yes. But that doesn't mean that position came from a perfect game.
------------------------------------
Can we prove it couldn't have?
Not necessary. Its a win.
Plus apparently we wouldn't define such a game leading to such a position as Perfect anyway.
But its the same situation with King and rook versus King and rook. A book draw.
There's no way to prove that all games producing that are perfect.
You may as well try to prove the universe is finite. Or infinite.
Neither has been done. Won't be.