Bytes per second is a data transfer rate across an interface. Exactly which interface did you have in mind, or doesn't it matter?
All interfaces. All computer components and types of processing. All architectures.
What kind of computer processing or type of hardware or software is not subject to bytes per second and clock speed in cycles per second or number of cores or degree of parallelism among its cores?
Or doesn't it matter?
The word 'nodes' just magically makes all the physical limitations vanish?
I don't think so.
tygxc got shot down on that. And on taking the square root. And on trying to argue 'chess is a draw' because some currently top computers of similiar strength keep drawing each other.
Bytes per second is a data transfer rate across an interface. Exactly which interface did you have in mind, or doesn't it matter?