The following is from Euwe's introduction to his book on the middlegame:
>>>There are various ways of setting about the classification of the middle game. The most obvious is a system based on peculiarities of the position, such as pieces left on the board, characteristic pawn formations, ect. One takes the actual state of affairs on the board as foundation; but since the sate is changing with every move it is necessary that the peculiarities on the classification rest should be chosen for some more or less lasting properties. Such peculiarities are known in chess terminology as positional features, and these features will form our first line of approach in classifying the middle game.
Besides this system, which depends on the state of the board as seen at a glance, and which one might call the static system, there is a second system based on what happens on the board, and this can be called the dynamic system. For instance, whenever we group all positions together which an attack on the King could be carried out we are working from the dynamic standpoint.<<<

Hi
It might be a simple query but can anybody explain in plain and lay terms what's the difference between positional and tactical play? Also what do dynamic play, static play, calculative play mean?
Is it important for someone who's playing chess to foresee next dozen or so moves while playing? what is the easy way to implement this?