Do you think prepetual check/three fold repetition is honorable?



I've only read the last 2 pages of posts. I would say that as long as you are playing within the rules of chess, then it is not dishonorable. Frustrating? Definitely.
You just can't allow yourself to be put into these situations.


The point of chess is not to win material but to checkmate. It's the defender's right, no... duty! to do everything in his power to thwart his opponent. Perpetual check is the chessboard equivalent of "The best defense is a good offense."

As an experienced player I find these topics quite refreshing. I never think about the rules in this way and it is great to have a fresh perspective. I don't have opinions about whether a rule "makes sense" (en passant), or whether a rule is "fair" (three-fold repetition, perpetual check, and especially stalemate).
Great forum topic!



Imagine they had the Internet when the en passant rule was introduced, what a stink.
Be glad with what you have and keep on playing.


So, when it's used against you, it's desperation. When you use it, it's a tactic. Cute. There is no way to use it out of desperation. If the position allows it, and you're losing, then it's your best move. How is playing your best move tantamount to desperation?

So, when it's used against you, it's desperation. When you use it, it's a tactic. Cute. There is no way to use it out of desperation. If the position allows it, and you're losing, then it's your best move. How is playing your best move tantamount to desperation?
I guess it depends on the situation. Certainly there were times when you were in a situation when you thought to yourself its dishonourable?? Like I said, I dont use it to end the game,just to force my opponent into another trap. If the situation allows for it naturally. Its great to talk about these things with people who understands the different situations and not just to family and friends who have no clue what the moves entails. Thank you everyone.


true... if a forced perpetual is on the board.. than it is in no way a won position, and it is in no way a "cheapie" to avoid being mated.
I think it was LikesForests who said very aptly... the point of the game is not to get a material advantage.. or even a positional advantage, but to checkmate your opponent. If you can't achieve checkmate, than you do not win the game. There is nothing cheap or dishonorable in forcing a 3 move repetition... just like there isn't anything cheap or dishonorable in accepting a draw offer, whether the position is objectively a draw or not. It's simply part of the game, and the game would not be nearly as complete without it.

I don't understand where there is a question. The ideas of a losing position and one where a three-fold repetition is available are mutually exclusive. It's like asking how you feel about a flashlight being on in a pitch black room. The flashlight is on so it is not pitch black! It seems more a question that has been posed many times about the lack of manners in continuing a calculatable lost position. If your game is won..... win it. nuf said
Marshall, you miss a very important point, actually the single most important point about chess:
The objective of the game is to mate the opponent's king, nothing else!
Having more material certainly helps, but the material balance is only one factor among many to evaluate a given position, and there have been plenty of cases where it was not a decisive factor. Many of these games are considered brilliancies of chess history because the winning side pulled off a stunning sacrificial attack.
Furthermore I am surprised at your disdain for tactics. When thinking about it it is hard to come up with an exact definition what they are, but I think we all agree that tactical play involves forcing variations and the correct calculation of these. What you call cheap tactics are presumably situations in which one player sets up a not very well disguised or not very imaginative trap which will snap shut the moment you carelessly walk into it. Now if this happens to you, and if the trap was so "cheap", I absolutely fail to see where you can claim any superiority!
In an earlier post you mention two situations where you think the stronger side should be awarded the win:
1. One side has a ridiculously large material advantage against the bare enemy king, but the king is stalemated. Well, when playing the superior side of this game, there's not much you have to worry about, as practically every move should win eventually. The only thing which needs your attention is not to stalemate the oppoent. If you cannot manage even that, I'm sorry to say your play would be so pathetic you hardly deserve a full point.
2. According to you, an ending of rook and king versus bishop and king should be declared a win for the side with the rook, as the rook and king can mate a single king and the bishop and king can't. The point is that with correct play from both sides, the material imbalance of R+K vs. B+K is not enough to reach the objective of the game, which is checkmate. It is extremely difficult to actually save a draw in this ending, and I have seen even grandmasters fail in this task. So if a player manages this, it is certainly a major achievement, and he doesn't do so because of "cheap tactics", but because he has actually found the best moves saving the game by force.
Considering your point about the rook and king being able to mate the opposing king, it is absolutely ridiculous you suggest the side having bishop and king against a bare king should be awarded a win, even if the ultimate goal of the game is absolutely impossible to achieve.
Chess is an ancient game which contains elements of art, science and chivalry, and it has been refined during the centuries by its most outstanding masters. This is not to say it should never be altered in any way, but certainly stripping it of some of its best defensive resources will make it more boring not more interesting. If you want the brutal force of material to be the sole factor to decide a match, leave the major cultural achievement which is chess alone and go play some computer war simulation!