Getting flagged is BS

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ThatstheTicket

Like how much longer? Are you start talking about 5 or 10 min games? a real time commitment

OneThousandEightHundred18
Try 14 days/move, play some premium member that abuses vacation time. Just go all-in on the other extreme, then you'll appreciate being flagged in better positions in bullet. At least the game ends.
Slow_pawn
I don't think I've ever had a player resign if there's a chance they could win on time, no matter what the position on the board was.
ThatstheTicket

FORTY FIVE MINUTES!! That could last an hour and a half. I could only play like 1 game a day. 

EscherehcsE
ThatstheTicket wrote:

FORTY FIVE MINUTES!! That could last an hour and a half. I could only play like 1 game a day. 

Where are your priorities, man?!? Go without meals, ignore your wife and kids if you have any! Call in sick at work! Chess games are job number one!

ThatstheTicket
EscherehcsE wrote:
ThatstheTicket wrote:

FORTY FIVE MINUTES!! That could last an hour and a half. I could only play like 1 game a day. 

Where are your priorities, man?!? Go without meals, ignore your wife and kids if you have any! Call in sick at work! Chess games are job number one!

LMAO!!!! 

ThatstheTicket

So 1 game a day and I'll improve more than if I played a bunch of bullet. I'll try it. 

PURGS
Whining about getting flagged is BS, actually. It doesn't matter how brilliant your moves are if they don't respect the fact that a clock is ticking. Play a longer time control until you find a time control that your problem isn't being flagged often. But please, don't play blitz and cry 'flagger' to your opponent when you're flagged in a winning position. You only look like the moron who can't manage/aren't able to move fast enough.
The_Chin_Of_Quinn
ThatstheTicket wrote:
Monie49 wrote:
Move faster!

Aren't quality, accurate moves more important? 

Sometimes overlooked by amateurs is that a chess game is a performance. It's incorrect to maximize the strength of each individual move because you'll run out of time before the end. You have to maximize the AVERAGE strength of your moves by pacing yourself in the given time limit. So instead of a series of 100% strength moves followed by 10% during a time scramble, you want something more like a whole game average of 80%. This doesn't mean the same amount of time for every move. Easy move can be played very quickly, while critical moves you can sink a lot of time into, but always with an eye on the clock for how much time you have left to finish things.

It may sound funny to talk about pacing in a bullet game, but this principal is true for 1 minute games as well as for the 6-7 hour games you sometimes see at the professional level.

Cherub_Enjel

The funny thing is, if you look at the OP's most recent wins, a lot of them are time wins in losing positions, while his losses are pretty much all by position.

ThatstheTicket
Cherub_Enjel wrote:

The funny thing is, if you look at the OP's most recent wins, a lot of them are time wins in losing positions, while his losses are pretty much all by position.

I don't see the humour 

Cherub_Enjel

Because you're a hypocrite. If flagging is "BS" in your opinion, stop relying on it lol. 

Cherub_Enjel

 If you go look at the OP's most recent 5 games, the 4 he lost he was losing anyways position, and he only won one game by flagging the opponent in a dead lost position. 

Cherub_Enjel

You should be proud though. This is what a good bullet player does, given that he/she uses the maximum chess ability he/she possesses. 

null

The_Chin_Of_Quinn
ThatstheTicket wrote:
Cherub_Enjel wrote:

The funny thing is, if you look at the OP's most recent wins, a lot of them are time wins in losing positions, while his losses are pretty much all by position.

I don't see the humour 

He's saying your losses are from being outplayed, not from the clock, and your wins are the very thing you complain about in the OP.

ThatstheTicket
Cherub_Enjel wrote:

 If you go look at the OP's most recent 5 games, the 4 he lost he was losing anyways position, and he only won one game by flagging the opponent in a dead lost position. 

That guy is really good 

ThatstheTicket
The_Chin_Of_Quinn wrote:
ThatstheTicket wrote:
Cherub_Enjel wrote:

The funny thing is, if you look at the OP's most recent wins, a lot of them are time wins in losing positions, while his losses are pretty much all by position.

I don't see the humour 

He's saying your losses are from being outplayed, not from the clock, and your wins are the very thing you complain about in the OP.

That is ironic 

Monie49

frustrated.png

jlmod

the connection on this site is absolutely crap

HobbyPIayer
ThatstheTicket wrote:

To clarify, getting flagged in a WINNING position is total BS.

They don't let your flag fall. The only person responsible when your clock runs to zero is yourself.

 

Your opponent has no control over how much time you use on your own clock—that's all on you.