How about an "Add Time" button?

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fleetwell

I may get blasted for this but has there ever been any thought about adding an "Add Time" button for Live Chess games? 

I often find myself having a very interesting, say 10 minute game, only for one of the two players to run out of time while the game is still good.

The existence of a button that allowed for "Add 1min, Add 5 min, Add 10 min" options would be one way to approach this. Obviously both players would need to agree to a time addition to avoid one player simply using it to avoid losing the match.

It would probably mostly be used in friendly games (and shouldn't be allowed in tournaments obviously) but if Player A hits the button to "Suggest additonal time [5 min.]" for example, and Player B hits "Agree" they can happily play out their game without it ending prematurely.

Does a feature like this already exist? Thoughts? 

Pre_VizsIa

thoughts: it would be spammed by losing side like draw offer

fleetwell

To avoid that you could disable repeated Add Time requests. Just one request and if your opponent doesn't respond it would stay "Pending" until they responded or the game ended.

bobbyDK

time management is part of the game. it might work in unrated games.

but 10 minutes games are rated how well you perform in 10 minutes games. and if you are a slow thinker and lose, you don't perform well in 10 minutes games.

if a player gets more time and wins he would be rated wrong in that category and other might take some more time expecting players to give more time.

bobbyDK

the button could say continue unrated and give 2minutes more and as soon as the player get 0.00 of ordinary time he still loses but the game continues unrated.

samtoyousir

I like it. And I don't usaully like amature improvment ideas. ;-)

I_Am_Second
fleetwell wrote:

I may get blasted for this but has there ever been any thought about adding an "Add Time" button for Live Chess games? 

I often find myself having a very interesting, say 10 minute game, only for one of the two players to run out of time while the game is still good.

The existence of a button that allowed for "Add 1min, Add 5 min, Add 10 min" options would be one way to approach this. Obviously both players would need to agree to a time addition to avoid one player simply using it to avoid losing the match.

It would probably mostly be used in friendly games (and shouldn't be allowed in tournaments obviously) but if Player A hits the button to "Suggest additonal time [5 min.]" for example, and Player B hits "Agree" they can happily play out their game without it ending prematurely.

Does a feature like this already exist? Thoughts? 


There is the analyze option.  But again both players need to agree.

Synaphai

Play with increment.

samtoyousir

That is actually a really good point Synaphai.

fleetwell
Addicted-to-Chess97 wrote:

I like it. And I don't usaully like amature improvment ideas. ;-)

Thank you haha. 

 
fleetwell
bobbyDK wrote:

time management is part of the game. it might work in unrated games.

but 10 minutes games are rated how well you perform in 10 minutes games. and if you are a slow thinker and lose, you don't perform well in 10 minutes games.

if a player gets more time and wins he would be rated wrong in that category and other might take some more time expecting players to give more time.

Thosre are good points. Your suggestion to only allow it for unrated games or to make a game unrated if time is added is a good one.

fleetwell
Synaphai wrote:

Play with increment.

What's that? Is that a game mode I'm not aware of?

Retrodanny
fleetwell wrote:
Synaphai wrote:

Play with increment.

What's that? Is that a game mode I'm not aware of?

The 10-minute game you give as an example is what we call "Sudden Death" format. An increment format is when time is added to your clock after every move... so you always have a little bit of time to move quickly even if in time trouble.

AyoDub

I agree with would be a good idea. It always seems to be the interesting games that my opponent times out on.

ozzie_c_cobblepot

Possible unintended consequences

1. If such an option exists, my opponents might call me a poor sport simply for not using it. Or they might whine and whine and whine that I should give them more time. Just because it's there.

2. The aforementioned spam of moretimes -- though this might not really be an issue as long as the server wasn't like "here you got 1sec more, click OK or you CANNOT MOVE muahahaaaahahaaha!!! FLAG"

3. Then of course there will be players where they are winning, they expect their opponent to resign, but opponent is just sitting and not moving. Currently these players after winning often will post to the forums something like CAN YOU BELIEVE THIS GUY I JUST PLAYED HE HAS NO MANNERS WAAH WAAH WAAH. So now these same players, when their opponent is sitting and waiting, they'll give opponent more time. Haha - YOU WILL RESIGN OR ELSE YOU WILL NOT PLAY ANOTHER GAME HAHAHAHAA.

All in all, too much drama. Better to make autoflag a configurable option and if off the winning player must click "win on time".

AyoDub

A way to avoid a lot of those drawbacks is that once the game ends (and points have been assigned) maybe players can request a 'continue game' option, where you can play out the rest of the game in unrated.

fleetwell

Hmm I agree that it could have unintended consequences. Perhaps it could be reserved for unrated games or be it's own category: i.e. 10-Minute Game vs. 10 Min. Flex Game. I can understand how people feel that speed is part of the game and that it would skew the rating. I guess I'm approaching it from the position of someone who's always played more casual chess than tournament chess, in other words no clocks so time never really mattered to me. 

Unless your opponent takes an hour for a move...that gets.....annoying. ^^

fleetwell
GodIike wrote:

A way to avoid a lot of those drawbacks is that once the game ends (and points have been assigned) maybe players can request a 'continue game' option, where you can play out the rest of the game in unrated.

Ooh this is an excellent idea in my opinion and solves basically every objection that's been raised.

fleetwell

Bump. As someone who continues to suffer losing games on time in winning positions....I still support this idea!

ozzie_c_cobblepot

Re: Bump

I came to write my thoughts on the matter but I see someone else has already done so.