How Do YOU Choose a Move?

Sort:
Ormiston313

Age old question... I have heard many times players say they just look for a good move. But I don't. I love the strategy and ideas behind the game and I try to frame each move as a smaller part of a bigger picture. I've also read about psychology (Fischer's brilliant championship game against Spasky in which he opened with 1.c4) and think there is room in the discussion for choosing the move that makes your opponent most uncomfortable. So how would you describe how you choose a move especially when you have a wide range of options (eg. your first move)?

Ziryab

Fischer opened 1. c4 four times in his WCC match with Spassky, winning two and drawing two.

I play 1.d4 against higher rated players and 1.e4 against lower rated. This rule holds true 70% of the time.

Ormiston313

Ziryab wrote:

Fischer opened 1. c4 four times in his WCC match with Spassky, winning two and drawing two.

I did not know that. I thought he played it once and won that game... and the championship. I can guess at why you play different opening moves but what is your logic behind that?

wu1010

I play 1. c4 so much because I find 1. e4/d4 ritualistic and the asymmetry that c4 creates can lead to many exciting leveraged and outflanking plays.

heister

For concrete lines: Calculation decides the move.

For more ominous situations: Either I improve a piece, work towards a long term positional goal, or otherwise create a situation where the opponent has to make a very difficult choice.

Endgames are more precise:  I tend to use a combination of forward thinking and backwards thinking to meet in the middle.   

I think when there are many possibilities I do tend to search for candidate moves to compare with each other.

varelse1

Eeny...

Meeny....

Miney....

Moe!

Moe is always right!

TheElementalMaster

Just to tell ya peeps...

Just because theres a static advantage like bobby said, 2 bishops or  enemy doubled pawns, you have to put them to USE and make moves according to your PLAN.

TheElementalMaster

Notice how black made moves that helped his plan: make a surperior minor piece.

wtbymike

I look at the checks and captures.

TheElementalMaster
heister wrote:

For concrete lines: Calculation decides the move.

For more ominous situations: Either I improve a piece, work towards a long term positional goal, or otherwise create a situation where the opponent has to make a very difficult choice.

Endgames are more precise:  I tend to use a combination of forward thinking and backwards thinking to meet in the middle.   

I think when there are many possibilities I do tend to search for candidate moves to compare with each other.

I usually don't use calculation too often.

Why?

Because most people at my elo don't know anything about the "real" game of chess and only look foward to win material.

But if I'm playing someone like Ormi (Man, he just crushes me in two moves even if I calculate carefully :(] then I calculate a lot about threats.

TheElementalMaster
wtbymike wrote:

I look at the checks and captures.

See? That's my point.

You don't want to only look for them. You want to look for good moves, and people don't really know what a "good move" is (at my elo at least). They all think it's a one move win, but really it's more of a purposeful move to help carry out your plan (or bore them to death, in which case you make sure your position is impetrable).

kleelof

In non-blitz games:

1. Look for any immediate threats being posed by my opponent.

2. Look at my plans. Perhaps I am in one of the moves of an over all plan, perhaps I am looking for an opportunity to get one started.

3. Look for candidate move in the following order:

- Counter any threats being posed by my opponent.

- Threats I can make.

- Moves that support my plan.

- Last resort, improve a piece.

 

Very basic and simple. But a good starting point. As time goes on, more can be added.

TheElementalMaster
kleelof wrote:

In non-blitz games:

1. Look for any immediate threats being posed by my opponent.

2. Look at my plans. Perhaps I am in one of the moves of an over all plan, perhaps I am looking for an opportunity to get one started.

3. Look for candidate move in the following order:

- Counter any threats being posed by my opponent.

- Threats I can make.

- Moves that support my plan.

- Last resort, improve a piece.

 

Very basic and simple. But a good starting point. As time goes on, more can be added.

Also include in mind that your opponent , whoever s/he may be, may make a dumb threat like capturing an unimportant pawn. If you are heading towerd somethign more important, i.e. winning a piece or mating, ignore that threat and charge foward.

Also, threats that I can make should be put as last resort, unless it is an ACTUAL threat, like getting into a surperior position instead making a move like a6 to chase an unimportant bishop away.

TheElementalMaster

Ormi threads always die :(

TheElementalMaster
General-Mayhem

I usually (subconsciously) choose the worst move possible and play that

MrKornKid
General-Mayhem wrote:

I usually (subconsciously) choose the worst move possible and play that

I do the same thing!  Sometimes unconscious as well eh.

hapless_fool

It's amazing how much you can accomplish sometimes just by guessing.

meeatdust

throw darts

marcosite

I close my eyes & make a wish