At 3300 strength do you really think positional knowledge is necessary?
Welcome to death by a thousand cuts, at minimum.
Indeed, Quick Death is much more likely.
At 3300 strength do you really think positional knowledge is necessary?
Welcome to death by a thousand cuts, at minimum.
Indeed, Quick Death is much more likely.
At 3300 strength do you really think positional knowledge is necessary?
...Positional knowledge is one of the components that bring it to 3300.
Of course the computer needs some kind of evaluation system -- otherwise how would it know if it was reaching promising positions! If it can calculate 15 moves ahead, but doesn't know if the position 15 moves ahead is something to strive for, then the calculation is completely useless.
At 3300 strength do you really think positional knowledge is necessary?
Positional knowledge is one of the components that bring it to 3300.
Indeed, as (Senior) GM Larry Kaufmann (from Md.) has show in his programming contributions to the Rybka program.
Since every 400 rating points constitutes a qualitative LEAP in playing strength, once above 2800, does it really matter how we label the engine's strength--as tactical, positional, or strategic? Hardly. They are all Killers.
Yes, we all have fun with out toys engines.
Given the post-game analysis (of OTB games) that engines provide, they let us sleep much easier at night. We don't wake up with in the middle of night with that "great move," we didn't see (and make) during the OTB game. That's quite a relief.
There is no doubt that modern egnines have redefined the game of chess.
Just imagine how many illusions have been destroyed because of their analysis.
The problem with us is that we have a psychology. Computers are pure thinking machines.
Computers are the somatic extension of human intelligence.
As for "illusions," you carry a boatload, @Yereslov, most of which you are totally unaware.
Then again, you claim to be immortal, inter alia. No surprises there.
Here is another case where any engine will fail to play properly. You may let it think for as long as you please- the chances to find the correct play are zero. A strong player can solve it in less than a couple of minutes.
This was recently published at the Chessbase site, but AFAIK no solution published yet. I will not include the solution right now, try solving it without engine aid (or you will never make it).
Chess Master disagrees with you and seems to think forced mate in 3 moves:
1.Kd3, b5.
2.E8(queen), Kb4
3.Qxb5 (mate)
I ran this through on Chess Master and gave it 90 seconds to 'think' but it only took a split second before it replied with this.
Here is another case where any engine will fail to play properly. You may let it think for as long as you please- the chances to find the correct play are zero. A strong player can solve it in less than a couple of minutes.
This was recently published at the Chessbase site, but AFAIK no solution published yet. I will not include the solution right now, try solving it without engine aid (or you will never make it).
Chess Master disagrees with you and seems to think forced mate in 3 moves:
1.Kd3, b5.
2.E8(queen), Kb4
3.Qxb5 (mate)
I ran this through on Chess Master and gave it 90 seconds to 'think' but it only took a split second before it replied with this.
How does the King get to d3?
Are you looking at the right game?
Chess Master disagrees with you and seems to think forced mate in 3 moves:
1.Kd3, b5.
2.E8(queen), Kb4
3.Qxb5 (mate)
I ran this through on Chess Master and gave it 90 seconds to 'think' but it only took a split second before it replied with this.
Then it's apparent that either you, or Chessmaster were drunk. Probably whoever comes first.
Try again without reversing the board this time.
My engine found the draw in about three seconds with deep position analysis.
Pfren must be confused. The main reason why chess engines have jumped in rating is because of their positional ability.
In almost every GM game I've analyzed Rybka has spotted the "brilliant" line within seconds.
I'm just using a weak laptop, by the way, so it has nothing to do with brute force analysis.
That would be a fun game, actually
I think I would be able to tell though. Computers tend to have their own distinctive style. And I've heard that if you set an engine's strength down from the actual amount, it will play like a 3000 engine, except that it will deliberately make bad moves at random moments, and usually those moments are rather awkward. I'm probably wrong about that though.