Tell me how chess programs play chess.
Chess programs build a tree with the current position at the root and
the positions after each move of the current player as the children, the positions after each move after each move of the current player as the grandchildren, the positions after each move after each move after each move of the current player as the great grandchildren, and so on until the tree has reached a cetain height.To each position at the bottom (in computer science, trees have the root at the top and grow downwards), the computer assigns a number that represents which side has the advantage and by how much (say as a number between -1 (black wins) and 1 (white wins)). For this, many factors are included. Examples are
who has the material advantage, how many legel moves does the current player have, who has how many duplicated pawns, how many pieces are threatend to be captured, are the kings safe or exposed.Now the minimax algorithm is applied to calculate the best move.
Hmm so alpha-beta pruning would play the role of a guy with a Jason mask and chainsaw?
Define Logic.
The Chinese logical philosopher Gongsun Long (ca. 325–250 BC) proposed the paradox "One and one cannot become two, since neither becomes two."