Is Chess more of an Adult's or Kid's Game ??

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Musikamole
RealityMate wrote:
Musikamole wrote:

What are some common time controls for the scholastic players?


nearly all scholastic events are g/30 to g/45.


g/30 means 30 minutes for each player, totaling 60 minutes?

Are increments used? Thanks. Smile

Over at ICC there is a popular time control where each side gets 45 minutes, with a 45 second increment added per move! Is it common in otb to have increments this long?

That sounds like a pleasant, comfortable pace. I would enjoy that. Live chess feels too fast for me, even at 15 minutes per side with a 15 second increment.

orangehonda
Musikamole wrote:
RealityMate wrote:
Musikamole wrote:

What are some common time controls for the scholastic players?


nearly all scholastic events are g/30 to g/45.


g/30 means 30 minutes for each player, totaling 60 minutes?

Are increments used? Thanks.

Over at ICC there is a popular time control where each side gets 45 minutes, with a 45 second increment added per move! Is it common in otb to have increments this long?

That sounds like a pleasant, comfortable pace. I would enjoy that. Live chess feels too fast for me, even at 15 minutes per side with a 15 second increment.


I'm no stranger to blitz, but for tournament play I also like the longer time controls.  I've actually never heard of one using a 45 sec increment though.  I think tourneys with 30 sec increments are common enough... of course some have no increment, but without multiple time controls there is usually at least a 5 second delay.  I prefer at least G/90 for OTB, but understand why they do shorter TCs for kids.

Meadmaker
Musikamole wrote:
RealityMate wrote:
Musikamole wrote:

What are some common time controls for the scholastic players?


nearly all scholastic events are g/30 to g/45.


g/30 means 30 minutes for each player, totaling 60 minutes?

Are increments used? Thanks.

Over at ICC there is a popular time control where each side gets 45 minutes, with a 45 second increment added per move! Is it common in otb to have increments this long?

That sounds like a pleasant, comfortable pace. I would enjoy that. Live chess feels too fast for me, even at 15 minutes per side with a 15 second increment.


 Five second delay is encouraged by USCF rules, but "increments" as you describe, in which time is added to the clock after each move, is much less common.

Kikyo_Sushi

I think there r 2 more Aspects of this Question that can be discussed,ie :

1) Is Chess more suitable for either Group ?

2) Which Group is likely to fair better in d game ?

clinttherakam
Meadmaker wrote:
Musikamole wrote:
RealityMate wrote:
Musikamole wrote:

What are some common time controls for the scholastic players?


nearly all scholastic events are g/30 to g/45.


g/30 means 30 minutes for each player, totaling 60 minutes?

Are increments used? Thanks.

Over at ICC there is a popular time control where each side gets 45 minutes, with a 45 second increment added per move! Is it common in otb to have increments this long?

That sounds like a pleasant, comfortable pace. I would enjoy that. Live chess feels too fast for me, even at 15 minutes per side with a 15 second increment.


 Five second delay is encouraged by USCF rules, but "increments" as you describe, in which time is added to the clock after each move, is much less common.


I'm used to playing quickly or slowly so I don't mind

ZzzzzSleepy

it is more likely to be an adults game..... even if most of the kids in the world love to play ches like me, there is proof that adults are more interested in it rather than us e.g. in this website, most of the players are adults and only 25% are kids....<600 kids. But that doesn't mean its an adult's game or a kid's game.... it is a game to test your knowledge

mitsumi020

Well if you consider adolescent as adult then i think more adults play this game then..

Kikyo_Sushi

.. but I think Teenagers could be considered Kids,rite ??

orangehonda
Kikyo_Sushi wrote:

.. but I think Teenagers could be considered Kids,rite ??


Depends on your perspective.  You can sometimes hear 80 year olds talk about their kids (and others in their 50-60s) as if they are "kids" or inexperienced.

In a stricter sense you have child, adolescent, adult.  There's still some development going on into your 20s, in the brain and such, but at 18-20 you're pretty much done.

The fact that we gain experience every decade and have the chance to grow makes some of us look back on those 10 year younger (or so) and think of them as less mature.  Or the general impression at certain ages to think now you know it all (starting sometime as a teenager), only to look back 10 or so years later at how inexperianced you were and think now you really know it all and so on Laughing

Elubas
jesterville wrote:

The truth is chess is just a game...like many others. And as we are passionate about chess...so are others about some other game...it really is not very important.

...though I love this game...


Well, most things one does for fun isn't very important.

Musikamole
Meadmaker wrote:
Musikamole wrote:
RealityMate wrote:
Musikamole wrote:

What are some common time controls for the scholastic players?


nearly all scholastic events are g/30 to g/45.


g/30 means 30 minutes for each player, totaling 60 minutes?

Are increments used? Thanks.

Over at ICC there is a popular time control where each side gets 45 minutes, with a 45 second increment added per move! Is it common in otb to have increments this long?

That sounds like a pleasant, comfortable pace. I would enjoy that. Live chess feels too fast for me, even at 15 minutes per side with a 15 second increment.


 Five second delay is encouraged by USCF rules, but "increments" as you describe, in which time is added to the clock after each move, is much less common.


Thank you. Last question, I hope. What is a five second delay?

orangehonda

A 5 second delay would be after starting your opponent's clock, there is a 5 second delay before his time starts to count down.  Each time he starts yours, same thing.

So you see it's kind of like add-on but it doesn't accumulate and if you move faster than 5 seconds it... doesn't take an extra 5 seconds (ok that one's obvious but as a tournament director estimating max time for rounds they'd probably count on 5 seconds for each move, as a player I don't think of it that way though).

It has about the same effect as increment, that it's much harder to lose a winning position when very low on time.

There was a master 4-5 years ago I watched win an endgame with 4 seconds left on his clock.  His last 15 or so moves were made with 1 second :).  With the delay it's possible.

Kikyo_Sushi
Meadmaker wrote:
Musikamole wrote:
RealityMate wrote:
Musikamole wrote:
 Live chess feels too fast for me, even at 15 minutes per side with a 15 second increment.

 


If u play the 10/10 Time Control ,Standard Live Chess Game ,it's more than enuf time ( usually with lots of time left ) to win any game u can possibly win !

.. Funny how d time juz keeps adding n' doesn't seem to run out !

Musikamole
orangehonda wrote:

A 5 second delay would be after starting your opponent's clock, there is a 5 second delay before his time starts to count down.  Each time he starts yours, same thing.

So you see it's kind of like add-on but it doesn't accumulate and if you move faster than 5 seconds it... doesn't take an extra 5 seconds (ok that one's obvious but as a tournament director estimating max time for rounds they'd probably count on 5 seconds for each move, as a player I don't think of it that way though).

It has about the same effect as increment, that it's much harder to lose a winning position when very low on time.

There was a master 4-5 years ago I watched win an endgame with 4 seconds left on his clock.  His last 15 or so moves were made with 1 second :).  With the delay it's possible.


Thanks. That makes sense and I especially like the part about it being much harder to lose a won game when low on time when a 5 second delay is in effect.

clinttherakam
Musikamole wrote:
Meadmaker wrote:
Musikamole wrote:
RealityMate wrote:
Musikamole wrote:

What are some common time controls for the scholastic players?


nearly all scholastic events are g/30 to g/45.


g/30 means 30 minutes for each player, totaling 60 minutes?

Are increments used? Thanks.

Over at ICC there is a popular time control where each side gets 45 minutes, with a 45 second increment added per move! Is it common in otb to have increments this long?

That sounds like a pleasant, comfortable pace. I would enjoy that. Live chess feels too fast for me, even at 15 minutes per side with a 15 second increment.


 Five second delay is encouraged by USCF rules, but "increments" as you describe, in which time is added to the clock after each move, is much less common.


Thank you. Last question, I hope. What is a five second delay?


In my school we tend to have 20 mins per side with no incriment while playing tourneys. Sometimes even lightning tourneys with 5 mins per side...

orangehonda
Kikyo_Sushi wrote:
Meadmaker wrote:
Musikamole wrote:
RealityMate wrote:
Musikamole wrote:
 Live chess feels too fast for me, even at 15 minutes per side with a 15 second increment.

 


If u play the 10/10 Time Control ,Standard Live Chess Game ,it's more than enuf time ( usually with lots of time left ) to win any game u can possibly win !

.. Funny how d time juz keeps adding n' doesn't seem to run out !


You've never needed more than a minute average per move?  I've played way longer time controls and run out of time Smile

Kikyo_Sushi

Yeah .. I think d faster one trains d mind to think,d better our co-ordination skills but this works together with our Focus/Concentration Ability .. I found that I can Win a no of games consecutively when my Concentration's Real Good but sometimes I still wanna play when sleepy and simply loose them All ( mostly due to Blunders ) ... Serves me Right !

.. so my Rating's like ' yo-yo ' !

If I play 10/10 with d Computer(usually Easy or Medium ) ,we can hv long End Games n' go to 50 Move Rule Draws with still lots of time left .

.. but 10/0 shd be good/ideal for Blitz cuz that's enuf time to think n' play d game to Checkmate .( tho some people may prefer 5/0 Blitz or 1/0 Bullet cuz they can think well even faster ! )

.. I'm juz learning/practising but it's Real Fun to play ! (n' Win if possible !)

clinttherakam

Yeah I love playing 5 mins per side....easy wins cuz I can think of good moves super fast and don't tend to blunder while doing so. Also at my school we play, illegal move by opponent is a win if you notice !!!!!!!!

The best I have done so far in lightning is come 2nd in my whole school in a tourney. But I came first as well in a 20 min per side tourney..and am now titled all age school champion although i'm only grade 8. 

zxb995511
mirage wrote:
Mitsurugi wrote:

"It's more of an adult game due to, on the whole, adults understanding and playing the game at a far deeper level than most kids." - I know exactly what you mean, but couldn't that be said of, say, pokemon?


 

Pokemon is totally an adult's game... *whips out original gameboy and Pokemon Blue.*  Raticate, use your hyper fang!

Chess? Chess is for kids.  They're better leaving the heavy stuff to us adults.  I choose you, Magicarp!


LOL!

Kikyo_Sushi
clinttherakam wrote:

Yeah I love playing 5 mins per side....easy wins cuz I can think of good moves super fast and don't tend to blunder while doing so. Also at my school we play, illegal move by opponent is a win if you notice !!!!!!!!

The best I have done so far in lightning is come 2nd in my whole school in a tourney. But I came first as well in a 20 min per side tourney..and am now titled all age school champion although i'm only grade 8. 


Yeah,sometimes 10 min is too long too .. like I played two 10/0 games recently but they ended sooo fast when my Opponents resigned after they lost too much material .

.. n' Congrats on ur School Title,Clinttherakam ! Cool