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Is there any chance that a 1300 rated player can beat a 2700 rated player?

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JeffGreen333
agisdon wrote:

If a 1300 can beat a 1400 and a 1400 can beat a 1500 and a 1500 can beat a 1600... and a 2600 can beat a 2700, then by the transitive property of equality, a 1300 can beat a 2700!!!

I look at it this way.  A 2700 will beat a 2300 (99% of the time) and a 2300 will beat a 2000 and a 2000 will beat a 1700 and a 1700 will beat a 1300, so the 1300 has almost no chance against a 2700.   But miracles do happen.   lol

JeffGreen333
With_every_step wrote:

I'm not sure if Jesus would get many favours from FIDE, so would they stand a chance of pulling off this rare feat?

 

Would be a pity to be crucified, rise again, and then not best a 2700 as a 1300.

How did Jesus get into this conversation?   Anyway, if Jesus played chess, He would be rated 10,000, not 1300.   

Ganine

I haven't read all the posts (has anyone??), so there's a chance this has already been suggested, but if the 2700 player has a heart attack during the match.  happy.png

My opponent in some of my games where he's been a Q or more down must have been waiting for this to happen to me. 

ModestAndPolite
agisdon wrote:

If a 1300 can beat a 1400 and a 1400 can beat a 1500 and a 1500 can beat a 1600... and a 2600 can beat a 2700, then by the transitive property of equality, a 1300 can beat a 2700!!!

 

This is really not a very good argument.  Chess is not mathematics and the transitive property does not apply fully to chess ratings, not even in the back-to-front way that is suggested here.

 

Red merges seamlessy into orange, which merges seamlessly into yellow, which merges seamlessly into green ... blue ... indigo ...   So how is it that we have an obvious discontinuity between the two ends of the spectrum?

 

Is this so very different from the "Spectrum of Chess ratings"?

We do not even need to consider the extremes of ability. Even at GM level we see cases where player A usually beats higher rated player B and player B usually beats higher rated player C, yet C usually beats A.

 

 

 

Ziryab
With_every_step wrote:

I'm not sure if Jesus would get many favours from FIDE, ...

 

https://ratings.fide.com/card.phtml?event=2254174

greenibex

Karjackin is drawing against Carlsen

some say he is 1300 inches

Elubas

"and the transitive property does not apply fully to chess ratings"

Why exactly? It seems like you're just asserting this, not offering much of an argument. All you mention is a color analogy, which you don't put much effort into.

I don't even necessarily disagree; what you're saying has some plausibility. But you're making much of a non-argument for it. It's up to you to explain why and how the transitive property should break down.

Elubas

"A 2700 will beat a 2300 (99% of the time)"

That's not what a 400 rating point difference means. It's more like a bit over 90%. And a chunk of those games will be draws.

Elubas

"Even at GM level we see cases where player A usually beats higher rated player B and player B usually beats higher rated player C, yet C usually beats A."

Usually but not always. All we are asking about is a mere chance of winning.

JeffGreen333
ModestAndPolite wrote:

We do not even need to consider the extremes of ability. Even at GM level we see cases where player A usually beats higher rated player B and player B usually beats higher rated player C, yet C usually beats A.

It's the same way in sports sometimes.   Team A beats team B, B beats C, but C beats A.   I guess it has to do with how they match up against each other.   It kind of reminds me of online fantasy MMORPG's, where wizards beat melee, melee beats ranged and ranged beats wizards.  Magic works better against metal armor than it does against leather armor, apparently.   It must have to do with electrical conductivity.   

JeffGreen333
Elubas wrote:

"and the transitive property does not apply fully to chess ratings"

Why exactly? It seems like you're just asserting this, not offering much of an argument. All you mention is a color analogy, which you don't put much effort into.

I don't even necessarily disagree; what you're saying has some plausibility. But you're making much of a non-argument for it. It's up to you to explain why and how the transitive property should break down.

Kinda like this.  A 1300 player will lose to a 1500 player 75% of the time.  A 1300 will lose to a 1700 player 99% of the time.  A 1300 will lose to a 2700 player 99.999% of the time, etc.

JeffGreen333
Elubas wrote:

"A 2700 will beat a 2300 (99% of the time)"

That's not what a 400 rating point difference means. It's more like a bit over 90%. And a chunk of those games will be draws.

That's how ELO ratings differences are explained.   Look it up.  400 ratings points equals a 99:1 ratio.

Elubas
JeffGreen333 wrote:
Elubas wrote:

"A 2700 will beat a 2300 (99% of the time)"

That's not what a 400 rating point difference means. It's more like a bit over 90%. And a chunk of those games will be draws.

That's how ELO ratings differences are explained.   Look it up.  400 ratings points equals a 99:1 ratio.

I looked it up before I made my comment. And I actually found 90.9% chance from the source I looked at if I recall correctly. 99 to 1 I have never heard of, and in practice I would say the upsets have been much more common than that. That is, from tournaments I've went to and watched.

Elubas
JeffGreen333 wrote:
ModestAndPolite wrote:

We do not even need to consider the extremes of ability. Even at GM level we see cases where player A usually beats higher rated player B and player B usually beats higher rated player C, yet C usually beats A.

It's the same way in sports sometimes.   Team A beats team B, B beats C, but C beats A.   I guess it has to do with how they match up against each other.   It kind of reminds me of online fantasy MMORPG's, where wizards beat melee, melee beats ranged and ranged beats wizards.  Magic works better against metal armor than it does against leather armor, apparently.   It must have to do with electrical conductivity.   

It probably applies more to sports than in chess. No one would really say, though, that Nakamura was incapable of beating Carlsen just because he had a horrible record against him. Remember we're talking about possibility. We're not saying that if x scores well against y, who scores well against z, then x will score well against z. We're only trying to show that x could beat z.

So as an example as to how that could go: it seems that if x can beat y, there must be some skillset x has that can equal or go beyond y's. And if it's alligned right, x should be able to beat z. Maybe for some stylistic reasons this is difficult, but one would think x should at least have enough skill to have a chance at beating z.

I understand that if rock beats scissors, which can beat paper, it doesn't imply that rock can beat paper. But chess has a lot more overlap in skills than that and it can't be compared to that game. Any experienced tournament player should be able to speak to the amount of overlap in different levels of chess strength.

Elubas

One response to this might be that the cause of upsets is based on players playing "like" someone else. So a 2300 beating a 2700 is because a 2300 plays like a 2700 for some particular game. Perhaps we all have ranges of strength. A 2800 can play from a range of 2400-3200, and so on. And so to explain why a 1900 can beat a 2300, it's because the 1900 can stretch to 2300 and hope the 2300 isn't having a good day. But on the other hand, a 1900 can't beat a 2300 who is playing like a 2700, because that stretch would be too much. But then again if the 1900 is playing like a 2300, they could beat a 2700 who is playing like a 2300. Speaking like this can cause a lot of confusion, it seems.

I don't know, just some incomplete thoughts. Play is variable in humans, of course. Of course, I post this at the risk of getting ad hominem attacks, because it seems like when someone makes a post about numbers, some other poster likes to call it stupid. You know, instead of trying to add to my thoughts, or add to the discussion.

I do tend to think that it's possible, for example, for a 2700 to play "like" a 2000, it's just incredibly unlikely and may not happen in the next hundred years.

Elubas

Image result

If you look at "400," you see that it lines up at .91 on the expected curve, the .91 being in blue. So the person 400 points higher is expected to score about 91% against their opponent.

JeffGreen333
Elubas wrote:

 

If you look at "400," you see that it lines up at .91 on the expected curve, the .91 being in blue. So the person 400 points higher is expected to score about 91% against their opponent.

Ok.  It's possible that it's 800 points difference that is 99% then.   I knew that 200 points was around 75%.   

hoopster123

Of course there is a chance. If a Bobby Fischer has just joined the site and after a couple of games got 1300 points 

JeffGreen333
Elubas wrote:

One response to this might be that the cause of upsets is based on players playing "like" someone else. So a 2300 beating a 2700 is because a 2300 plays like a 2700 for some particular game. Perhaps we all have ranges of strength. A 2800 can play from a range of 2400-3200, and so on. And so to explain why a 1900 can beat a 2300, it's because the 1900 can stretch to 2300 and hope the 2300 isn't having a good day. But on the other hand, a 1900 can't beat a 2300 who is playing like a 2700, because that stretch would be too much. But then again if the 1900 is playing like a 2300, they could beat a 2700 who is playing like a 2300. Speaking like this can cause a lot of confusion, it seems.

I don't know, just some incomplete thoughts. Play is variable in humans, of course. Of course, I post this at the risk of getting ad hominem attacks, because it seems like when someone makes a post about numbers, some other poster likes to call it stupid. You know, instead of trying to add to my thoughts, or add to the discussion.

I do tend to think that it's possible, for example, for a 2700 to play "like" a 2000, it's just incredibly unlikely and may not happen in the next hundred years.

Oh, I agree with you.   I'm about a 1700 player, but sometimes I play like a 1400 and sometimes like a 2000 player.   So yeah, a range sounds about right.  So, in theory, on a good day I could beat a 2200 player (who is having a bad day), but on a bad day, I could lose to a 1200 player (who is having a good day).   I'll buy into that theory.  

hoopster123

Is there any chance that a 1300 rated player can beat a 2700 rated player?

 

 

Of course, there is a chance. When a Bob Fischer or a Michael Tal have just joined chess.com and got 1300 points after winning a couple of games. By the way. I hate the new version of chess.com. You should of called it chess.con

 

 

 

Of course, there is a chance. If a Bobby Fischer or Tal have just joined the site and got 1300 points after winning a couple of games