I know he has said that. I'm sorry to have to bring this up but his position regarding the coin toss was an anomaly, due to his stance and non-realistic definition regarding luck.
If you think that makes your positions different, you would be mistaken. Just disregard the coin toss. Your pretence is rhetoric only.
No, because Coolout also believes that wind is not a source of luck in sports, for example. This is *far* different from my position. Try again.
So then if you all agree that there is luck in chess because of human action, you must also believe that there is luck in math because of human action.
[nitpick]Math isn't a human action. It is a language designed to describe the physical word quantitatively. DOING math is a human action. [/nitpick]
That makes sense to me. Couldn't the same thing said of math also be said of chess? Isn't chess a big math problem? So if it's solveable (like a 6 piece endgame) then there really isn't any luck. But humans DOING chess is where the luck comes in. Which leads to the next question, how much luck is in computers playing chess?
Imagine the game of pachisi was solved, then tossing the dice or seashells would remain a random factor, whereas chess being solved would mean luck needed play no role if players can play from the initial position using the tablebase.
My question for you is which game brings out the impact of luck in all human endeavour clearer, chess or pachisi?
There is no luck in tic-tac-toe with its 3x3 design and uniform pieces, but there is luck in chess with its 8x8 design and different pieces, because any game on these grounds goes beyond our limits.
But pachisi is obviously more about luck than chess. Or is it?
It may be in pachisi in the long run luck levels out and the better players win. Or it may be so simple to play that usually goodness levels out and only the luckier players can win.
Chess has no dice or shells to toss (cards or lots to draw or coins to flip). But the complexity of structures and their capacities regularly makes it impossible for players of any strength to judge whether a continuation is sufficient or not. Even in this game fairer than life we have to use heuristics and can only try our luck. To be brought to this conclusion in chess, innocent of introducing any form of random generators, lets us smile.
But, to return to the math and chess comparison, does chess itself contain luck? It doesn't matter if the tablebase is doable for us, the notion of the game being either a draw or a win and we just do not know it is enough to say chess as such contains no luck. Just if the tablebase would show a draw or a win after all, that seems a matter of luck (if we have a preference).
Chess is conceived life-like, to be navigated by heuristics. Worse players will place worse bets, but even the best players will have to place bets and bets to feed memory with curiosity. Like in, I bet you would like to find out about this line, two!