Leechers of chess.com

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Avatar of 1g1yy

I used to have my reading range set from -100 to +100 but I literally never got an opponent higher rated than myself. So I switched mine to -50 to +100 and now I get opponents rated right around where I am. 

I wish I had enough free time that I could spend some getting myself all worked up over something as ridiculous as this. Set the rating range for who you want to play and let everybody else do whatever they want to do. Life is too short for this stuff.

Avatar of Destiny
1g1yy wrote:

I used to have my reading range set from -100 to +100 but I literally never got an opponent higher rated than myself. So I switched mine to -50 to +100 and now I get opponents rated right around where I am. 

I wish I had enough free time that I could spend some getting myself all worked up over something as ridiculous as this. Set the rating range for who you want to play and let everybody else do whatever they want to do. Life is too short for this stuff.

Yes, life is too short. Life is too short to continuously beat class B players who abuse chess.com's settings. But you're from Pennsylvania, what else should I expect? 

Avatar of 1g1yy
Destiny wrote:
1g1yy wrote:

I used to have my reading range set from -100 to +100 but I literally never got an opponent higher rated than myself. So I switched mine to -50 to +100 and now I get opponents rated right around where I am. 

I wish I had enough free time that I could spend some getting myself all worked up over something as ridiculous as this. Set the rating range for who you want to play and let everybody else do whatever they want to do. Life is too short for this stuff.

Yes, life is too short. Life is too short to continuously beat class B players who abuse chess.com's settings. But you're from Pennsylvania, what else should I expect? 

My first question would be, why do you care what I do? What does it have to do with you?

My next question would be, are you not intelligent enough to go in the options and set the rating range to the people you want to play? If you want it to be +0 and -0, have at it. Idgas what you do. There's millions of players, go play one.

Avatar of TheNameofNames

Avatar of 1g1yy

@41, 

I just don't get worked up over any of this stuff. Hikaru and Danya have been used as examples and I just don't see the reason for anybody to be concerned. In the case of Hikaru I don't really find his stuff educational and rarely watch. I did watch his Botez Gambit speedrun and enjoyed that. But as a general rule I don't watch any of his stuff. Daniel on the other hand has fantastic educational stuff and the information he gives in his speed run videos is like grease, it just rubs off on you. Often times he is playing his own subscribers, some of his speed runs were more often than not his own subscribers. Sometimes they were even stream sniping and would be in the chat during the game.

John Bartholomew originated the idea when he did his climbing the rating ladder videos, with the only difference that he didn't set up a new account, he simply played with his existing one. So a 800 player had to pick him out of the pool on ICC which they obviously knew what they were getting into because they had to choose on the map of players. Again those videos were fantastic and at the time were unprecedented educational material. And he also took the risk of losing massive points with no chance for gaining any. Didn't complain one bit and there were hundreds of those videos of 15 minute games.

Daniel has had several players in his that he knows personally. The guy who wrote the book Mayhem in the Mora played him in his speedrun. They in fact did a call after the game and analyzed the game together after the video. Daniel grabbed the book off the shelf when the game was over so he could refer back to it and he did that multiple times in other games against other players where he would check to see if the moves that had been played were Theory from the book or not.

 This just doesn't sound like people who are going to be upset about having played against a gm. 

Avatar of MaetsNori

I believe my seek range is currently set to -100 / +100. The goal is to always play someone around my playing strength, without making it too restrictive.

I tried -25/+25 for a while, but when it's too narrow, it can increase the wait time for a pairing (depending on the time of day or night).

The psychology of why players choose different seek ranges can change, depending on the person.

If playing opponents who are too high or too low frustrates you, try -100/+100. It's a nice, comfortable range.

Avatar of eric0022
Destiny wrote:
ninjaswat wrote:

Well, I've had the settings of -25 +infinity for a couple years now, and I don't feel that I'm leeching off of people's ratings.

Higher rated players can and will abort against me. When I get someone lower rated, I usually don't abort unless the challenge was made by mistake. I don't know about you, but most of the people I get are my strength, and if they're stronger than me then I will win less as a result. I'm not gaining rating any faster -- just playing slightly stronger players. Saying that I have some obligation to play people below me seems to hold me to a standard I did not agree to when joining the site.

Even though they're stronger than you and will most likely win, you are WASTING their time. At your rating (2000/2100), there are probably a decent amount of players you get who are close to 2200 OTB the national master rating. They play online to PRACTICE and PERFECT their skills by trying out new openings, gaining experience, and sharpening their tactical eye. By playing someone they can beat blindfolded you are wasting their time. You have a moral obligation to play against players of the same rating.

Here's a hypothetical: what if you played against someone who was 2190 OTB? Thanks to your settings they played against someone who they can beat with pawn odds and essentially wasted their time. They could've played against someone in their skill range, learned something from the game they played, used that OTB, and gotten their national master title. But congratulations on wasting all their time. They have spent YEARS trying to achieve that title and is 1 win away from their goal but you took that away from them. That one blitz game you played with him, he could've been playing someone his level and actually LEARNED something. They will die titleless because of you. Thanks.

 

Chances are, these players would also have their own settings as -25 and +400, so their paired opponents should not be more than 50 rating points below their own.

Avatar of eric0022
GraveMurky wrote:
IronSteam1 wrote:

I believe my seek range is currently set to -100 / +100. The goal is to always play someone around my playing strength, without making it too restrictive.

I tried -25/+25 for a while, but when it's too narrow, it can increase the wait time for a pairing (depending on the time of day or night).

The psychology of why players choose different seek ranges can change, depending on the person.

If playing opponents who are too high or too low frustrates you, try -100/+100. It's a nice, comfortable range.

 

I think within 200 points is what chess.com should enforce.  To me,  if nothing but anecdotally feels the most natural.   I feel like there is a line you cross in noticeable skill level when it is more then that.     I think most professional players state the same.   And on this website even for 30 min matches,   there is no wait time.

 

For regular games, it's probably good to have opponent's ratings not too far off our own ratings. But in tournaments, this might be hard to enforce.

Avatar of sndeww

if everyone sets their rating to -50 +inf, we will all get paired with players within 50 rating points of our rating. I fail to see how large of a catastrophe that would be.

Anyways my seeks are -200 +inf, not because I want to, but because I have to, in order to play rapid.

Avatar of sndeww
GraveMurky wrote:

 you won't always though lol and that is the point. 

If everyone sets their seeks to -50 +inf... Then we will all get paired with people within 50 rating points. This is the worst case scenario, according to OP: everyone tries to leech off the system.

Well, in the end... the result does not seem to be that dramatic, does it?

GraveMurky wrote:

I might believe you if you were playing 30 min games on lichess.

What?

Avatar of sndeww
GraveMurky wrote:
B1ZMARK wrote:
GraveMurky wrote:

 you won't always though lol and that is the point. 

If everyone sets their seeks to -50 +inf... Then we will all get paired with people within 50 rating points. This is the worst case scenario, according to OP: everyone tries to leech off the system.

Well, in the end... the result does not seem to be that dramatic, does it?

GraveMurky wrote:

I might believe you if you were playing 30 min games on lichess.

What?


They won't always bud.  If that was the case this thread wouldn't exist!  lol  

And I would believe you have long Que times if playing 30 mins on lichess.  Not on chess.com.  And as I said,  that should be left up to chess.com's discretion.  Not the players.

They won't always... what? 

And what does lichess have to do with anything? Why would it be different on lichess and how does that relate to the OP?

And it's queue.

Avatar of TheNameofNames

Theres nothing wrong with searching for higher rated players im not sure how its really possible anyways do they set their lowest to - 400 so it matches with my +400 i guess they do that so its more likely that you get paired with someone close to your rating since only one person is searching high. There are skill disparities in the ratings, like not all 1200s are the same some just have trouble progressing because of consistency in that case im better suited to search high to increase my rating. If a higher rated player accepts then complains WHY WOULD YOU ACCEPT THEN

Avatar of TheNameofNames

This isnt a fide site though its just a chess website heck man even in tournaments you play higher rated players what do you have to say to that? Ive seen 1700s play 2000s on youtube im not sure why you think youre right about this what are you even basing it off of, a conversation with god?

Avatar of TheNameofNames
GraveMurky wrote:
TheNameofNames wrote:

This isnt a fide site though its just a chess website heck man even in tournaments you play higher rated players what do you have to say to that? Ive seen 1700s play 2000s on youtube im not sure why you think youre right about this what are you even basing it off of, a conversation with god?

 

So are you saying because it is not a FIDE site it should not be as respected?  That sentiment is something I hope changes in the future, and this is one step in helping that.    There is nothing wrong with 1700s playing against 2000s, or 1000s playing against over 2000s as I do sometimes in my lichess club.   The point is it is not ok when it affects the match maker rating system and people's expectations of an ensured competitive match.

Thats a contradiction. So theres nothing wrong with lower rated vs higher rated players but its a problem when it affects the rating system? Well the rating system on chess.com is what determines matches so how is what you just said not a contradiction? Justin beiber is a bad musician and he ruins the music community along with the rest of the crap out there but i dont have to listen to it so that they make millions means nothing to me. 

Avatar of llama36

This topic:

Another in the long list of things that don't matter but some random person gets unreasonably upset about.

Avatar of llama36
SFLovett wrote:

Except that I'm not upset.

I said "this topic" so I was talking about the OP.

Avatar of llama36
SFLovett wrote:

You're kidding yourself if you think you'll boost your rating by only playing higher rated opponents. If you just LIKE to play them, for the challenge, I get that, but don't be weird about it. 

It does help a bit. Natural fluctuations in performance have the biggest impact when the ratings are close.

As a simple example, imagine I'm playing badly against someone rated much higher and I lose... in this case my downward fluctuation didn't hurt me since I would have normally lost. Against a much lower rated player it's the opposite i.e. when I'm in really good form and playing well it doesn't matter since I would normally win anyway.

Yes the rating system is robust so on paper it doesn't matter who you play against, and yes it's a bit silly to say "watch me lose against high rated players, that's how I'll increase my rating" but in practice playing exclusively higher rated players will help boost your rating a bit and I think it's because this is the condition that rewards you the most when you're playing your best, and punishes you the least when you're playing poorly.

Avatar of llama36
llama36 wrote:

It does help a bit. Natural fluctuations in performance have the biggest impact when the ratings are close.

Oh, and I mean this mathematically tongue.png

For example start with two equally rated players (they will score 50% and no rating change)

And now increase one player's strength by 100 points, and they will gain 14%
Increase by another 100 and they will gain 12%
Increase by another 100 and they will gain 9%

See how 100 points helps less and less? This is important because the number of points you win (or lose) depends on your expected score (yes, any version of Glicko works the same way).

In simple terms this means crushing a player much lower than you rewards you less in terms of points per amount of skill displayed than when playing someone equally rated... and this is why I say playing people rated higher than you rewards your good form more and punishes your bad form less.

Avatar of llama36

By the way, I assume your average rating over a large number of games will be the same, but your peak rating will get a little boost by playing people better than you.

Anyway, it really doesn't matter IMO... and I haven't even messed with that setting (I'm at the default whatever that is).

Avatar of Destiny
llama36 wrote:
llama36 wrote:

It does help a bit. Natural fluctuations in performance have the biggest impact when the ratings are close.

Oh, and I mean this mathematically

For example start with two equally rated players (they will score 50% and no rating change)

And now increase one player's strength by 100 points, and they will gain 14%
Increase by another 100 and they will gain 12%
Increase by another 100 and they will gain 9%

See how 100 points helps less and less? This is important because the number of points you win (or lose) depends on your expected score (yes, any version of Glicko works the same way).

In simple terms this means crushing a player much lower than you rewards you less in terms of points per amount of skill displayed than when playing someone equally rated... and this is why I say playing people rated higher than you rewards your good form more and punishes your bad form less.