I beg to differ -- it's actually the one rule with no exception. In fact, that's makes it its only exception.
haha
I beg to differ -- it's actually the one rule with no exception. In fact, that's makes it its only exception.
haha
How about: When possible, create a problem that your opponent MUST respond to with each move.
That's fine if you're forcing a win of something like material but otherwise I think this would work against you -- remember the saying, good players find good moves when there are many things to do, weak players find good moves when there's only one thing to do... a kind of necessity is the mother of invention sentiment. Sometimes giving your opponent a lot of options mean you're giving them more chances to make a mistake...
this is something masters love to do to amateurs . They don't necessarily have to out play them, just give them options and watch them self destruct.
Rooks should be placed on the same files as passed pawns.
Rooks should be placed behind passed pawns, your own or opponents.
When you're winning, simplify. When you're losing, try to complicate as much as possible.