Stages of a chess player rankings?

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Avatar of JiminJams123

Personally I was kind of curious how good a chess player should be when they hit a certain rating or what skill they should develop. I once heard in a recent post of mine that players in my rating should be increasing their situational awareness to prevent more blunders and know what is happening on the board.

Avatar of JiminJams123

that was my friend. he asked me to play with him..

Avatar of Morfizera

First thing you need to know after you know how the pieces move is how to perform basic checkmates. So you have to learn the basic checkmating patterns: 

  • King and 2 Rooks vs King
  • Kings and Queen vs King
  • King and Rook vs King

If you don't know these, there's really no point in learning anything else, openings, tactics, etc because even if you get a considerable advantage, a winning position, you must be able to convert that to win. And you win by delivering checkmate. There are many other ways to deliver checkmate, but these are easiest and that will win you most games, especially in the beginning.

There are tutorials here on chess.com and youtube. Learn how to do it, practice against the computer a few times and once you are confident you can do that to a person in a game, then you're ready to play.

Then just play a lot. Longer time controls. 30 min or 15+10. Nothing shorter than 10 min (even that probably not long engough). And think and take your time before you move and try to anticipate what your opponent is planning with their previous move.

Playing will help you raise your board awareness, which is one of the things you need to improve the most when you're beginning and also will make you less likely to hang pieces, which will make you a much better chess player  and lead you to more victories. Because up until some 1000-ish chances are your opponent eventually will hang a piece. When they do, you capture. Try and trade down pieces of equal value. Use your remaining piece to capture your opponents pawns. Promote one of yours to a queen and deliver one of those checkmates I mention.

Practice some tactics by doing some puzzles. The more you do the easier it will be to recognize patterns in the game. And just keep doing them everyday or as often as you can. If you don't have much time maybe do a few puzzles as a warm-up before playing. More important than quantity is quality and consistency. Even super GMs still practice tactics

And learn opening principles. Not specific openings, but opening principles - developing your pieces towards the center to control it, getting your king to safety, not moving the same piece twice unless absolutely necessary or gaining immediate advantage, connecting rooks, etc... Also important to analyze your games after you play them. Whether you won or lost

Might seem like a lot, and it takes a while, but it's really not that much. If you do all of that you'll see your progress. It's normal to gain and lose rating so don't stress too much about it.

There are a few chess masters on youtube that play through every rating teaching concepts, good habits, what too look for, what to avoid, etc and it can help if you enjoy watching it. There are many but the 3 that I've checked and think are quite instructive are

 

  • Building good chess habits by ChessBrah
  • John Bartholomew's climbing the rating ladder
  • and my favorite Daniel Naroditsky's speed runs. He has a few on his channel

Good Luck and most importantly have fun playing chess!!

Avatar of twotimes2
Ya as Morfuzera said, learn the rook + king mate if you don’t know it, it’s quite common and the overall concept is useful for more than just that mate.

Be very greedy and materialistic. Play smart/solid and look to capture your opponents undefended pieces. Double check before every move that nothing is hanging. It’s just about not blundering.
Avatar of JiminJams123
Morfizera wrote:

First thing you need to know after you know how the pieces move is how to perform basic checkmates. So you have to learn the basic checkmating patterns: 

  • King and 2 Rooks vs King
  • Kings and Queen vs King
  • King and Rook vs King

If you don't know these, there's really no point in learning anything else, openings, tactics, etc because even if you get a considerable advantage, a winning position, you must be able to convert that to win. And you win by delivering checkmate. There are many other ways to deliver checkmate, but these are easiest and that will win you most games, especially in the beginning.

There are tutorials here on chess.com and youtube. Learn how to do it, practice against the computer a few times and once you are confident you can do that to a person in a game, then you're ready to play.

Then just play a lot. Longer time controls. 30 min or 15+10. Nothing shorter than 10 min (even that probably not long engough). And think and take your time before you move and try to anticipate what your opponent is planning with their previous move.

Playing will help you raise your board awareness, which is one of the things you need to improve the most when you're beginning and also will make you less likely to hang pieces, which will make you a much better chess player  and lead you to more victories. Because up until some 1000-ish chances are your opponent eventually will hang a piece. When they do, you capture. Try and trade down pieces of equal value. Use your remaining piece to capture your opponents pawns. Promote one of yours to a queen and deliver one of those checkmates I mention.

Practice some tactics by doing some puzzles. The more you do the easier it will be to recognize patterns in the game. And just keep doing them everyday or as often as you can. If you don't have much time maybe do a few puzzles as a warm-up before playing. More important than quantity is quality and consistency. Even super GMs still practice tactics

And learn opening principles. Not specific openings, but opening principles - developing your pieces towards the center to control it, getting your king to safety, not moving the same piece twice unless absolutely necessary or gaining immediate advantage, connecting rooks, etc... Also important to analyze your games after you play them. Whether you won or lost

Might seem like a lot, and it takes a while, but it's really not that much. If you do all of that you'll see your progress. It's normal to gain and lose rating so don't stress too much about it.

There are a few chess masters on youtube that play through every rating teaching concepts, good habits, what too look for, what to avoid, etc and it can help if you enjoy watching it. There are many but the 3 that I've checked and think are quite instructive are

 

  • Building good chess habits by ChessBrah
  • John Bartholomew's climbing the rating ladder
  • and my favorite Daniel Naroditsky's speed runs. He has a few on his channel

Good Luck and most importantly have fun playing chess!!

I know all of that. I started playing a around 2 weeks ago but i'm trying to get better. Once i hit the level that you mentioned which I think is around intermediate I need to know what to get better at then. Personally, books don't help at all I learn more by visual learning sometimes I try to watch some good games like hikaru,magnus,garry, etc. So what i'm trying to say is that I know what I need to get better at right now which is situational awareness and basics. But I want to know anything else I can improve once I hit the level that you mentioned. By the way I really appreciate your help.

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Avatar of PhilippineDoggo

Well, since I was once a 500 rated player, some of them know how to unleash attacks like pinning the queen to the king via rook, basic king checkmate using queen after castling, etc. but they don't know how to defend against them. We can play a game if u want, so I can see ur problems.

(Saw ur game against @shady-character. U really need to defend ur pieces and not blunder.)

Avatar of PhilippineDoggo
shady-character wrote:

He needs to learn to coordinate attacks

 

and he is a victim of aggressive forking.

Avatar of PhilippineDoggo
shady-character wrote:

Learning to anticipate opponents rather than blindly following a plan prevents forking.  Hard to learn.

Yep. Even I can't do it.

Avatar of tygxc

#1
"Stages of a chess player rankings?"
I see 4 stages:
1) < 1500: blunder prevention
2) 1500 - 2000: tactics
3) 2000 - 2500: endgames
4) > 2500: openings

Avatar of PhilippineDoggo
tygxc wrote:

#1
"Stages of a chess player rankings?"
I see 4 stages:
1) < 1500: blunder prevention
2) 1500 - 2000: tactics
3) 2000 - 2500: endgames
4) > 2500: openings

Players from 1300-1500 dont blunder anymore, while 800-1200 hardly blunder (but still blunders)

Avatar of PhilippineDoggo
shady-character wrote:

everyone blunders. All perfect moves would end in nothing but ties

and there's mistakes and inaccuracies.

Avatar of PhilippineDoggo
shady-character wrote:

blunder.  Now there's a word.

But no chess player has not blundered in a game.

Avatar of PhilippineDoggo
PhilippineDoggo wrote:

Well, since I was once a 500 rated player, some of them know how to unleash attacks like pinning the queen to the king via rook, basic king checkmate using queen after castling, etc. but they don't know how to defend against them. We can play a game if u want, so I can see ur problems.

(Saw ur game against @shady-character. U really need to defend ur pieces and not blunder.)

I'm always a victim to having my queen pinned to the king.

 

Avatar of tygxc

#17
"Players from 1300-1500 dont blunder anymore, while 800-1200 hardly blunder"
++ You do not believe that yourself...
"All games between players rated <1800 are decided on pieces being blundered on almost every move." - Carlsen

Avatar of tygxc

#24
"Many "expert" suggest castling early."
++ Rightly so: castling is a very powerful move: brings your king to safety and connects your rooks to activate them. It is like 3 moves: Kf2, Rf1, Kg1 for 1 move O-O.

Avatar of tygxc

#20
"and there's mistakes and inaccuracies."
There are only 3 kinds of moves: good moves, mistakes (?) and blunders (??)
A blunder (??) is a move that turns a won position into a lost position.
A mistake (?) is a move that either turns a drawn position into a lost position,
or turns a won position back to a drawn position
Inaccuracies do not exist.
An 'inaccuracy' either changes the game state from drawn to lost or from won to drawn or it does not.
If it changes the game state then it is not an inaccuracy, but a mistake.
If it does not change the game state, then it is not inaccurate.

Avatar of magipi

Just for sake of interest: in tygxc's world, if I am up a queen and a piece, and I hang the queen for nothing, that is not a mistake. As it does not change the position's winning nature.

I think this theory might need some polishing.

Avatar of tygxc

#29
"castling to the correct side"
That is nearly always O-O
O-O takes one less move to prepare
That extra move to prepare O-O-O is a queen move, often premature 
The king is not safe on the c-file and will need to spend an extra move to go to the b-file

#30
"Over complication of simple ideas"
inaccuracies are a needless complication
There are only 3 kinds of moves: good moves, mistakes (?), and blunders (??) that is simple.

Avatar of tygxc

#31
In practice it is often good to give back material to simplify to a simple win.
"An endgame with an extra pawn is won, the plan is to queen the pawn.
An endgame with an extra piece is won, the plan is to trade the piece for a pawn." - Capablanca