Study Plan:

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Chess221871

Is this a reasonable approach to improve? Btw, I'm in a chess class and I am planning to get a coach. My goal is to reach 1800 in about 1-2 years and hopefully reach 2000 later.

Thought process: Analyze games with a strong player and find the mistakes in my thought process. Learn how to evaluate positions better and improve at planning. Make sure to use blunder checks also.

Openings: My first goal is understanding the fundamentals well enough to see how the various opeings use the fundamentals. Use Chesspathways.com, simplifychess.com,  and some books to study the ideas behind every move and the basic plans. This involves playing through games on my physical board. Understand why the moves I think are good aren't and vice versa. Making sure to get the fundamentals down better (avoiding playing h3 unless needed and aiming for rapid piece development). My goal is to explore as many openings as possible and experiment. I don't want to build a repertoire until about 1800 OTB.

Middle Game: Learn how to plan and evaluate better. Understand the role of pieces in a given position. Understand what makes a plan good and where the pieces should be placed in the middle game. Later, I'll learn how to use the bishop (I know a little about it) and controlling key squares. Most of my understanding of strategy has come from reviewing my games though.

Endgame: Learn all the typical endgames at the 1400-1599 level in Silman's Endgame Course. Practice playing the endings against the computer. I know how to checkmate with two bishops (learned it long ago) but not with a bishop and knight. I also learned the idea behind some rook endings. I've been analyzing some of my games to see the possible endings that could have occurred and how to win them.

Tactics: 50 puzzles per week. Spend a few minutes on each puzzle I got wrong. I'm doing the Polgar book and 1001 Progressively Challenging Tactics by Dave Couture. Later, I'll get the book Combinative Motifs by Maxim Blokh. I might also get "Chess tactics Antenna".

Blunders: Stop playing blitz currently since I blunder much more there than in rapid. Work on improving my thought process and finding the best moves for my opponents. I struggle with time pressure in blitz and play the first move that comes to mind. Another thing is to not assume that the opponent has to recapture when calculating.

Visualization and calculation: Reach a consistent of 5-7 moves deep with more clear visualization. Learn how to visualize the board while blindfolded. My current progress with blindfold chess is being able to see at most 4-5 moves, but I struggle to visualize all the squares. I can name the color of some squares like g7, but I'm not very good in this area.

Games here: I haven't played too much rapid chess recently, but I plan to play when I have time

sndeww
Chess221871 wrote:

Is this a reasonable approach to improve? Btw, I'm in a chess class and I am planning to get a coach. My goal is to reach 1800 in about 1-2 years and hopefully reach 2000 later.

Thought process: Analyze games with a strong player and find the mistakes in my thought process. Learn how to evaluate positions better and improve at planning. Make sure to use blunder checks also.

You may not always have a stronger player to help analyze your games - I usually had to remember what I read in books to make sense of some ideas in my games. But yes, if you can, analyze with a stronger player.

Openings: My first goal is understanding the fundamentals well enough to see how the various opeings use the fundamentals. Use Chesspathways.com, simplifychess.com,  and some books to study the ideas behind every move and the basic plans. This involves playing through games on my physical board. Understand why the moves I think are good aren't and vice versa. Making sure to get the fundamentals down better (avoiding playing h3 unless needed and aiming for rapid piece development). My goal is to explore as many openings as possible and experiment. I don't want to build a repertoire until about 1800 OTB.

1800 OTB seems a bit late to build a repertoire, it's fine to experiment, but you should stick with what you know best after some experimentation. Playing games through a physical board is fine. I'd also recommend (if you have time) to play the variations against yourself. If a book says, "this is winning for white", close the book, play against yourself. Every time you find a winning variation for white, back up, and see if you can find a better defense for the opposite side, etc. This way you get to learn many things at once.

Middle Game: Learn how to plan and evaluate better. Understand the role of pieces in a given position. Understand what makes a plan good and where the pieces should be placed in the middle game. Later, I'll learn how to use the bishop (I know a little about it) and controlling key squares. Most of my understanding of strategy has come from reviewing my games though.

This is all very vague, but correct.

Endgame: Learn all the typical endgames at the 1400-1599 level in Silman's Endgame Course. Practice playing the endings against the computer. I know how to checkmate with two bishops (learned it long ago) but not with a bishop and knight. I also learned the idea behind some rook endings. I've been analyzing some of my games to see the possible endings that could have occurred and how to win them.

Bishop and knight isn't really a checkmating pattern you need to know. Analyzing rook endgames however is a must, yes. 

Tactics: 50 puzzles per week. Spend a few minutes on each puzzle I got wrong. I'm doing the Polgar book and 1001 Progressively Challenging Tactics by Dave Couture. Later, I'll get the book Combinative Motifs by Maxim Blokh. I might also get "Chess tactics Antenna".

50 a week is reasonable. not too much, but not too little. I don't know about the books, I don't have them.

Blunders: Stop playing blitz currently since I blunder much more there than in rapid. Work on improving my thought process and finding the best moves for my opponents. I struggle with time pressure in blitz and play the first move that comes to mind. Another thing is to not assume that the opponent has to recapture when calculating.

Opinion: 10min games are the best for learning. you get time to think about what you've learned and you can try to implement it without falling to cheap tactics, but it's also short enough to squeeze in many games in an hour.

Visualization and calculation: Reach a consistent of 5-7 moves deep with more clear visualization. Learn how to visualize the board while blindfolded. My current progress with blindfold chess is being able to see at most 4-5 moves, but I struggle to visualize all the squares. I can name the color of some squares like g7, but I'm not very good in this area.

Visualization is ok but it's useless if you can't evaluate the end position correctly. I have that problem right now. Either I visualize too deep and analyze it wrong or I don't think enough and fall to a cheap tactic.

Games here: I haven't played too much rapid chess recently, but I plan to play when I have time

 

Chess221871

Thanks so much for your response! Also I meant bishop pair at the middle game portion. I think implementing all of this (the first step portions) should take about 1-2 years.

AndrewSmith

https://support.chess.com/article/437-how-do-i-get-better-at-chess

 

Maybe do some lessons etc to help improve. Enjoy 

sndeww

The bishop pair is an overrated imbalance. don't get me wrong, it's really strong, but I've found that while I was U2000 The initiative was more valuable than any other form of imbalance.

BroiledRat
I switched over to ten minute games today.

And B1ZMARK was speaking facts.

Only had time for two 15|10 games a day, just squeezed out five 10 minute games!

Perfect balance of brevity and thinking time.

Lost four out of five games, but still, I feel like I’m learning. :)
sndeww
BroiledRat wrote:
I switched over to ten minute games today.

And B1ZMARK was speaking facts.

Only had time for two 15|10 games a day, just squeezed out five 10 minute games!

Perfect balance of brevity and thinking time.

Lost four out of five games, but still, I feel like I’m learning. :)

finally, at long last! Someone finally realizes the beauty of 10min games!

llama47

About the 5-7 move visualization thing.

First of all, I assume you mean 5-7 moves, which is 10-14 ply. In other words 1.e4 e5 2.Nf3 Nc6 is 2 moves but also 4 ply.

Yes, the ability to visualize that far consistently is good... but if you mean you want to consistently calculate that deep in every position then that's bad. Calculation is a tool that's only useful in certain situations. GMs can visualize 100 moves ahead, but they never bother doing it, and some positions they don't look ahead at all (that's what they say not me!).

Anyway... when there are tactics, then calculate them until there are no more forcing moves. Calculating anything extra is a waste of time and energy... so the ability to visualize many moves ahead is good, but actually doing it on every turn is not.

And like B1Z says, it's all for nothing if your evaluation of the end position is way off.

Chess221871

@llama47, do you have any tips for blindfold chess and analyzing games? It's hard to understand the engine moves (sometimes even after playing through the continuation).

I'll soon work on positional evaluation (mines isn't that good). Rn, I'm reading "Discovering Chess Openings: Building opening skills from basic principles" and soon I'll read the series "Mastering the Chess Openings" and "Chess Training for Post Beginners". I'll soon look at books that show lots of games to get an idea of how to use the strategic concepts.

NobleElevator
Chess221871 wrote:

Is this a reasonable approach to improve? Btw, I'm in a chess class and I am planning to get a coach. My goal is to reach 1800 in about 1-2 years and hopefully reach 2000 later.

Thought process: Analyze games with a strong player and find the mistakes in my thought process. Learn how to evaluate positions better and improve at planning. Make sure to use blunder checks also.

If you get a coach, this is a good idea. Always good to get advice from stronger players.

Openings: My first goal is understanding the fundamentals well enough to see how the various opeings use the fundamentals. Use Chesspathways.com, simplifychess.com,  and some books to study the ideas behind every move and the basic plans. This involves playing through games on my physical board. Understand why the moves I think are good aren't and vice versa. Making sure to get the fundamentals down better (avoiding playing h3 unless needed and aiming for rapid piece development). My goal is to explore as many openings as possible and experiment. I don't want to build a repertoire until about 1800 OTB.

Personally I think you should learn a little more than fundamentals to get to 1800. I've played for the last year with just fundamentals, and although I've gotten to 1800 blitz-ish, I think it's just much more affective to learn at least the main ideas, openings, and variations/lines. 

Middle Game: Learn how to plan and evaluate better. Understand the role of pieces in a given position. Understand what makes a plan good and where the pieces should be placed in the middle game. Later, I'll learn how to use the bishop (I know a little about it) and controlling key squares. Most of my understanding of strategy has come from reviewing my games though.

Good strategy! There are many good chess.com lessons about these. Many chess.com lessons about the specific openings also include the specific middlegame ideas for each opening.

Endgame: Learn all the typical endgames at the 1400-1599 level in Silman's Endgame Course. Practice playing the endings against the computer. I know how to checkmate with two bishops (learned it long ago) but not with a bishop and knight. I also learned the idea behind some rook endings. I've been analyzing some of my games to see the possible endings that could have occurred and how to win them.

Pretty much the same as @B1zmark said lol

Tactics: 50 puzzles per week. Spend a few minutes on each puzzle I got wrong. I'm doing the Polgar book and 1001 Progressively Challenging Tactics by Dave Couture. Later, I'll get the book Combinative Motifs by Maxim Blokh. I might also get "Chess tactics Antenna".

50 a week is good. The books/courses you mentioned are all good, however some others I would recommend are The Woodpecker Method (Smith & Tikkanen) and some of Jacob Aagaard's tactical/strategical books (when you get more advanced).

Blunders: Stop playing blitz currently since I blunder much more there than in rapid. Work on improving my thought process and finding the best moves for my opponents. I struggle with time pressure in blitz and play the first move that comes to mind. Another thing is to not assume that the opponent has to recapture when calculating.

Blitz is still a good way to practice your openings, but if you find yourself blundering far too much you should try 10|0 or 15|2. Games over 20 minutes often don't help too much in my opinion unless you're specifically training for OTB/calculation.

Visualization and calculation: Reach a consistent of 5-7 moves deep with more clear visualization. Learn how to visualize the board while blindfolded. My current progress with blindfold chess is being able to see at most 4-5 moves, but I struggle to visualize all the squares. I can name the color of some squares like g7, but I'm not very good in this area.

Seems good. Again, Jacob Aagaard has many brilliant books about this. Calculation is one thing that is hard to learn but extremely beneficial in chess (especially in long OTB games). Some things you can do are drawing arrows online when playing rapid or puzzles, and doing survival puzzle rush. 

Games here: I haven't played too much rapid chess recently, but I plan to play when I have time

Here's some of my tips happy.png

llama47
Chess221871 wrote:

@llama47, do you have any tips for blindfold chess and analyzing games? It's hard to understand the engine moves (sometimes even after playing through the continuation).

I'll soon work on positional evaluation (mines isn't that good). Rn, I'm reading "Discovering Chess Openings: Building opening skills from basic principles" and soon I'll read the series "Mastering the Chess Openings" and "Chess Training for Post Beginners". I'll soon look at books that show lots of games to get an idea of how to use the strategic concepts.

For visualization (which will help blindfold) Tisdall gave some advice in his book. He said calculate until the position starts getting unclear in your mind, then stop and (basically) memorize that position. It will be your new starting point... let me give an example. Let's say you get 5 moves deep and it feels like you're about to lose track of things, stop and look around the board and note where each piece is, keep looking until you've memorized it. Then as you calculate more if you lose track on move 8, then instead of starting all the way back on move 1 you can go to the position you memorized on move 5.

He calls it the stepping stone method. If you can only see 5 moves ahead, then you make 5 move stepping stones to see 10, 15, 20 etc. 

---

For analysis, yeah that's tough, and the engine isn't very useful. I'd say read a strategy book and an endgame book and only pay attention to the engine in tactical situations... although here's a few basic tips for making sense of non-tactical engine moves.

 - One of, or the main, goal of most positions is piece activity. Influence many squares, and come into contact with many weak enemy pawns / enemy king. Let's say you have the option to capture with a pawn or your b1 rook... if the pawn blocks the rook on the 3rd rank that's probably dumb, and you should capture with the rook. If the pawn blocks the rook on the 6th rank then that's probably good and you should capture with the pawn. Of course there are usually other things going on in a position, but it's useful to get in the habit of thinking about piece activity. 

 - A move does more than attack new squares, a move also uncovers ranks/files/diagonals, and blocks ranks/files/diagonal. For example in many QGD positions the rooks go to the c and d files... ok but what clues does that give you about how to develop your bishop (Be2 or Bd3)? Well if you're going to use the d file later, then it's probably better not to block it with a minor piece.

 - Oops that was sort of the same tip twice. Well, here's the other one... sometimes stop and take a look at your pieces. If they got 1, 2, 3, 4 free moves in a row, could they come into contact with weak enemy pawns? What about your opponent's pieces? Ignoring tactics for a moment, the side that can better do this is usually ahead. If either king is unsafe then you can think in terms of the king instead of pawns.

That's basically my two big tips I guess... positional chess is a lot about control a lot of squares (including trying not to block your own pieces) and come into contact with weak enemy pawns / king.

LeeEuler

Don't have much to offer in the form of tips, but just want to say thanks for putting up this topic. Good for players like me in a similar situation. 

Chess221871

I also want to add that I'm using the real 3d pieces and burled wood board to get used to how the 3d pieces look like.

astral_travel

@llama47

just wanted to say, using the word 'enemy' in chess is a bit harsh i think...i think it's better to use the terms rival or opponent

i mean, an enemy is like, very extreme, it's someone who you have strong feelings of loathing towards..