I think it's a FAIR idea. {As long as your opponent willingly complies.}
ADK
One of the ideas floated was to allow takeback move after resigning. In that way, the blunder is acknowledged to have effectively determined the outcome of the game but, where both players are interested in exploring WHAT-IF a different move had been played, the game could be continued. The outcome of the continued game would NOT be counted in the statistics.
(One way of implementing this would be to make a copy of the game and switch to the proposed COACHING mode).
For interest, here are pointers to a few other discussions about takeback/undo:
Take back is not an option in chess. Why?
Play always by the rules.
Maybe the question is more how do I limit the blundering.
In the slow chess (40 moves in 2 hours (3 min/move)
If you play in a chess club, you know, that there is no take back option.
So making a move is a process. In the beginning of learning chess, you learn
1. to sit on your hands.
2. think about the move
3. come to a decision and then…
4… first write it down
5. look again and then
6. make the move.
If you are more experienced, you can combine some of the above steps in one quick thought.
In quick chess, it’s more a feeling, not bruteforce calculations…but if you blunder, don’t blame the game, learn from it next time you will not make the same mistake again…
In a kind of friendly game, a take back option with opponent(tutor) agree, is oké. You learn direct from mistakes!
Yes you are totally right. It's like yahoo chess though, most people will not give you the take back because they want to win.
Well he should have been more careful and look twice at his game . Dont blame yourself im sure he is alright by now, probably learned from his "mistake".Besides its your lucky break , you should do whatever is possible to win.
One of the ideas floated was to allow takeback move after resigning. In that way, the blunder is acknowledged to have effectively determined the outcome of the game but, where both players are interested in exploring WHAT-IF a different move had been played, the game could be continued. The outcome of the continued game would NOT be counted in the statistics.
(One way of implementing this would be to make a copy of the game and switch to the proposed COACHING mode).
For interest, here are pointers to a few other discussions about takeback/undo:
http://www.chess.com/forum/view/community/turn-based-chess-undos
That's a good idea.
other sites like chess cube allow taking back. But then that can be annoying if done very frequently. Maybe once in a game with permission of your opponent
Its a good idea but we will consider also our objectives.... I mean the kind of training and discipline we will impose in ourselves.
Its a good idea but we will consider also our objectives.... I mean the kind of training and discipline we will impose in ourselves.
Takeback, within an unrated, coaching game is a means of extracting the maximum experience out of any given position. When I'm playing a very much weaker opponent, he will sometimes use takeback 4 or 5 times AT THE SAME POSITION before discovering the optimal move.
Additionally, it is a means of levelling the playing field between two mismatched opponents. Only with a rating difference of 500 points or more can I expect to beat an opponent who is using unlimited takebacks.
“A man that will take back a move at Chess will pick a pocket”
(Richard Fenton)
Whereas a woman that will take back a move at chess ...
Certainly made my share of blunders but never expected to be able to take them back.