...This position is beyond dubious, and it's time you admitted it.
The number of mathematical operations required to solve chess is unknown, and therefore the amount of time required to solve chess is unknown. Twenty years is within the span of time which is unknown. You can use this Venn diagram to understand it:
I grok that you can only understand simple Venn diagrams, but stop projecting. You've already made this exact point a handful of times in this thread. It's been just as bad each time. Have you ever been checked for Dementia/Alzheimers?
Now if I could graph 20 years vs. the amount of time from now until the heat death of the universe, then I could improve your graphical representation, but unfortunately, your 20 year span would be invisible to the human eye (and probably to a microscope) on such a graph, and, besides, your 20 year BS relies heavily on mankind randomly running into a forced winning line long before calculating the full 10^46 positions, a billion billion billion to 1 shot.
You are effectively saying that chess is as likely to be solved in the next 20 years as in any 20 year period following...whether 100 or 100,000 years from now, which is quite obviously false. It only takes a modicum of logical thinking to understand why.
Your argument has always been intellectually dishonest. By your reasoning, you won't even admit that chess being solved tomorrow morning is currently impossible to achieve using tonight's resources/technology. I mean, Jesus might show up at dawn for the Rapture and solve chess as one of his first miracles, right? Ergo, it's not impossible by your janky definition and reasoning.
It's an absurd position you hold, and it has been for 200 pages.
That’s what I’ve been saying: the knowledge accumulated by humans about the game is next to nothing. And that’s because the amount we don’t know is so vast, which makes what we do know so little.
I disagree. >99% of what you're calling knowledge is superfluous. For example in the thousands of positions that comprise K+R vs K some EGTB may be able to say how different moves mate in different numbers, but knowing only the basic idea a human can can still win (and even win in the shortest number of moves given time to analyze).
To a lesser extent this is true all game long. With the just basics and slow calculation humans find correct moves.
Knowledge covers more than principles: I mean the ‘huge’ amount of opening knowledge we have accumulated, and which a present-day computer can learn to bypass in just 4 hours...That seems astonishing, but given the fact that it covers just a very tiny portion of the final picture to be covered, it is not so surprising after all. It may turn out that most of this opening knowledge is rather meaningless.
Actually Alpha Zero came up with much of the same opening knowledge which has been held for many years--it is just that Alpha Zero did it faster [far faster]
Yeah, no kddin’! 4 hours! Which goes to show how extensive it really is, despite appearing so. Although it’s hard to believe it learned all the Sicilian lines by playing with itself for 4 hours...