We will see. There is already research regarding chess and quantum computers but from what I've seen so far they only made the first step out of a gazillion steps.
Whether this leads to anything substantial we don't know yet. There will be a solution in the very distant future but not with the tools we have now.
It is a different programming paradigm, but I believe in principle entirely general. One interesting property of quantum computing is reversibility: it is essential that all quantum gates are reversible for it to work.
If by different paradigm you mean like Turing's Enigma breaker, that has to crank through the entire process and either succeeds in one pass or fails, then I would agree. But 10^44.5 is a large process to do in one shot
, and it's a fundamentally iterative process evaluating backwards from mate. You cannot "evaluate" each single position standalone, that would be like solving chess another 10^44.5 times over. So you need to carry information states from one subprocess to another...ergo the problem for quantum computers.
I would liken it to a massive pattern of dominoes tipping over. One shot to do it right, no stopping, and no having certain dominoes wait for others to do their tipping. It's unidirectional in nature. The pattern falls and then you see what you got in the end. It's a tremendous limitation compared to traditional programming.
Edit: ...and sure enough, as soon as I Googled "quantum computers like dominoes", I found this...
...and this.
Maybe I should be in quantum computing. It seems like an incredibly frustrating way to program though, much like real domino pattern builders. It's well suited to massively parallel tasks, but not iterative ones.