Improving Tactics Trainer


Thanks for taking it into consideration. But it would be more helpful to have the analysis there. If I could figure it out on my own I likely wouldn't need tactics trainer.
Thanks for taking it into consideration. But it would be more helpful to have the analysis there. If I could figure it out on my own I likely wouldn't need tactics trainer.
If the sub-variations were explored it would vastly improve TT. Sometimes I'm left wondering after a problem (ok, but what if black/white responded this way instead). If the point of it is a teaching tool all viable (non-obviously losing) sub-variations should be explored (like in CT-Art).
Also, would be kinda cool to know where the problem is from (if it's from a real game).
Just some ideas. As is, I would not pay for full-acess to this feature but with a full tweaks I might.