If I understand you well @Kookaburrra, @Wouterkabouter and @Stephen_33 it is like this
Correct. Yet hard to believe but correct
If I understand you well @Kookaburrra, @Wouterkabouter and @Stephen_33 it is like this
Correct. Yet hard to believe but correct
Thanks for the new names for the categories. Now I can refer to my preferred kind as "Organised democracy". And yes "Of course, that means you need to be able to see who voted and how" - and when (-> early voters).
I doesn't need a complete redesign, just a fix of the errors, and staff just listen to the community and set priorities for the developers.
It will work for the other styles of VC, too - players, and captains (if any) can just ignore features they don't need. Anarchy style doesn't need anything as everyone can see a move, vote a move and that's it.
Yeah, captain-only voting is not a good solution for most clubs.
There are probably four main styles of vote chess play, with most clubs fitting loosely into one of these categories:
1. Disorganised free-for-all. No meaningful discussion. Everyone votes for the first move they see. Games tend to be low-quality since low-level participants tend to win by sheer volume. This is what the master vs the world games tend to look like.
2. Limited participation. Related to the first one, but there are really only 1-3 participants in the game, so the game is really effectively controlled by 1-2 people and reflects their strength of play or lack thereof. This is common for some of the big clubs at the top of the leaderboard - they play a lot of games, but only have 1-3 people in those games.
3. Organised democracy. Everyone is encouraged to participate in the discussion. People are encouraged to wait until the last 24 hours to vote, and to only vote for moves that have been discussed, but are permitted to read the discussion and make their own decision about what to vote for based on that discussion and their own analysis. Rogue voters are warned and eventually removed. This is my preferred style.
4. Captain-led. A captain will organise the discussion and will eventually call the vote and either tell people what to vote for or give them a choice between two or more moves. This is a little too strict for my preferences, but some people like it and it can work very well and lead to a highly enjoyable game.
Captain-only voting would mostly work for the last style (although it would need designed in a way that captains can change or temporarily fill in for each other), but it would completely destroy the other styles. I strongly dislike the first two styles, but there are people who like them and there's no reason that should be disallowed.
If you have problems with rogue voters, that's something you as an admin need to address by warning and removing rogue voters. Of course, that means you need to be able to see who voted and how, so you need that feature to be working properly. But I don't want a complete redesign of the vote chess system in a way that only works with one style of play.