With this in mind, is considered cooked an endgame study, with an original given certain solution for draw, when there's also a solution for win? Asking this having in mind some retro problems, where there were given as eg. mate at exactly 2 moves while there were multiple m1.
In a Draw endgame study, if a win is possible then it's cooked (since best play by White is assumed). If a problem requires you to find a M2 exactly when M1 is possible, the "exactly" part of the task must be given as part of the stipulation to warn the solver, otherwise the problem is unsound.
First, 1. Qf2+! isn't a "cook", since it is the only correct solution.
First, you should learn what a basic term like "cook" means in chess problems. A cook is a solution unintended by the composer, regardless of the number of solutions that work. An unintended solution doesn't magically become intended just because the intended one fails to work.
Cook: A second key move, unintended by the composer. A cook is a serious flaw, and invalidates a problem. The publication of cooked problems was once common, but in the modern era computers can be used to check for cooks, and cooked problems are rarely published.
https://en.wikipedia.org/wiki/Glossary_of_chess_problems#C
Second, 1. Qf2+! (check) is unexpected as key move "by conventions" and together that makes it extraordinary, when there is the luring but incorrect 1. Qh8 "aesthetically pleasing" theme.
If the key fails to work, that also invalidates a problem. When such a problem is cooked as well, that makes the problem doubly faulty, which may be unusually bad, but not extraordinarily good. This was Reti's first problem composed as a child, made before computer-testing was possible, so no offence to the great man.
Third, it is indeed completely subjective what is mundane and what is beautiful.
You are confusing "subjective" with arbitrary. I gave sensible, non-arbitrary reasons for why 1.Qh8! is better and more beautiful than 1.Qf2+, based on established chess problem aesthetics. But you are unable to provide a single reason for why you think something that's "straightforward" is more beautiful. Instead all you have is "it's all subjective anyway". That means you could pick any of your games where you won after a blunder by the other side, and claim it's more beautiful than Fischer's Game of the Century, because your game is more "straightforward". And when asked to justify this claim, you say, "it's all subjective anyway". Hmm, right.
You should know this problem was considered incorrect for long time, even during Reti's lifetime the bust 1. Qh8 Kxc4! was known, but AFAIK nobody discovered the 1. Qf2+!, until I checked with computer.
You can find the story of Reti's first problem here which further quotes a source explaining the intended key and cook. Here's a google translation of the relevant part:
The intended solution 1.Dh8! with the threat 2.Dxe5 + Kxc4 3.La2 dull 1 ... Dxh8 / Sd7 / Sg6 2.Kb4! De5 3.c3 # does not work because of 1 ... Kxc4 2.Qxe5 b5 + 3.Ka5 f2 4.Ne3 #, which neither Gottschall nor the readers noticed. On the other hand there is another solution, which certainly would not have been in the sense of the young inventor: 1.Df2 + Kc3 Or 1 ... Kxc4 2.La2 + Kc3 3.Lxe5 # or 1 ... De3 2.Dxe3 + Kxc4 3. La2 #. 2.Lxe5 + Kxc4 3.La2 #.