e5?
Very interesting concept :)
I tried to get hold of some knightmare chess cards a few months ago, but I've given up now. They're too expensive to buy on a whim when you're 16 and haven't found a job!
I see. I also have the problem of lack of sparring partner- it's hard enough to get anyone in this house to play regular chess!
Then there are the rather serious balancing problems- overpowered cards, e.g. the nuke and the fireball- if these problems were fixed, it would be worth the purchase.
Before I heard about knightmare chess, I thought of the idea to create a chess-card game combo that you could play on the internet. I did a search online and found this version by one of my favourite fantasy creators, Steve Jackson, one of the writers of Fighting Fantasy, etc. With such a game already existing, it seemed making my own would seem a bit of an imitation, so I let it go.
e5?
Very interesting concept :)
Correct.
Knightmare chess is chaotic fun. But not serious chess, that's for sure.
Knightmare Chess is a proprietary game published by Steve Jackson Games. It is something like a combination of chess and Magic: the Gathering. In Knightmare Chess you play a regular game of chess, but in addition, you have a hand of cards that gives you "special powers". This problem is inspired by that game.
This puzzle is slightly more difficult than the last.
Amy
White to move and mate in 1.
Your special power: Nuke it. After you move your piece, you nuke it. Remove from the board the piece you just moved and any pieces (including your own) in the eight squares immediately adjacent to it (less squares if the piece is at the edge of the board). Important: By an international arms limitation agreement, it is forbidden to blow up either king.
Assume that in reply to your move, your opponent can only make a standard chess move; i.e., he has no special powers available.