Such an optimistic, positive approach cool creation here, Pug! 👍 …I particularly like the no battling nonsense, way COOL ! =)
A follow up on my thread for a text adventure.

So a non-kotl specified as a non-kotl has activity in people who want to join the non-kotl?
Yes, but only if it remains a non-kotl. The minute it becomes a kotl, I no longer will be interested. :-)

so no joints?
I'm looking for the guy in the overcoat, but I don't see him yet.

So a non-kotl specified as a non-kotl has activity in people who want to join the non-kotl?
Yes, but only if it remains a non-kotl. The minute it becomes a kotl, I no longer will be interested. :-)
But it isn’t a kotl…..

Would anyone like to participate in the creation of this.
Descriptor:
peaceful/tranquil, amicable.
Length:
short/medium
objective:
A conversation that introduces long-term character into the game.
type “(1)” before the dialoged text to show that it’s the player speaking
type “(2)” before the dialoged text to show that it’s the new character speaking.
you don’t always have to flip from 1 and 2 every time. You can have two dialogues from the same person in a row as an example.
I know right #21