KOTL: “Bootleg D&D” (DefenderPug2)

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M1m1c15

walk into the mesa and try and find something interesting

DefenderPug2

Mine shaft, relatively new.

M1m1c15

i delve within

DefenderPug2

It’s dark but you can still see. Sight, 6 ft.

assassin3752

I go past the weaponsmith and check surroundings

DefenderPug2

A single mule and the other buildings.

assassin3752

I collect mule and check the other buildings

DefenderPug2

You collect……..the mule……..how?

assassin3752

nvm I put it in my bb and check other buildings

DefenderPug2

He thinks he can fit a mule in a bag….

DefenderPug2

Wait…….if the bag is bottomless, and you tear open the side of the bag from the opening, downwards…………….

M1m1c15

it all falls out

M1m1c15

thats how the bag of holding works

DefenderPug2

If you look inside of it, you see all the stuff in a huge hole. if you watch the hole as you tear it open, that hole shouldn’t shrink, if your tearing it open. So the stuff should stay inside right? So more space is added to keep that space where the stuff is added….ripping the bag open several times increases its opening size over and over again.

M1m1c15

no, it has the same mechanics of a normal bag if its ripped, stuff starts falling out, i just read the description of the bag of holding in the DMS guide

DefenderPug2
M1m1c15 wrote:

it all falls out

Technically….it goes into the astral plane…..so what if someone goes into the bag of holding, holding a bag of holding, tears the bag of holding their inside of, and brings the bag of holding their carrying, with them inside the astral plane…then they tear the the bag of holding their holding in the astral plane, creating a second astral plane?

M1m1c15

it would just go to the astral plane again

DefenderPug2

It can’t….hence already being there. 

I can’t walk into my house, and then be in my house, walking into my house again.

M1m1c15

the astral plane is different

M1m1c15