The shopkeeper is shot in the shoulder.
He looks at the bullet as if he's annoyed.
Nice one, he says.
Then the moss golem clones and then again, and they corner you.
The shopkeeper is shot in the shoulder.
He looks at the bullet as if he's annoyed.
Nice one, he says.
Then the moss golem clones and then again, and they corner you.
The shopkeeper is dead, as well as the moss golems.
And then a guy who looks just like the shopkeeper strolls through the front door. He grins.
"Hey assas. You did a good job killing me. Unfortunately, I planted my seed and regrew. Heh."
A tree is starting to grow around you.
The shopkeeper says: "Let's take this somewhere else."
You're in an arena. Of wood, vines, and other stuff that the shopkeeper will find advantagous.
Hi! I'm BACK IN BUSINESS, and hosting a KOTL!
CURRENT GAME:
Murder Mystery.
You will be pm-ed (emailed) your role when this game begins. Here are the roles:
Murderer: Gains 15 points for every player they kill. Loses 2 points for every day every player other than himself and the joker survives (real time). Also, loses 15 points if they kill the joker. Gains an additional 30 points for winning.
Innocent: Gains 5 points for everyday survived. Loses 35 points for killing an innocent. 75 points are split among the innocents who helped kill the murderer, and 50 points are given to the innocent who does the final blow. Gains 25 points for surviving until the end. Loses 30 points for killing the Joker.
Joker: Loses 15 points for every day survived(yes, there are negative points). Gains 75 points for dying (by murd or inno, but not self-kill), then turns into an innocent. - 25 points for killing an inno, - 100 if you kill murd.
Storyline: You wake up in your cabin with no memory, with nothing (except for clothes). For some reason, you have the sense that you don’t need food or drink (hint hint: You don’t.). There is a note pinned to your door. What it says will be revealed when the game begins…
Here's the map:
In the middle, there will be a pavilion. Supply drops will spawn here.
To the north, there will be the cabins. You live here, and there is probably nothing secret in there.
To the east, there will be an armory. Weapons spawn here, but you can only take what you can carry.
To the south, there will be a shop. You can buy and sell things here for gold.
To the west, there will be a warehouse, where you can find raw materials and artillery(!!)
To the northwest, there will be a forest. There's loot here but u could die.
To the northeast, there will be a lake. There's better loot here, but you'll probably die.
To the southwest, there will be the cloudlands. There's even better loot, here, but more danger.
To the southeast, there will be the land of fire. There's god loot here but... yeah, you don't want to go here.
So yeah those are rules. Hope u like.
Everyone's gear: KOTL gear. - Chess Forums - Chess.com
SHOPS:
FOREST SHOP:
Main Section:
Plant identifier: 75 gold. (Identify any plant/fungi, its uses, effects, advantages, and more!)
Forest Staff(Blessed with forest magic): 340 gold.
Forest treat(Make a new forest friend today! Note: It does not work on the shopkeeper, sadly): 130 gold.
Magical Herbs (Heal ANY injury!): 420 gold.
Legendary Sword of the Forest(It’s actually amazing): 500 gold.
Legendary Forest Helm(This thing is SIIIICK.): 450 gold.
Legendary Forest Chestplate: 720 gold(As Roosevelt said: The only thing we need to fear is not having one of these.).
Legendary Forest Leggings(Buy it if you have the gold, or else you will be sad forever): 630 gold.
Legendary Forest Boots(Bro these are awesome): 360 gold.
Key to the Dark Forest(Even more deadly than the Land of Fire thing.): 400 gold.
Oh and if you kill the shopkeeper you will get 1 of each item…
The shopkeeper says: "Let's take this somewhere else."
You're in an arena. Of wood, vines, and other stuff that the shopkeeper will find advantagous.
how bout somewhere you dont have an advantage?
No you killed then it got reborn.
but I did kill it...
it said nothing about being reborn
The shopkeeper says: "Let's take this somewhere else."
You're in an arena. Of wood, vines, and other stuff that the shopkeeper will find advantagous.
how bout somewhere you dont have an advantage?
Nah. I prefer here.
The shopkeeper says: "Let's take this somewhere else."
You're in an arena. Of wood, vines, and other stuff that the shopkeeper will find advantagous.
how bout somewhere you dont have an advantage?
Nah. I prefer here.
you dont I dont have an advantage.
if you insist upon here, gimme one thing you have in shop. Only one, and you can choose. To make it fair, of course
also I got 800