Fixing New Analysis

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Avatar of flashlight002

@mgt3 the analysis is done once. If you close down the analysis interface and re-click any of the links that gets you to that game analysis e.g. game report, analyse etc then it just collects the initial data that was created. It does not do a new scan. I actually asked @dallin that they create a "re-analyse" button for those instances where they have upgraded the engine or fixed an issue...so that one could run a better report...but they have not created such a button (who knows...maybe they will at some future date. I thought it was a good idea). 

Avatar of erik

Thanks all! There are a lot of comments, so I'll try to summarize my takeaways!

1. We are currently working on a bug with the wrong moves/analysis showing up. In process. 

2. We are also working to tweak Accuracy settings. 

3. Yes, depth 20 is not always enough. We are working on a "Deep" analysis which can go deeper, faster. It's in development now. You can also analyze more in client now by setting your local analysis settings deeper. 

4. We moved the move classifications off of the Score chart because it was adding more noise there. This same data is in the Best Move Diff graph, which shows more accurately the move analysis. Those graphs are meant to do slightly different things. 

I hope that helps!

Avatar of flashlight002

Hi @erik thanks for this valuable feedback. Point 2 and 3: looking forward to what your dev guys create. Sounds amazing! I am all for a feature that allows for an even deeper analysis due to the horizon effect so prevalent with engine analysis. You and your team are doing great work. I look forward to experiencing it.

The entire idea of special colours and related icons to match specific move quality has been innovative! You won't find it on any other chess site. An inspired idea! A brilliant job. And so this brings me to point 4 of your post:

Erik I must respectfully disagree with you absolutely and categorically on this point in respect of removing the move quality icons directly from the score graph, and now hiding them in tool tips. Erik it is a total step backwards. This is a needless change, as @ascruggs so rightfully points out. He sums his feelings on this "needless move" to remove these icons perfectly! He makes the point that it’s stripping away functionality needlessly! And I agree 100%. (See his valuable comments above and more in this separate forum post here https://bit.ly/30uzLW8 for his views, which make perfect sense). I can guarantee you that there will be many more customers/users who agree with us.

I believe, and I am not alone in thinking this, that it's not the right move to make at all. Why hide your innovative idea? I really ask you to reconsider this decision. Below are a few supporting reasons that I hope will make you, and whoever advised you on what I believe to be an incorrect decision, to change your minds:

I knew the answer for the change would be "we thought it looked a bit busy and a bit noisy so we cleaned it up"!! I could have bet money on it!! But this is where I and others differ from you and whoever advised you to make this change. And for the record, just so you understand where I am coming from, I do know my stuff...I have been in advertising, design and marketing at the highest levels for over 25 years so I know my way around making decisions relating to visual media in all its forms, digital media, concepts of noise and information overload, correct composition, correct, meaningful and clear graphical communication and design, correct website design principles etc etc. So I speak from experience. (I had really debated putting in my experience or mentioning any of this actually. I don't want it to come across as bragging or chest beating...merely that I do know my stuff...nothing more).

That graph was PERFECT the way it was Erik. It told a total synergistic story at a glance, utilizing your new innovative coloured icons idea, helping us decode our game moves. It was magic. It was a great innovative idea! And now the graph is ruined. Just another plain vanilla scores graph, which we already have on the report page.

When it had the icons visible one could see straight away where the critical points were in the game; where a player started to falter and make mistakes or where he rallied and started to play brilliantly. One could see straight away where a blunder lost a player the game or advantage, or where a series of best moves changed the advantage from one player to another and many other indicators of performance at a simple glance. One could see so many synergistic indicators of performance and move quality linked to the game's outcome and structure...all at a simple glance. And now one cannot anymore.

Whoever came up with the idea to visually juxtapose the score bar with the move quality indicator icon created a brilliant piece of communication. It aided one in decoding our game.

With 1 click I could hone in on a mistake or a good move based on what the graph was portraying and be at that area on the board instantly. Now I have to laboriously make my way through tooltip after tooltip! Plus you now have a bug with the tool tip idea to boot! (See previous posts of mine where I explained it).

In addition, and this is a big point... it's hard to get tool tips to function on mobile devices. I have a device with a stylus, and even I find it difficult to get them to stay in place etc. So you are making it harder for your customer now. I think it's important to consider mobile web functionality as global stats are showing a marked move to people accessing the web via their smartphones. It has far overtaken desktop usage. So in respect of web design and functionality one needs to keep this important fact in mind. Keep it simple and show things easily. As @ascruggs points out the decision to put the move quality icons in the tool tips is tough on the browser and more difficult JS wise.

Nowhere else did one get this kind of info at a glance. I cannot get this kind of rich graphic knowledge from the Best Move Diff Graph!! It's not possible. They are completely different constructs representing completely different graphical portrayals of different measurements.

Furthermore, and I have said this before, but it's worth repeating because it is a central point: I don't need to tell you or your capable team that in web design it's all about making it quicker and easier for the customer along his/her navigation journey, not more difficult by hiding away critical information. The less clicks or actions to get to what they want to see or do the better. Hiding critical data is a no no. And now you go and hide one of your most innovative ideas in a tooltip!! I just don't get it.

There is an important adage by which I judge design work of all kinds...."form follows function". And in this instance this decision is just about form and devalues function. Making things “cleaner” or less “noisy” should not be done if they destroy a great idea or remove important information from sight or make it harder for the customer to get to that information. Plus I didn’t think the graph was noisy at all! Not at all!! Now it’s just one boring score graph...the likes of which you will find on many other sites.

So I ask you please to reconsider your decision Erik. Please listen to your customers and what we value and utilize. Please bring back the move quality icons on the score graph directly. By doing so you will also put back in place a unique element of the analysis system, which no other site can emulate.
Regards K

Avatar of flashlight002

@PawnstormPossie hey there happy.png

I know Erik basically has the final say on how this site operates and runs, how it looks etc....as is his right as CEO. This is an amazing site. He and his team do an amazing job. I just felt strongly about the loss of those icons as that graph was my "go to" graph because of those icons and how it was all laid out. As such I have tried to lay out a case for bringing them back. Did I come on strong. Probably happy.png

Avatar of erik

Thanks. I’ll reconsider. That said, you still haven’t addressed why the Best Move Diff chart isn’t fulfilling that need?

Avatar of Karpov_fan

erik even i cant open my old tournament links throug games it shows error as i click on tournament link 

Avatar of Karpov_fan

i mean i decided to view my 1 year back game which was from rapid tourney in game above tournament view able link is there when i clicked on it it showed wrong move made please fix 

Avatar of flashlight002

@stylish_bunny I do suggest you contact membersupport@chess.com 

This forum is exclusively to discuss issues with the analysis system. I  suggest you also attach screenshots, or if you have the ability to create screen videos - even better! There are numerous 'free' screen video apps for all platforms. They really help developers actually see the problem.

Avatar of flashlight002
erik wrote:

Thanks. I’ll reconsider. That said, you still haven’t addressed why the Best Move Diff chart isn’t fulfilling that need?

Hi @erik. To be honest I don't understand your question. The 2 graphs measure totally different dimensions/ measurements. There are NO colour coded move quality icons or any colour coded elements on my Best Move Diff graph that would tell me the move quality of my move (Best move, good move, blunder etc). All it shows are grey and black bars showing the deviation of white's and black's moves from the 'best move' baseline. Here is a snapshot of my Best Move Diff graph from a recent game:

I went and looked at the news article that was released to explain the new features of the new analysis system ( https://bit.ly/30B140V ) and I picked up an anomaly. In the article it shows the Best Move Diff graph looking like this:


The article shows the bars themselves colour coded according to their move quality! But my REAL graphs certainly don't look like that! 

So I asked one of my chess.com buddies who is infinitely more experienced than me, and who accesses the site purely by desktop to look at his Best Move Dlff graphs. He reports that his are also in grey and black bars and he also doesn't understand how one can figure out move quality classifications based on how the current Best Move Diff graphs are displayed at present. 

So I guess to answer your question: there isn't any colour coding representing the various move quality states in the Best Move Diff graph.

Avatar of 9thBlunder

Whoever has been in charge of a lot of these changes recently to the site are not the brightest or the best. From the abundant complaints of the new analysis system, to the changes in Tactics to cram the page with negative space it all is pretty ridiculous. usually websites make improvements, this site has focused on making changes for change sake and it's a shame.

Avatar of flashlight002

@PawnstormPossie thank you for shedding light on the issue (no pun intended -my surname is Light happy.png).

I agree with you - in the Best Move Diff graph removing all the colours makes sense- as it is the actual icons that one's 'visual mind' remembers better. Hence putting the actual icons (which are coloured anyway) at the bottom of the score bar made way way more sense. After all the engine score for the move has a direct correlation in determining the move quality (best move, good move, inaccuracy, blunder etc). 

Avatar of erik
9thBlunder wrote:

Whoever has been in charge of a lot of these changes recently to the site are not the brightest or the best. 

That's me!

Avatar of erik

I made a ticket to return the colors to the Best Move Diff graph. Not sure why that went away. 

Avatar of flashlight002

@erik before you do that let me show you one last example why I believe it is better to put the icons themselves on the  the score graph :The move I made Qe2 is a BEST MOVE but it matched the engine 0:00. So there is no bar, so NO RECORD to show the best move! On the score graph you have the opportunity still to insert the 'BEST MOVE ICON at that move point and show the true story!

Avatar of flashlight002

@erik I agree with you that we only need to show the icons/colours on one graph and I truly believe it is the score graph where the icons belong. The icons have the added benefit of already being colour coded and they have the universal symbols in them too eg. ??,?,?! etc. For a beginner this is MUCH easier to digest, grasp and understand!

Avatar of FiddlerCrabSeason
erik wrote:
9thBlunder wrote:

Whoever has been in charge of a lot of these changes recently to the site are not the brightest or the best. 

That's me!

 

(Waaayyyy) Back in my younger days, I was lucky to have a truly inspiring employer/boss, who at one of my low points pulled me aside and said "...if you don't make any mistakes, you're probably not trying to do anything."

Cheers to Erik and everyone at chess.com!!

Avatar of flashlight002

Anyone else on mobile just notice that the board in analysis shrunk considerably? Just happened right now. Now the view opens with chess.com logo and other icons on right. But this has resulted in a very small board. This is what it used to look like (a decent size):

This is what it now looks like (very small...lots of negative space. And I have a Note 5! I feel sorry for people with smaller screens!!):

What gives? Surely if one wants to access the hamburger on left or functionality icons on right it could just be a pull down operation? Why have they done this? It's like the detrimental changes just don't stop happening. @Erik or @dallin who do I report this too?

Avatar of flashlight002

@dallin @erik this is either a bug or your dev guys are working on something. Please let me know.... BECAUSE if I rotate my device to landscape view and then back to portrait view the board has increased in size now like so:

My friend who uses desktop mode exclusively also reports that the board has shrunk. I have tested with Chrome for Android and Firefox for Android and the behaviour is identical 

 

Avatar of dallin

This is a bug introduced with some board optimizations we are working on. We will get it fixed shortly, @flashlight002.

Avatar of flashlight002

@dallin roger that mission control happy.png. Thanks for the heads up.