Rating on the "lessons"

Sort:
Taskinen
[COMMENT DELETED]
IMKeto

The whole point of tactics trainng, and the lessons is to improve your chess ability.  The rating is not the goal.

Taskinen
[COMMENT DELETED]
IMKeto
Taskinen wrote:
FishEyedFools kirjoitti:

The whole point of tactics trainng, and the lessons is to improve your chess ability.  The rating is not the goal.

Of course. But evaluating your own progress takes time and ratings are pretty good indicator of improvement in your ability. Especially in a game like this, where basically everything can be fairly easily rated.

Like I said, I don't mind tactics training ratings, they're fine. I just don't like the lessons where it's sometimes it feels practically impossible to guess this one precise move (especially when it's a positional move out of 5 possibilities in a quiet position) and then getting smacked with -15 rating makes it feel a bit demotivating. Especially when the lesson tells you that you found good moves but they were not the correct ones.

I can understand feeling demoralized.  But remember, that its all about the learning.  Try and get past the immediate benefit of feeling good/demoralized, and learn that its about the long term goal.

Taskinen
[COMMENT DELETED]
IMKeto
Taskinen wrote:

You're right in that sense. Learning is the motivating factor, I just believe that a different rating system (or in this case even no rating system at all) for lessons could make it more motivating.

Perhaps the biggest issue is that the rating system with the lessons varies too much. Some lessons are very easy and give easy rating points, where as some punish you way too much for making only a "good move". How about a system where finding the best move gives more rating, finding a good move gives a little (or doesn't lose any) and bad moves lose rating?

I think the penalty needs to be strict, for the simple reason being.  In a OTB tournament game, you calculate out a nice line, and find out its only the second best move at one point.  Your opponent finds the right defense?  You should be punished with the loss.  No one should be rewarded for finding a second best move, and getting lucky with a win.  Thats playing hope chess.

I call that the "Tee-ball" mentality.  Where no one loses, everyone is a winner.  Why should you get points for getting the second best line?  But i bust my butt, put the work, and time in to find the correct answer?

Im not trying to sound harsh, and my answer is not directed at you per se.  But i do not think people should be rewarded for guessing, being impatient, lazy, and half-azzing things.