how can this "reputation" thingy be even measured
Reputation Score/Rating

how can this "reputation" thingy be even measured
Very simple. Like with a comment, every like gets you +1 and every dislike -1. Even accounting for some trolling I would expect over time to see a fairly accurate reflection of someone's sportsmanship. No need to make it more complicated than that. The only similar tool we have right now is timeout ratio (which also is part of sportsmanship).

and there nothing wrong with playing in a lost game (just saying)
As written above, nothing wrong according to the rules. But I always apply the "What would I expect in an OTB game?" test. There, you don't see halfway chess literate people playing on in hopelessly lost positions unless it is a blitz scramble. It would be a measure of sportsmanship not a measure of whether it is according to the rules.

Even accounting for some trolling I would expect over time to see a fairly accurate reflection of someone's sportsmanship. No need to make it more complicated than that. The only similar tool we have right now is timeout ratio (which also is part of sportsmanship).
I wouldn't. It has been proven multiple times anecdotally to me that the participation trophy generation (and their spawners) cannot take criticism, competition, or even chat box windows. Any user who tries to ~spice~ things up would undoubtedly be at like a permanent negative -666 (most disjonorable!). Good thing I can always go back to my own site blog if that happens though (no thanks to chess.com for DELETING multiple blog entries I had jere with game analysis).
How can chess.com do anything to your own blog?

Even accounting for some trolling I would expect over time to see a fairly accurate reflection of someone's sportsmanship. No need to make it more complicated than that. The only similar tool we have right now is timeout ratio (which also is part of sportsmanship).
I wouldn't. It has been proven multiple times anecdotally to me that the participation trophy generation (and their spawners) cannot take criticism, competition, or even chat box windows. Any user who tries to ~spice~ things up would undoubtedly be at like a permanent negative -666 (most disjonorable!).
That is a risk. But I like to take the positive attitude that there are far more reasonable people out there than trolls. From my personal experience, there have been fairly few sore losers so the number of times I would hit the "Thumbs down" button would be small.

Even accounting for some trolling I would expect over time to see a fairly accurate reflection of someone's sportsmanship. No need to make it more complicated than that. The only similar tool we have right now is timeout ratio (which also is part of sportsmanship).
I wouldn't. It has been proven multiple times anecdotally to me that the participation trophy generation (and their spawners) cannot take criticism, competition, or even chat box windows. Any user who tries to ~spice~ things up would undoubtedly be at like a permanent negative -666 (most disjonorable!). Good thing I can always go back to my own site blog if that happens though (no thanks to chess.com for DELETING multiple blog entries I had jere with game analysis).
How can chess.com do anything to your own blog?
They can push VIDEOS to decrease literacy. I realize I was not perfectly clear but if you look at my post, there is a distinction. They can't do anything to my own personal off-site blog. However, the blog on chess.com, they can and do cut content from. Hope that helps.
Right, that helps a lot, thanks...

how can this "reputation" thingy be even measured
Very simple. Like with a comment, every like gets you +1 and every dislike -1. Even accounting for some trolling I would expect over time to see a fairly accurate reflection of someone's sportsmanship. No need to make it more complicated than that. The only similar tool we have right now is timeout ratio (which also is part of sportsmanship).
some people are gonna dislike people after they have been beaten

how can this "reputation" thingy be even measured
Very simple. Like with a comment, every like gets you +1 and every dislike -1. Even accounting for some trolling I would expect over time to see a fairly accurate reflection of someone's sportsmanship. No need to make it more complicated than that. The only similar tool we have right now is timeout ratio (which also is part of sportsmanship).
some people are gonna dislike people after they have been beaten
Sure, some will. But keep in mind that this is self correcting as someone that repeatedly dislikes others out of spite will soon find himself on the side lines. It would be worth a try in my opinion but I am happy to stand corrected if my overall positive outlook in the membership turns out to be wrong.


The problem with such suggestions is that they will be inevitably abused.
You'll hand just another tool for trolls and bad losers to wage anonymous revenge on those who won games against them. (Or just anyone.) And the result will be that a lot of honest and good players will lose their accounts because of malignant reports.
If someone refuses to resign, it's their problem. In daily games, it's no problem whatsoever. In live games, I see that it wastes the opponent's time because he needs to watch the game till the end, but it's still an issue of minutes. Not worth so much rage.
I've observed another type of annoying delay tactic in daily games: the opponent who's losing, keeps sending several draw requests per every move, refusing to make his move, and hoping I would hand over the draw (and lose points) just because they're losing and therefore unwilling to play the game till the end, yet refuse to resign. That's annoying, but not really worth reporting. The right approach is just not play with the same player again.
There have been numerous threads about people slow playing lost positions. I will try not to duplicate them but to offer some suggestions how to address it. Let's start out with that it is perfectly within a player's right to use every second of their time. It is a totally different question whether it is sportsmanlike conduct when a 2000 rated player that usually plays reasonably fast starts dragging out the games when they are lost. It is safe to say that when you are down to a K+Pawns versus K+Q+Pawns between 2000ish rated players your only chance of "winning" is the premature death of your opponent.
Here is my suggestion: Similar to comment threads where one can give a thumbs up or a thumbs down to a post, let's introduce a "Reputation"/"Sportsmanship" whatever you want to name it label for each member. If the rating drops below a certain point, optional tournament settings would preclude such members from being able to participate. For live chess, in your own settings you could preset the opponent's reputation rating so that you don't end up playing with abusive members or folks that like to run away after they lose etc. Essentially, it would be self policing tool.
Any thoughts?