Okay - my screen shots did not make it... not surprised.
Screen shot of v3's analysis report (with shoddy continuation lines):
Screen shot of v3's cryptic find-the-FEN-string :
And, for comparison, v2's screen shot, clearly showing the current FEN for the game at-hand:
So much in v3 is still sub-par to what was offered in v2:
The User Interface – simple as heck. Even the old timers could navigate it. V2 provided menus with WORDS. In the V2 Home Page one had:
V2 had but 1 (!!) scroll bar to operate.
Each page in V2 had its own URL, a history for any browser to assist quick navigation and User History. Unsaved content, e.g., could be recalled within browser history in V2.
All of V2's menu was in WORDS (+ Icons). Not Icons-only (+ hover words). In fact, V2's hover pop-ups were MORE WORDS with deeper explanations of what those links lead to.
V3 is Icon only. ⏰🚫🔎⚡️🥄💬⬆️🔗⚙✖️🈳 V3 is such a hodge-podge of icons. Good luck to the novice user in navigating the Cape Horn of interfaces in his/her dingy. Just look at how participation in groups / clubs has waned over the years! New Users cannot navigate the main interface without the aid of 13 or 14 thirty-minute YouTube videos to explain it all. No such videos were necessary for the operation of V2's user interface, neither were any chess players injured in the making of such.
V3 contains multiple in-browser focus points and scroll-bars. Multiple scroll bars. Unsaved content is NOT recall-able nor stored in any browser buffer (i.e., it is lost if the page changes to another place). Often times screens are confusing as to whether a “⇐” BACK button will actually cancel a current sub-pane window (such as Analysis) or take the User to an entirely different location in browser history. The User can only HOPE it takes him/her back to where he/she hopes it goes. In other words, very poor User Interface design.
There is so much more content coming across the wires now, that V3 performance sans all the Ad-content is woefully slower compared to V2's simpler interface. I have documented this time-and-again for chess.com STAFF over the years(!!). On average, v2 responded with full page loads in 1/5th the time it takes v3 to respond. While v2 was “old tech”, the browsers and routers of the internet all deal with Full Page requests much better than multiple individual widget loads.
The Game Explorer – succinct, easy to navigate. Very fast response times as moves were entered or un-done. V3 is so slow comparatively.
Game Analysis and the compiled report that went with it in V2. Easy to see one's blunders, mistakes, and other minor errors.. and the lines of continuation for those tangents. V3 does not offer continuations like V2's reports did; they often conclude with 1 move of the blunder and that is it (see screen-shot below). V2's reports gave full lines of both blunder and best move continuations.
V2's drawback to Game Analysis? One needed to scroll the screen just-right to view all the content in one screen on a laptop. V3, however, improved on none of this and, in fact, made it worse. More scrolling is necessary to view the current game score (+/- how many points) and the current move in the move history than ever before. Navigating in-and-out of tangent lines is also less user friendly than before. I tend define that as a downgrade.
The Tactics interface was also better. Simpler and more functional on a single-page. In v2, the user did not need to load the Comments section independently; it was already THERE. Paginated properly. In v3, the user must weave her/his way around a plethora of non-descript icons and tabs… and pray like tacos that the 'back' button works. Current v3 Tactics performance is quite buggy with screens suddenly disappearing, never to be seen again (as browsers do not have history of individual Tactics to reference any more). And, don't get me started on the abomination that is the "Target Time" scoring algorithm in tactics training.... 🙄
v2's Activity Alert / Yellow box was a life-saver of time for the group admin. Now alerts in v3 are all jammed together in to one bell of an icon, or listed in infinitude beneath a cryptic Icon system on the left, or now partially shown in a remake of the original with an additional scroll bar for good measure.
V2 had no need for a “focus” mode for chess games.
V2's pagination was optimal compared to v3. Recent changes to the code have now implemented one pagination option for v3 (in a Group/Club Notes section, e.g.)---or multiple pages for comments in tactics; that is quite an improvement. However, it still falls short of what pagination was in v2. One could see how many pages, e.g., were in total in a given forum in v2. V3's pagination is cryptic; one cannot foresee how many pages are in total in a given thread. In v2, one just needed to set a page number in the URL of a browser string to jump in to the middle of a discussion if one wanted. V3 cannot offer that option given how it is coded.
In v2, adding in chess diagrams is/was far easier than in v3. In v2, the FEN for a position was recorded ON the same screen as the game and move history. In v3, it's on a separate pop-up screen!?!? What UI-genius designed that? In v2, a Game Diagram could be created and edited within a couple of minutes. In v3, it's … painful. I cannot think of a better adjective to describe it.
Can you point out where the FEN is in this screen shot of v3?
What does that "X" icon do? If I press it, does my computer explode? Do I find buried treasure? Does a tic-tac-toe board pop-up?
In this screenshot from v2, it's fairly obvious where
the game FEN is located. Makes it far easier for a
copy-paste operation by a user.
Oh, and look, all the Icons are LABELED.
What a novel concept.
I could go on. As someone (some-Dude may better) has accurately portrayed it: v3 is for those who like to play with computers, v2 is for those who like to play chess. I'm ready to go back to playing chess.