wow. thats very good dj.
What to do when your opponent makes a move (for U1200)

Position #1
Depending on what you think constitutes the begining of the middlegame, that is where the game is at. Basic middle game planning would tell us to lok for weak pawns, and or weak squares on the 5th, and 6th rank. Since there are no weak squares/pawns, white needs to improve his least active piece. Possible moves could be Bg5, followed by Qd2.
If black plays ...bc4, white plays cd, and then d6 becomes a possible weakness/target.

After my opponent makes a move I sing the hook of Sia's chandelier as loudly as I can.
When I'm done, I make the first legal move I see.
Pro tip: for internet play only.

Pos 1: 1...Bxc4 2.bxc4 isn't anything to worry about, so I'd be looking at I_A_S's 1.Bg5 or 1.Bxe6.
Pos 3: You seem to have missed what appears to be White's most logical move, 1.c3; the only thematic way to play the position. Of course 1.O-O is also possible first. The knight is useless on b3, and re-routing it via f1-e3 would make more sense.
The general advice seems pretty sound, though my personal approach is a mixture of the first move I think of and the one I like the look of the best.

I like how in example 2 Nxg7 gets 4 (!!!!) exclamation marks.
and what's the answer to 1? dont keep me in suspense, i got work to do...

Pos 1: 1...Bxc4 2.bxc4 isn't anything to worry about, so I'd be looking at I_A_S's 1.Bg5 or 1.Bxe6.
Pos 3: You seem to have missed what appears to be White's most logical move, 1.c3; the only thematic way to play the position. Of course 1.O-O is also possible first. The knight is useless on b3, and re-routing it via f1-e3 would make more sense.
The general advice seems pretty sound, though my personal approach is a mixture of the first move I think of and the one I like the look of the best.
+1
Also in position three, be aware that sometimes playing h3 and then casling may not be the best idea, as black can develop an attack with h6...g5. The same applies to black too, of course, so it might be better to start with c3, tuck in the bishop with Bb3, (in case of d5 or whatever), then reroute our knight to f3 or g3.
If you think you are rushing you are rushing your games and you don't know how to use your time well in a chess game, here is a perfect tip to help you.
When you are out of the book, and your opponent has played a different line in your opening, or you have ended your theory their, that is when to start thinking in your games.
When he makes a move, you think:
Step 1: Why did he do that? What is his/her threat in this position.e.g. Why did that Bishop move to a different diagonal. What is he trying to do their?
Step 2: Do I ignore this threat? Should I do something about it (is he trying to do a tactic, like a fork, is he trying to get good pawn strcutre ect.)
If his threat is strong and you need to do something about it
Step 3: How can I stop this threat? e.g. Can I block that Diagonal from him mating me on h7?
If his threat cannot be stopped or the threat is not that strong:
Step 4: What could I do next??
Step 5: Do I have any forks, pins, skewers, or something that is winning matiriel that is unstopable? Do I have a move that forces him to get a bad position?
The FINAL STEP 6:
Is there anything I can improve in this position.
Look at these mini steps in order from most important-least important (1. King safety 2. Is there any bad pieces I can turn into good pieces 3. Can I improve my pawn structure? 4. Can my rooks get onto open/half open files?)
After step 6, if everything is improved and you can't see any tactics, skip back to step 5 and think harder.
Okay, now for some tests for most situations: