/game/live/1234567890123?move=5Will show my friend a game from move 5 but how do I get it to show the position from Black's view?Many thanks if you can help - apologies if this is the wrong place - please tell me where to go.
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australian-pistachio Oct 5, 2025
Hi guys,  I made a website to show titled players game streaks that are "interesting" based on the probability of such streaks occurring (a player winning too many unlikely games in a row). The site is hosted on AWS as a static website and I use chess.com python module to scrape the information (following the TOS, only one request at a time). I have the repo on GitHub open for everyone. Please check it out, I hope it can help someone in their personal projects. Maybe even give it a star(or two tell a friend!).https://github.com/OscarGarciaF/InterestingChess https://www.interestingchess.com/
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AlienOscar Oct 2, 2025
It's offtopic but probably interesting to see for other developers, too. https://drive.google.com/file/d/1o7SCX2kEiEPqsXN3GVkzEDPMtYqklnqr/view?usp=drivesdk Opponent doesn't time out at 0.0s and is granted bonustime instead in bullet 1 minute, and I was very lucky that I screen recorded the game. In the game review it looks as if he never reached 0.0 Of course you cannot know whether I faked the video. (I did not.) https://www.chess.com/analysis/game/live/143369117936/analysis?move=64
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cryandtryuntiltheysaybye Sep 25, 2025
I have beaten the 5 holiday bots but didn’t got the achievements and even though I contacted the support team they didn’t fixed it
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MiniRattyCircle Sep 19, 2025
Note: This was previously posted on the Chess.com Beta Club, and they sent me here Hey! I do (web)development stuff for fun and am a Twitch mod for a few Chess.com partnered streamers and I've noticed viewers like stats. They like to use !whois and !stats commands on Twitch to view stuff about Chess.com users. Recently, player accuracies were a topic in one of the streams. I figured it would be cool to create an accuracy command that calculates a player's average accuracy in the last month or so (that way, we wouldn't have to get, you know, ALL games someone's ever played). I was disappointed to find out that the Published-Data API does not have give us this information My suggestion would be to add each player's accuracy to the API for games that have previously been analyzed (e.g. only games where accuracies are already known). My personal use for this would be to make fun Twitch chat commands, but I'm sure other developers would find other uses for it as well! I'd love to hear how you guys (and especially a Chess.com developer) feels about this! Thanks in advance!
Hi All - I’ve built a new tool called www.ChessCorrection.com that connects your recent Chess.com games with your owned Chessable courses. The site scans through your games and shows you when a position matches a line in your repertoire. With one click, you can jump straight into the exact spot in your Chessable course, complete with the author’s commentary, recommended moves, and follow-ups. What makes this especially valuable is when your move isn’t in the course. Instead of wondering if it was playable or a mistake, you can immediately see what the course teacher suggests and why. It’s a fast way to identify gaps in your repertoire, strengthen your openings, and ultimately boost your rating. This also lets you focus your MoveTrainer study on the exact lines you’re actually encountering in your games, helping you avoid repeating the same mistakes in the future. The site is built using the public APIs that are available here and I'd love to get any feedback or find out whether anyone is encountering issues. Thanks to support from the Chess.com team I was able to add the ability to sign in with your Chess.com account. Thanks, Brett
hiya folks! i made a database that shows users & groups and a few more things! its under constant development! :3 would send link but wont let me xd
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tigerductrii Sep 17, 2025
(Fishtick asks that could you add the old achiewments back pls)
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Martin_Stahl Sep 17, 2025
 puzzle practice and some Online chat messages for members and puzzle comments with Personal member messaging as well and a member report feture an mod and admin ui.  Mods handle chat moderation and can delte messgaes  Admins do everything else and handle reports and cna close accounts and veiw personal dms.  its  a hard project for someone who is learning full stack and doenst code much DM me for help
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Diamonds_and_netherite Sep 16, 2025
Hi all,I have made a website to show titled players game streaks that are "interesting" based on the probability of such streaks occurring (a player winning too many games in a row). Currently I only show streaks from GMs to IMs. interestingchess(.)com Please let me know what you think of it.
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AlienOscar Sep 11, 2025
This.... https://api.chess.com/pub/club/team-morocco2 {"code":0,"message":"An internal error has occurred. Please contact Chess.com Developer's Forum for further help https://www.chess.com/club/chess-com-developer-community ."}
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stephen_33 Sep 5, 2025
Hello everyone, I hope you're doing well. I'm opening this topic to discuss an issue I recently encountered while using the Chess.com API in a C++ project. Specifically, I was trying to retrieve games played by Hikaru Nakamura for a given month using the following endpoint: https://api.chess.com/pub/player/hikaru/games/2019/04 Surprisingly, the server response was empty. When I accessed the URL manually in a browser, I received the following error message: {"code":0,"message":"An internal error has occurred. Please contact Chess.com Developer's Forum for further help https://www.chess.com/club/chess-com-developer-community."} I'm trying to understand what's causing this issue. It doesn't appear to be related to my code or an internet connection problem, but rather seems to be a server-side issue. My question is: is there a reliable way to detect this specific type of server error in my code, so that I can simply ignore it (as it's not critical), and differentiate it from real connectivity or implementation errors? Any advice would be appreciated. Thank you!
Sorry if this is the wrong place - I am trying to access an API and it is referring me to post about it here: API GET: https://api.chess.com/pub/player/donotquestionauthority/games/2025/02 Result: {"code":0,"message":"An internal error has occurred. Please contact Chess.com Developer's Forum for further help https://www.chess.com/club/chess-com-developer-community ."} Other months work fine so far (2025/03, 04, etc), but I am trying to use automation to analyze my games and am concerned that they could break as well.
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cheemsburger9000 Aug 14, 2025
Hi there,I have coded firmware for a little BLE gadget that acts as as gateway between chess client apps and e-boards (see facebook.com/billygatechess). Initially this was to get SquareOff e-boards working again after their manufacturer went bust, but now I would like to integrate it directly with chess.com. Does chess.com have a game play API? Any idea who I should talk to?Martin
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feardearg Aug 11, 2025
I'm working on a GUI that lets players download their games, which showed that it downloaded more games than I had played, so I investigated and found chess.com's data to be inconsistent.Right now, the total number of games I've played is 1,415 (see https://www.chess.com/member/robin_buck/games).However, summing up all the "win", "draw" and "loss" stats from https://api.chess.com/pub/player/robin_buck/stats gives 1,401.The same (incorrect) number is shown at https://www.chess.com/member/robin_buck/stats?days=0.
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Martin_Stahl Aug 9, 2025
I'm working on a GUI that lets people download their games from chess.com, and games played against bots are missing in the data set.Example:No games show up in https://api.chess.com/pub/player/robin_buck/games/2022/01 although this player played one bot game that month (compare with https://www.chess.com/member/robin_buck/games close to the end of the list).Note that, although this endpoint returns no games, it shows up in https://api.chess.com/pub/player/robin_buck/games/archives.
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Martin_Stahl Aug 9, 2025
https://api.chess.com/pub/club/promote-to-king/members FAILScode0message"An internal error has occurred. Please contact Chess.com Developer's Forum for further help https://www.chess.com/club/chess-com-developer-community ."https://api.chess.com/pub/club/grand-tourneys/members Works I think it is due to the number of members in the club.But countries work great. i.e. https://api.chess.com/pub/country/US/players
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stephen_33 Aug 9, 2025
You should make 1980 game bots here are my ideas:Space Invaders: 300 eloTetris: 800 eloMinesweeper: 1600 eloMario: 2400 eloPacman: 3000 elo
Hi everyone,I can't make sense of which players are selected when using the api because the numbers seems to differ from articles and leaderboard.Let me explain.I took a look at this articles on players per countries : https://www.chess.com/article/view/chess-countriesIf you search for Aruba, you have 18,198 playersBut if you analyse the leaderboard of rapid, you have 1808 players (https://www.chess.com/leaderboard/live/rapid?country=AW&page=37)You might say, "Yes there are only active players on the leaderboard, according to chess.com, 'Active players in the last 90 days'"So why the api call to Aruba only returns 681 players (out of the 10000 limit) ? Is it neither the total of players, nor the active(https://api.chess.com/pub/country/AW/players)It is the same for the others countriesDoes anyone figure out how they filter their players ?Thank you
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FrenchSunday Aug 4, 2025
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