1. e4
Micro Dog #4 Game 2 (amusingmouse - ChessieSystem101)
My tool for editing diagrams is here:
https://www.chess.com/blog/Martin0/chess-variant-board-editor-program
The musketeer tool can be found here:
https://musketeerchess.net/tools/boardpainter/
I'm the one moderating the most games and I also manage tournaments and ratings. If someone other than me moderates this game I would appreciate it. I will also be travelling June 28 - July 5, and won't post diagrams during that time.
I can keep going, if you'd like @Martin0 and @amusingmouse
Sounds good!
Thanks for the help.
well, chessie, if you like the other witch, here is how I made that diagram
https://musketeerchess.net/tools/boardpainter/
If you need help, please contact our Help and Support team.
1. e4 e5

This is a bulldog chess with witch and guard game between @amusingmouse (White) and @ChessieSystem101 (Black).
This game is in round 1 in the Micro Dog #4 Tournament.
This game will follow the correspondence rules posted here.
Time Control: 3 days/move
Timeout Warnings: 24 hours to make a move after a warning. Maximum 3 warnings. Refreshes every 40th move
Vacation Time: 14 days. Refreshes every 40th move.
Rated: This is a rated game.
Setup: See image below
Note that the position of Black's king and queen are switched compared to classical chess.
Pieces:
Guard (G) - Moves and captures like a king.
Witch (W) - The rules for the witch can be found here.
Castling:
The rules of castling are similar as in classical chess. However, with the board 10 squares wide, the king travels three squares rather than two. The rook finishes adjacent to the king. All squares between the king and rook must be unoccupied, with the exception of transparent pieces (see witch rules).
Promotion: Pawns can promote to guard and witch in addition to queen, rook, bishop or knight.
Other rules of this game are identical with rules of classical chess.
Good luck!