There is a major flaw in generalizing that just because a player's pieces and pawns aren't past the third rank that the player is doing nothing.
Not really.
The positional, tactical, and defensive themes, know-how, and improvisational skills needed to defend these types of positions against even decent club-level attacking skills -- even blunt, caveman style ones -- falls well into the master range.
If you ever get a willing master in a simul, put him on the defensive side of a hippo against Houdini, get all the pieces aligned in some kind of typical attacking formation, and sac a knight against a key defensive pawn in such a way that the machine is good and certain black has a 1.5-2 pawn advantage, and let him go at it.
The disadvantages? All white's pieces are aggressively placed. All his pawns are advanced/advancing in key spots. All black's defensive resources are spread out and targeting different things on different parts of the board.
A Spassky or a Petrosian can save this kind of game, and prove the sac for the unsound bit of hope chess it is at the billionth ply. Most amateurs will be dead in fifteen moves. Most masters will be dead in twenty five. The fact that it's nearly impossible for almost everyone to defend these positions against good attackers is why these openings don't make it into the major league events.
The resources to defend these positions ARE there. I agree. But not one person out of a thousand will find them with any kind of regularity once a decent time to tear open the position is found.
A person playing this kind of defense is most definitely playing theoretically solid moves. But for all practical purposes, and most certainly for anyone below master level, you can safely generalize that they are doing nothing. Unless they're online and using an engine to boost their play. The graveyards of caught-cheating lists are littered with successful hippo players who were just a little too much better than Spassky with this stuff.
No competent players who aren't cheating get away with using the modern/hedgehog beyond about 2000 online. None. I've seen engine analysis prove it out hundreds of times.
There is a major flaw in generalizing that just because a player's pieces and pawns aren't past the third rank that the player is doing nothing. There are a number of defenses in particular where this is true:
Hippopotamus - Some players play this regardless of what does, which is utter cr*p. This should only be played when White specifically has NOT played f4, and White has committed to either a4 or Bc4 (i.e. 1.e4 g6 2.d4 Bg7 3.Nc3 d6 4.Nf3 a6 5.a4 (or 5.Bc4 e6) b6 and Black's subsequent moves will be e6, h6, Bb7, Nd7, and Ne7 in most cases, in some order. Occasionally if White does something strange, one of the Knights might go to f6 or c6.
Hedgehog - Frequently used in the English or Sicilian Kan. For example: 1.c4 c5 2.Nc3 Nf6 3.Nf3 e6 4.g3 b6 5.Bg2 Bb7 6.O-O Be7 7.d4 cxd4 8.Qxd4 and Black follows up with a6, d6, O-O, Nbd7, Qc7/Rc8/Qb8 or just Qb8, etc, and all of Black's development sits behind that pawn wedge on the third rank.
It's not like Black is doing nothing in these two defenses.