Which one is better, queen's gambit accepted or denied?

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Avatar of joe-rod

As the title says.

I tend to think that denied is easier for begginer.

What do you think?

Avatar of MervynS

The Queen's Gambit Declined would have far more opening theory to know as compared to the Queen's Gambit Accepted. If you are just starting out, I'd suggest the Queen's Gambit Accepted but don't try to hold on to the extra pawn.

Avatar of joe-rod
MervynS wrote:

The Queen's Gambit Declined would have far more opening theory to know as compared to the Queen's Gambit Accepted. If you are just starting out, I'd suggest the Queen's Gambit Accepted but don't try to hold on to the extra pawn.

Thanks.

I will change to the accepted.

Avatar of pcalugaru

All depends on what your comfortable with... I've played both..

The QGA is sharp from the jump off, exspecially when White takes the center with e4. Myself, im more comfortable with a pawn in the center, hence I think I play the denied better.

thoery wise ... The denied is more than the accepted, both are solid.

My advise with anyone who is new to the QGD ... study the Carlsbad pawn formation. There is plenty of material in print, and knowledge of it will yeld positives in your play.

Avatar of MariasWhiteKnight

I dont know, sorry.

Queens Gambit is my standard opening with white, and I'm not particular about either option.

Avatar of badger_song

I don't know which is "better"; I play and prefer the QGA as black.

Avatar of joe-rod
pcalugaru wrote:

All depends on what your comfortable with... I've played both..

The QGA is sharp from the jump off, exspecially when White takes the center with e4. Myself, im more comfortable with a pawn in the center, hence I think I play the denied better.

thoery wise ... The denied is more than the accepted, both are solid.

My advise with anyone who is new to the QGD ... study the Carlsbad pawn formation. There is plenty of material in print, and knowledge of it will yeld positives in your play.

Thanks, I will search this formation

Avatar of Zycirline

QGD has more theory, but you aren't punished if you dont know it.

QGA has less theory, but if you don't know it, you can get rolled very quickly.

Avatar of Zycirline

example game:

I didn't know how to play either the Queen's Indian, nor the QGD (which it later transposed into), but as long as you play reasonably you can get a good game.

Avatar of Chef078549

I dont think there is a clear answer to that, depends on your playing style and your knowledge on the game

Avatar of Zycirline

Here is a game to demonstrate what could happen if you aren't aware of the theory in the QGA: