Fast infinite sandbox game #1 (sign ups open)

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samuelysfung

+R(3137,5)

Naviary

PM'd move

Sollieman83

Q (13,-6)

Chushoudelu

+Pi(7,3144)

samuelysfung
samuelysfung wrote:

+R(3137,5)

Change move to +R(3136,5)

JamesAgadir

Update will take a little longer travelling.

JamesAgadir

P(101,6)=Q

JamesAgadir

--=======--- Game Board Update #33 —=======---

Game board update 33

James P(101,6)=Q

Tony +Pi(7,3144)

Naviary R(2,0)

Samuel +R(3136,5)

Sollieman Q (13,-6)

sansep no move

1. Samuel (Dark Blue): 58.0 --- Health:  13

2. Naviary (Light Blue): 54.0 --- Health: 7,5

3. James (Red/Black): 50.0 --- Health: 9

4. Tony(White): 25.0 --- Health: 27

5. Sollieman (White/Black): 19.0 --- Health: 30

6. sansep (Brown): 6,0 --- Health 8

Events:

Turn 23-37 "Farsighted" Any piece with a sliding move (that can slide more than 1 square) can't slide 1 space next to itself for the duration of this event. Only 2+ spaces. This means they can't cover adjacent squares. Pieces that are NOT effected by this event are: Pawn, Pillar, King, Guard, Dwarf, Elephant. Pieces that ARE effected are: Leopard (since it can slide up to 2 squares), the Zombie, the Spider, and of course all the other infinitely-moving pieces.

Turn 30-43 "Tanks" Pieces are not forced to stop moving upon capturing another piece, they can now continue to slide/keep moving along the same path after the capture. They cannot capture 2 pieces in 1 move.

Pieces that can be captured (with no risk of dodging) have the black triangles in the corners. Piece movements are now visible if off the board. Pieces that have just been dropped have a shape around them too.

Sollieman83

Q x (13,34)

samuelysfung

Q(3140,4)

Naviary
RxB(2,5) tanking the bishop. My rook should not become capturable as that file is technically not being covered because newly generated pieces are disabled for 1 move (referring to Samuel’s new rook).
JamesAgadir

Pi(104,-2)

JamesAgadir

Moves locked.

JamesAgadir

--=======--- Game Board Update #34 —=======---

Game board update 34

James Pi(104,-2)

Tony no move

Naviary RxB(2,5) +2,5 energy

Samuel Q(3140,4)

Sollieman Q x (13,34) +6,8 energy (4+0,20*14=6,8),

sansep no move

1. Samuel (Dark Blue): 58.0 --- Health:  14

2. Naviary (Light Blue): 54.0 --- Health: 11

3. James (Red/Black): 50.0 --- Health: 10

4. Tony(White): 20.0 --- Health: 28

5. Sollieman (White/Black): 19.0 --- Health: 37,8

6. sansep (Brown): 1,0 --- Health 2,2

Events:

Turn 23-37 "Farsighted" Any piece with a sliding move (that can slide more than 1 square) can't slide 1 space next to itself for the duration of this event. Only 2+ spaces. This means they can't cover adjacent squares. Pieces that are NOT effected by this event are: Pawn, Pillar, King, Guard, Dwarf, Elephant. Pieces that ARE effected are: Leopard (since it can slide up to 2 squares), the Zombie, the Spider, and of course all the other infinitely-moving pieces.

Turn 30-43 "Tanks" Pieces are not forced to stop moving upon capturing another piece, they can now continue to slide/keep moving along the same path after the capture. They cannot capture 2 pieces in 1 move.

Pieces that can be captured (with no risk of dodging) have the black triangles in the corners. Piece movements are now visible if off the board. Pieces that have just been dropped have a shape around them too.

JamesAgadir

This one was calculation heavy when I don't have a huge amount of free time. May have messed up, do check it.

Chushoudelu

pi(6,3144)

Sollieman83

So the diagram is really confusing, so im not sure what the coordinates of the light blue king are

so + Q (same file as light blue king , 2) 

Naviary
JamesAgadir wrote:

This one was calculation heavy when I don't have a huge amount of free time. May have messed up, do check it.

I'm not sure how big is the person's king Sollieman captured, but your math 4+0.20*14 actually equals 6.8

Naviary

PM'd move

JamesAgadir
Naviary wrote:
JamesAgadir wrote:

This one was calculation heavy when I don't have a huge amount of free time. May have messed up, do check it.

I'm not sure how big is the person's king Sollieman captured, but your math 4+0.20*14 actually equals 6.8

Oh darn. Maths is wrong.